[00:15] I am sure there is. [00:16] saying there isn't is the fastest way to get someone to tell you what it is though [00:17] it works better if you throw in a "Linux sucks" or two though [00:25] the sheer amount of effort that's gone into the CD (anti-)copying war is amazing [00:32] dashcloud: and it's all be basically for naught. Every major piece of media out there gets pirated. [00:32] It's not for naught. [00:33] The most effective front at this point is video game consoles. And even they've all be cracked. [00:33] The purpose of copy protection is to slow down obvious piracy for the first six weeks of a product release. [00:33] I mean long term [00:33] Yes. [00:33] But it's not for naught. [00:33] Different goals. [00:34] have you seen the amount of effort needed to defeat any modern copy protection system- it's now well beyond what a single person can do, and probably even a small team [00:34] dashcloud: a lot of them seem to use the same protection systems, so once it's cracked by one it's cracked by all. [00:36] I'm pretty sure the only reason blu-ray is as good as it is, is because there's a company in a legally untouchable country that can just throw crap loads of money and resources at it [00:37] what country is that? [00:37] odie5533: There was a really good piece on that on Gamasutra awhile back, about one of the PS1 Spyro games [00:37] Antigua [00:37] They put a lot of work into the copy protection system not with the plan to make it uncrackable, but to make it uncrackable within a few weeks [00:38] they've been in a trade dispute with the US at the WTO for years over gambling [00:40] dashcloud: what software do they produce? [00:40] they make AnyDVD (HD) and CloneCD at least [00:50] odie5533: http://www.gamasutra.com/view/feature/131439/keeping_the_pirates_at_bay.php [00:53] Cracker arms race [00:56] I wonder how long it would take today's crackers to crack. [01:05] cubase does a good job apparently [05:54] morning [06:02] morning! [09:13] SketchCow: i'm updating t3 podcast [11:42] working on a moddb downloader [11:51] that was easy :o [12:01] haha [12:01] 9 minutes [12:01] classy [14:31] 9 minutes for the poc but a script always takes longer [14:33] and looking through the comments eg on http://www.moddb.com/games/quake-remake makes me want to delete all i just did and just run away as fast as i can [14:37] Archive the stupid [14:37] Make it last! [14:46] more complicated than i thought :( [15:03] Quick, someone give me a way to start an email for someone that I haven't talked to in about 2 years [15:08] "OH'HOY THERE!" [15:19] GLaDOS: dear emily, i am finally sober. please forgive me. [15:19] ..HOW DID YOU KNOW [16:34] hey, who was it that was uploading old Linux ISOs to IA again? [17:55] I really wonder about the github user accounts that just star and fork everything [17:55] like this one: https://github.com/pombredanne/repositories [17:55] I mean, (A) if that's a real human being, what the fuck are they doing [17:55] and (B) if that's a bot, what the fuck is it doing [17:57] it's like some sort of weird SEO-like thing [17:57] "look at all my contributions!!" [18:20] Yeah, github can have some weirding [18:20] Might be a bot. [18:35] yipdw: a forked repo is a backed-up repo, sort of [18:45] ivan`: a little bit [18:50] i'm going after the Japanese magazine Mac Fan [18:51] sweet [18:52] i may only get magazines from 2013 so far [18:52] seem to be a lot of Fan magazines there - MSX Fan, PC Engine Fan, ... [18:52] i do know that there are some from 2011 out there [18:53] yeah I came across a reference to a 2011 Mac Fan cover dvd [18:53] http://forum.mobilism.org/viewtopic.php?t=159433 [18:59] DFJustin: looks like we have 2 MSX Fan Collections [19:01] also nobody's fixed the IA bug that you can't Read Online things with wacky filenames https://archive.org/details/super-pc-engine-fan-1 [19:01] one here that thing is from jason scott when he put tosecpix up: https://archive.org/details/msxfanjapanese [19:01] oh wow I didn't know about that one