#archiveteam-bs 2017-06-20,Tue

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Time Nickname Message
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00:43 🔗 Ravenloft https://archive.org/details/tukuyomi-snes-archive
00:43 🔗 Ravenloft can it be expanded on the archive to list the individual files?
00:52 🔗 arkiver thanks timmc
00:52 🔗 arkiver hope we can get the site saved in time
00:52 🔗 arkiver (I think we can)
00:52 🔗 arkiver I'll keep you updated
00:52 🔗 arkiver some time ago we started the project, but had some problem, those will be fixed and the project restarted
00:52 🔗 arkiver after that it should go pretty fast
01:00 🔗 odemg ia is hosting a ps2 redump XD https://www.reddit.com/r/opendirectories/comments/6haqbq/every_ps2_game_iso_ever
01:16 🔗 Odd0002 I remember looking into downloading every PS1 game ever and it being a few TB, I don't think PS2 would be any smaller
01:34 🔗 Frogging a few TB is suprisingly little
01:41 🔗 Odd0002 not for me
01:49 🔗 MrRadar Considering that the PS2 used DVDs for storage and was around for a lot longer than the PS1 its library size is probably more than a few times larger
01:50 🔗 MrRadar Games were still being released for it in 2013 (!)
01:51 🔗 MrRadar According to Wikipedia, the last game released for the PS2 was Pro Evolution Soccer 2014 which was relesed just a few weeks before the launch of the PS *4*
01:51 🔗 Odd0002 well it makes sense it's a sports game
01:52 🔗 Odd0002 doesn't really require a lot more horsepower every year?
01:52 🔗 Odd0002 err without the ?
01:53 🔗 MrRadar Yeah, for those kind of games you can just change the team stats/players and release essentially the same game year after year
01:54 🔗 MrRadar The last PS2 game that's not a sports game (or Final Fantasy XI expansion) was apparently a movie tie-in for "Don 2"... which was released 2 years after the film for some reason
01:55 🔗 Frogging what's confusing is they do that and yet somehow actually sell copies
01:55 🔗 Odd0002 what year was that?
01:55 🔗 MrRadar 2013: https://en.wikipedia.org/wiki/Don_2:_The_King_is_Back_(video_game)
01:55 🔗 Frogging just releasing the same thing over and over
01:55 🔗 Odd0002 oh
01:55 🔗 Odd0002 lazy devs
01:56 🔗 Odd0002 not wanting to learn the PS3 arch, instead waiting for the PS4 to see if it is easier
01:56 🔗 Odd0002 heh
01:57 🔗 MrRadar It looks like this game was primarily intended for the Indian market, which probably sustained a viable PS2 game market long after most of the developed world had long moved on
01:57 🔗 Odd0002 probably
01:58 🔗 MrRadar I've also heard that Brazil was similar since they have a very high import tax on foreign-produced electronics so people stretch their lives as much as possible
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02:19 🔗 kisspunch What's up with the pastebin scraper that was running until 2014?
02:20 🔗 kisspunch Can I restart it?
02:23 🔗 kisspunch I also don't understand the status of the Google Code uploads
02:26 🔗 kisspunch oh I see there's a subroom for that, my bad
02:29 🔗 jrwr Odd0002: Its just a AMD GPU + FreeBSD now
02:29 🔗 jrwr so
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03:09 🔗 Somebody2 kisspunch: Please do restart the pastebin scraper, if you are so inclined!
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04:56 🔗 godane SketchCo1: i found a Adelphia Digital Cable Guide tape
04:56 🔗 godane they got bought out by comcast in 2006
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07:46 🔗 underscor are there any active warrior projects right now? looks like all the ones with items left to do are ratelimited to 0 for the moment
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09:39 🔗 HCross2 underscor: NewsGrabber is back
09:42 🔗 JAA I thought that's still in development/testing?
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09:54 🔗 underscor HCross2: I get a bunch of "Task was destroyed but it is pending!" errors when I try and run it. Any ideas?
09:56 🔗 underscor Looks like wpull is crashing with AttributeError: 'module' object has no attribute 'A'
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10:02 🔗 Kaz underscor: grab the source (v1.2.3) from github.com/chfoo/wpull
10:02 🔗 Kaz install it from there, delete the wpull executable
10:13 🔗 underscor aha
10:13 🔗 underscor Getting closer
10:13 🔗 underscor ImportError: No module named 'html5lib.tokenizer'
10:13 🔗 underscor html5lib is installed though
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10:16 🔗 underscor html5lib==0.9999999 fixed it
10:16 🔗 underscor yay
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17:46 🔗 Kaz Is twitter not loading on the wayback machine a known issue at ia?
17:47 🔗 Kaz Thought I'd ask here before poking someone over there
17:48 🔗 Kaz hm, actually maybe it's just pages grabbed in the past
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18:11 🔗 kisspunch Somebody2: happy to but don't know where any existing code is, etc
18:11 🔗 kisspunch Any version I write will be some super lazy version (probably no WARC, etc)
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18:25 🔗 schbirid how can i make wpull's --reject-regex case-insensitive?
18:30 🔗 kisspunch joepie91: Ctrl-S___: link to any existing code?
18:35 🔗 godane looks like internet archive is acting up
18:42 🔗 Meroje is archiveteam interested in mastodon instances ?
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19:02 🔗 Hecatz 1
19:04 🔗 JAA schbirid: You could try the (?i) flag, as in --reject-regex '(?i)archiveteam' to filter out any case variation of archiveteam. If that doesn't work, there's the verbose alternative [aA][rR][cC][hH][iI]...
19:10 🔗 schbirid thanks!
19:10 🔗 schbirid i thought () groups things
19:10 🔗 xmc things starting with (? are special
19:15 🔗 schbirid thanks
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19:31 🔗 schbirid works like a charm
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21:45 🔗 arkiver imzy is running again
21:46 🔗 arkiver no more API loop
21:56 🔗 timmc ++
21:56 🔗 arkiver timmc: users are going pretty fast https://tracker.archiveteam.org/imzy/
21:57 🔗 arkiver should be done soon
21:57 🔗 arkiver next up is individual posts
21:57 🔗 timmc There's only going to be an API dump, right? Nothing like rendered pages?
21:57 🔗 arkiver we're archiving both API and normal ('rendered') pages
21:57 🔗 arkiver for example https://www.imzy.com/@orpheo?tab=communities would be archived
21:58 🔗 timmc ah, cool
21:58 🔗 timmc Oh right, they render server-side, not just client-side.
22:00 🔗 arkiver example of archive URLs for user elynne: https://paste.fedoraproject.org/paste/6g5vWyCyAcahgBh6LC1DZg/raw
22:01 🔗 arkiver archived*
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22:26 🔗 timmc Hah, saw a name I recognize go by. :-)
22:29 🔗 arkiver nice :D
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22:51 🔗 MrRadar2 arkiver: I'm seeing infinite 206 responses for Imzy like I was before. I think this might be some kind of rate-limiting???
22:52 🔗 MrRadar2 I'll try restarting my pipelines with less concurrent after a little bit
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