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01:46
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01:49
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ivan |
https://blog.archive.org/2017/05/19/re-user-account-breach/ |
02:02
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02:44
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02:51
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04:28
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04:57
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Somebody2 |
ivan: that's an oddly worded blog post |
04:57
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Somebody2 |
Lord_Nigh: sorry, I haven't heard anything either |
05:02
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05:19
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Lord_Nigh |
Somebody2: i dunno, its still bothering me |
08:02
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09:43
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10:13
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10:59
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swebb sets mode: +o antomatic |
11:35
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11:49
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11:50
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11:58
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13:36
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ivan |
heh you can't read the imdb forums in wayback because of imdb's robots.txt :( |
13:55
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14:02
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SketchCow |
For nowwwwwwwwwwwwwwwwwwwww |
14:07
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14:23
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midas |
but not for longggg :D |
14:39
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14:58
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15:01
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15:09
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15:57
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godane |
SketchCow: you screwed up name and title here: https://archive.org/details/C_By_The_Lake_USA_Network_Movie_WOC_2000-02-01 |
15:57
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godane |
file is Cabin_By_The_Lake_USA_Network_Movie_WOC_2000-02-01.mpg |
15:57
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godane |
i don't know how your script screwed that one up |
16:01
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godane |
anyways thanks for getting those things uploaded |
16:02
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godane |
just make sure not to upload things too quickly or you may get incomplete files |
16:28
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16:33
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17:24
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Lord_Nigh |
<ivan> heh you can't read the imdb forums in wayback because of imdb's robots.txt :( |
17:24
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Lord_Nigh |
wait, is that the reason for the behavior change? the lawsuit against imdb by actors due to the age crap? |
17:25
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Lord_Nigh |
i mean the change in archive.org behavior, where robots.txt now accepts "User_Agent: *" when doing retroactive blocking, instead of only using ia_archiver |
17:25
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17:26
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17:27
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sep332 |
I was wondering if the new robots.txt policy would make picturesforsadchildren.com viewable in the archive |
17:27
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sep332 |
but apparently it's been excluded for some other reason? https://web.archive.org/web/2/http://picturesforsadchildren.com |
17:32
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RichardG_ is now known as RichardG |
17:33
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xmc |
that means it was removed from public view by explicit request of the author |
17:33
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sep332 |
well that pretty much figures given campbell's epic meltdown over it |
17:33
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sep332 |
darn |
17:57
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17:59
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18:01
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18:01
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18:27
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18:27
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18:38
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18:52
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18:53
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19:33
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MrRadar |
Interesting essay on preserving software history: http://refractory.unimelb.edu.au/2016/08/30/henry-lowood/ |
19:39
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19:45
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20:01
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20:07
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SketchCow |
https://twitter.com/textfiles/status/860485170738155521 |
20:17
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Lord_Nigh |
SketchCow: when going thru computer stuff, keep an eye out for that discferret cable, it probably got mixed in with other floppy stuff |
20:18
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SketchCow |
Yes |
20:18
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SketchCow |
Ah yes |
20:18
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SketchCow |
Yes |
20:18
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SketchCow |
That's EXACTLY what you needed to respond to Evan with |
20:18
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SketchCow |
When I was here |
20:18
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SketchCow |
Fucking here |
20:18
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SketchCow |
In 5 channels we share |
20:18
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SketchCow |
But don't worry, Evan passed it along |
20:18
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Lord_Nigh |
i DID send that to evan actually, yesterday |
20:18
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Lord_Nigh |
sorry |
20:19
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Lord_Nigh |
i can't tell when you're on irc or not |
20:19
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SketchCow |
Did you think I'm sitting on it and was waiting for Evan to give me the goahead? |
20:19
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SketchCow |
No cables are going tomorrow anyway, it's all machinery |
20:19
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SketchCow |
Lots of machinery |
20:19
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Lord_Nigh |
no, i thought you might discover it while you and evan were going through stuff, sorry. |
20:19
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20:19
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SketchCow |
The container leaves July 10 |
20:19
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SketchCow |
By the time it's gone, I will have gone through a lot of things |
20:20
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SketchCow |
I'm sure if I find your thing I will get you your thing |
20:20
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SketchCow |
There's a lot of things |
20:20
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Lord_Nigh |
ok, i won't bother you about it again |
20:20
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SketchCow |
don't make promises you fundamentally can't keep |
20:20
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Lord_Nigh |
I said i won't bother you about *IT* again. doesn't mean i won't bother you about other things :P |
20:21
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xmc |
lol |
20:22
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Lord_Nigh |
Look, I'm sorry I brought it up, just forget about it. |
20:22
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xmc |
but if he forgets about it, the cable won't get found or whatever |
20:23
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Lord_Nigh |
... forget that "I brought it up", i meant. not that. |
20:24
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Lord_Nigh |
Speaking of floppy stuff, i was talking to peter ferrie about the "project applesauce" usb device, which looks like it will be very cool for imaging apple2 disks in a way which actually preserves the protection data, denecessitating cracks for a lot of things |
20:25
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Lord_Nigh |
I still need to get more info about it, I'm hoping it doesn't end up in a legal clusterfuck like the kryoflux stuff does, but I'm cautiously optimisitic |
20:25
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xmc |
kool |
20:26
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Lord_Nigh |
the PA device once its done requires an actual DiskII drive (or a unidisk 5.25, I think may also work) |
20:29
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SketchCow |
Applesauce is going to win the game. |
20:30
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SketchCow |
It's done with a lot of collaboration, an open approach and no assholes |
20:30
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Lord_Nigh |
thank god. |
20:30
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Lord_Nigh |
i was asking henry if it has provisions for use in the older DiskII drives (shugart SA390) which have an unpopulated hole for an index sensor, which you can steal from an SA400 drive and populate if you so desire |
20:31
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Lord_Nigh |
the newer diskII drives (Alps somethingoranother) don't have anywhere to mount the index sensor |
20:31
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Lord_Nigh |
would require adding an extra wire from the drive to the Applesauce board for the index signal |
20:31
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Lord_Nigh |
but this would allow for absolute positioning within all tracks on the disk, which i think is much more accurate than dead reckoning |
20:32
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Lord_Nigh |
also it allows measuring RPM for each track so if a track has mold/goo/bad binder and slows down the disk rotation, the PA device could see that |
20:33
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xmc |
this is some turbo nerd shit |
20:33
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Lord_Nigh |
SketchCow: since i'm not "in" on the collaboration groupe on Applesauce, and my emails to henry might not be arriving, can you pass that along? |
20:34
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Lord_Nigh |
(or maybe just ask henry to check his email on some of the older mailboxes) |
20:35
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Lord_Nigh |
random fact: the very oldest DiskII drives (serial numbers less than 400 or so) may actually have the index sensor present! |
20:36
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Lord_Nigh |
but it isn't plugged into anything |
20:46
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Lord_Nigh |
ok enough nerding out, back to regularly scheduled #archiveteam-bs |
20:47
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JAA |
"GameTitleMapImageUrlPartialPath". I guess it's better than the alternative "gtmiupp", but they really couldn't come up with a better name? |
20:50
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joepie91 |
JAA: ahhh, the good old "keep adding words until it describes the thing, in arbitrary order" variable naming strategy |
20:50
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joepie91 |
:p |
20:51
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joepie91 |
JAA: you'd be surprised how many people are utterly hopeless at naming variables, btw |
20:51
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joepie91 |
including otherwise competent programmers |
20:51
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Lord_Nigh |
GetAtomicCanonicalConfigFilePathOverride |
20:51
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Lord_Nigh |
I made that one up but i'm sure worse exists |
20:52
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joepie91 |
for programmers reading along who need a better strategy: don't try to describe what the variable contains, and don't try to abbreviate it, but cut down on words until you're using the absolute minimum amount of words necessary to *distinguish it from the variables surrounding it* |
20:53
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joepie91 |
if you have two apples, name them `redApple` and `greenApple` -- if you have an apple and a pear, don't name them `redApple` and `pear`, just name them `apple` and `pear` (as an analogy) |
20:53
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joepie91 |
the point is to distinguish the contents, not to describe them :P |
20:53
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joepie91 |
</ramble> |
20:54
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Lord_Nigh |
my naming strategy in C/C++ is: iterators get i,j,k,l,...etc single letter names and get initialized in the scope they're used in only. member variables etc are m_variablename and don't necessarily follow camelcase, but try to describe closely but not overly verbosely what they contain. |
20:54
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Lord_Nigh |
so pretty much what you said |
20:54
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joepie91 |
right, but 'describing what they contain' is not a tenable long-term strategy as your variables will become longer and longer as the application complexity increases |
20:54
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joepie91 |
the trick is to offload the "what" to the context in which the variable is used |
20:55
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joepie91 |
and just describe the "how is it different from those other ones" |
20:55
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xmc |
this is extremely bs |
20:55
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JAA |
Whenever I have more than one iterator, I use descriptive indices. For example, in the context of Razer Arena, I'd use iTournament, iMatch, iTeam, iPlayer, etc. |
20:55
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JAA |
Makes it much less likely to confuse the indices. |
20:56
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Lord_Nigh |
true, if you have enough iterators in the same scope |
20:56
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JAA |
On the other hand, I'm mostly using Python now, where it's simply `for match in tournament['Matches']`. |
20:57
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JAA |
Most of the time anyway |
21:05
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JAA |
Uh oh, I saw that Razer Arena also has match playbacks. Those will be massive. |
21:20
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