#archiveteam-bs 2017-04-11,Tue

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01:27 🔗 SketchCow https://twitter.com/PRWeekUS/status/842484619744178176
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06:27 🔗 godane SketchCow: i only have a folder called others that i'm uploading to localnewsarchive folder
06:27 🔗 godane so all of the stations got uploaded
06:28 🔗 godane out side of Rb1330 youtube channel and a few stations everything is uploaded
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12:32 🔗 JAA https://www.reddit.com/r/opendirectories/comments/64ljzw/660_gb_of_scifi_horror_fantasy_cult_fiction_and/
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17:12 🔗 tammy_ JAA: did you ever hear anything about any efforts into InterfaceLIFT? I would love to archive that too.
17:15 🔗 godane i'm uploading this series from koreanet-1 daegu : https://archive.org/details/koreanet-1_daegu_city-20091030
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17:46 🔗 iSO_ It's not exactly easy archiving iOS stuff.
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18:03 🔗 Matt_Lock URLTeam2 seems to be down. I'm getting constant error 507: The tracker needs an operator for manual maintenance
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18:36 🔗 JAA tammy_: No idea. There isn't anything in the logs, for what that's worth. And I agree; it seems like a nice resource, and losing it would be a shame.
18:38 🔗 tammy_ JAA: I'd love to have a scrape of it even. I wonder if it's as simple as just letting wget attack it.
18:38 🔗 JAA There are 3870 wallpapers according to the website, so it shouldn't be too large either.
18:38 🔗 tammy_ I'll try when I get home from work.
18:38 🔗 JAA That'd work probably, but it'll fetch only one resolution, I think.
18:39 🔗 tammy_ we
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18:39 🔗 tammy_ we'll see about that
18:42 🔗 iSO_ Any thoughts on archiving iOS apps, if anyone else has done it? JAA? tammy_?
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18:44 🔗 JAA tammy_: I just tried it out with wpull. It only fetches the preview.
18:46 🔗 tammy_ I got nothing iSO_, sorry. I'm still lurking mostly, observing how things get done, etc. Wallpapers caught my interest and brought me out of the shadows :)
18:47 🔗 JAA iSO_: no clue. Have you checked the IRC logs?
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18:55 🔗 iSO_ JAA: Searched "iOS" and "Apple" on both #archiveteam and #archiveteam-bs - aside from a link mentioning dropping 32-bit apps, there's doesn't seem to be anything relevant to what I'm talking about.
18:56 🔗 iSO_ This is one of another specialized archiving attempts that's not involving fetching content from a computer web browser.
18:59 🔗 iSO_ tammy_: I've been lurking on this website for a while as well, and what brought me out is my thoughts on a perpetual project on archiving Appshopper app entries.
19:00 🔗 iSO_ Speaking of Appshopper, I found a couple of more limitations.
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19:01 🔗 iSO_ And/or quirks.
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19:03 🔗 iSO_ Example of a ridiculous Appshopper ID name that's insanely long (unsure what's the hard limit when Appshopper takes account of that original name): http://appshopper.com/games/star-skippers-%E2%80%93-endless-game-about-wars-in-a-distant-galaxy-reach-new-power-when-your-pixel-hopper-awakens-to-dodge-imperial-force-lasers
19:04 🔗 JAA iSO_: Mhm. All I found is a comment on an archive of 500k Android apps, mentioning that iOS is more difficult: http://archive.fart.website/bin/irclogger_log/archiveteam-bs?date=2014-11-26,Wed&sel=139#l134
19:04 🔗 iSO_ Apple used to have a longer character limit until they dented it around 2016 Summer or Fall to a shorter character limit (it's still long, but not as crazy as that above link!).
19:05 🔗 iSO_ That's what I fear, because most of the iOS devices are on the latest version, while I remained on around 8.0 because past that, I can't archive iOS apps anymore.
19:05 🔗 iSO_ Refuse to update!
19:06 🔗 iSO_ While archiving Android stuff is easier, I think there are additional worries as much as iOS stuff, like downloading external data needed for the app to run.
19:06 🔗 JAA That doesn't sound like a good idea from a security perspective though.
19:07 🔗 iSO_ It's the devs way of trying to out from piracy (or more important piracy of getting that free currency for those F2P stuff gotten through other means).
19:08 🔗 iSO_ There's like single-player games that require an internet connection!
19:09 🔗 JAA That doesn't surprise me in the least.
19:11 🔗 iSO_ One of the other fears I feel are apps that just temporarily load content while connected into the internet, and not cached in the iOS game (or worse, mixed cache), and I encountered one of them not too long ago when I did specific things for the purpose of caching content.
19:11 🔗 iSO_ *not cached in the iOS device
19:12 🔗 iSO_ My reach of archiving is limited to only apps that don't need an outright purchase in order to play the game.
19:17 🔗 JAA tammy_: The download URL for InterfaceLIFT is "https://interfacelift.com/wallpaper/7yz4ma1/"+padded+'_'+base+'_'+val+'.jpg'. padded is the numeric ID, padded to five digits; base is a name of the upload (but not necessarily the one appearing in the URL when accessing the wallpaper from the browser); and val is the resolution. These values can be extracted from the page HTML (the imgload function call and the values of that select's optio
19:20 🔗 iSO_ JAA: The last word of that sentence seems to imply hitting the character limit, did you have anything to say more?
19:21 🔗 JAA Oh yeah, just saw that in the logs. Stupid web client doesn't handle overlong lines properly.
19:21 🔗 JAA ... that select's options).
19:25 🔗 iSO_ Here's the second quirk on Appshopper, not all the info for each iOS entry are archived, such as: Apple Watch, Languages, Seller, Rating, and even Compatibility. Example: http://appshopper.com/games/pokemon-go and https://itunes.apple.com/us/app/pokemon-go/id1094591345
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19:36 🔗 iSO_ For instance, http://appshopper.com/games/spiraloid and https://itunes.apple.com/us/app/spiraloid/id1155400046 - the person's name seems to imply "creator", because some devs decide to put up their own name instead of a company name (dev or publusher). But when looking on the Apple app page, there's a company name that says "Groo Gadgets". Does it mean that company is a dev, publisher, or distributor (yep, this can apply as well!)?
19:36 🔗 iSO_ (OOPS, this is supposed to be the first one before that next line!) I find "Seller" to be critical, because from my xp, the company name below the app name doesn't have to be the developer name at all (as Appshopper indicates that it's Published).
19:37 🔗 iSO_ http://appshopper.com/games/trackn-tap and https://itunes.apple.com/us/app/trackn-tap-a-focus-game/id1163364026 say only "Olivier Fuxet" and no one else, but their website ( http://trackntap.net/ ) mentions the company name "Amande Entertainment", this matches https://play.google.com/store/apps/details?id=com.amandeentertainment.TracknTap
19:38 🔗 iSO_ I could say more, but these two are enough to know that even if we archive Apple app pages (not just Appshopper app pages), there's still some info that's left out.
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21:18 🔗 JAA tammy_: I wrote a wpull plugin which handles the wallpapers on InterfaceLIFT. It seems to work correctly, but I'll need to do some more testing before I can start the whole grab.
21:18 🔗 JAA Also, it's a shame that wpull 2.0.1 is so damn buggy.
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21:33 🔗 JAA https://www.reddit.com/r/dataisbeautiful/comments/64q73v/university_graduate_facial_hair_styles_18982008_oc/dg44iay/ has links to a few university yearbooks archives going back to the late 19th century. At least some of those are not in the IA yet, and it might be worth transferring them.
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21:41 🔗 iSO_ https://boingboing.net/2017/04/11/the-web-we-want.html https://action.openrightsgroup.org/say-no-to-drm-as-a-web-standard 2 more days left til W3C decision on DRM! Could affect archiving processes!
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