[05:30] i've pretty much already written the recovery stuff, it just isn't terribly user-friendly [05:36] berlios upload commencing [07:33] http://wegetsignal.org/tmp/ec2_uhoh.png [07:34] well, i recon wget ate 17gb of ram and started causing trouble with everything [07:34] oh wow. [07:39] damn you must be racking up a hell of a bandwidth bill [07:42] so far, not really [07:43] total bill so far this month was only $15, and most of that was just the running of this now-inaccessable instance [07:48] it's trivial but this is a script to download all of a sourceforge project's files https://github.com/SpiritQuaddicted/sourceforge-file-download [10:06] SketchCow: The bbc stuff is now on batcave. [10:33] SketchCow: I'll need an account on batcave for rsyncing BerliOS [10:38] Also, I've found my Sega Master System! Found 12 game manuals :] [10:38] most in very good condition, some a bit poorer [10:40] there is a 17 gb Video Game Manual Collection 2.0 and a 14gb "Manuals from The Game Manual Archive (2006-06-19)" at undergroundgamer [15:10] Coderjoe: I have no idea what I'm watching here [15:10] but I love it [15:10] ALL YOUR BASE ARE BELONG TO US [15:27] underscor: ... you hadn't seen that flash before? [15:28] The song is "Invasion of the Gabber Robots" by The Laziest Men on Mars [15:28] the track was available on the original incarnation of mp3.com [15:30] and the flash animation was done back in the early 2000s [15:39] I was only 6 in the early 2000s [15:39] :( [15:39] I hadn't discovered the intertubes yet [15:40] I didn't set up dial-up connection sharing and wire together our house with cat5 10baseT until 2003 [15:40] (9) [15:43] :( [15:44] you missed out on a lot of earlier memes [16:22] are there any programs/plugins to control a modern web browser programatically? [16:23] i ask because some sites rely on javascript and other such trickery to make crawling it with wget or curl impossible [16:26] sundown: Yes. [16:26] You can actually use Javascript btw, like underscor did with the JSTOR Liberator [16:27] HI [16:28] SketchCow: Throw me some credentials on batcave for rsyncing berliOS when you got time. [16:28] SketchCow: Also; hii \o [16:29] Yeah, give me a moment, waking up screen sessions to see how this poor thing is doing. [16:30] ok i'm looking at jstor now [16:33] SketchCow: Of course. Sure thing [16:34] so besides javascript, what else exists? [16:36] "Sorry, you have full access to JSTOR. Please do not use this bookmarklet." [16:37] i think that should be, sorry you do not have full access [16:37] You think wrong. We don't want to download the things that aren't public domain [16:38] sundown: I think our yv! script used some other method [16:39] weird, i think the script made a mistake because i'm not connecting from a university or anything [16:42] carebear [16:42] try reloading it [16:45] Whew, nearly replaced a 374gb file with a 3gb one. [16:46] Tiny mistakes can become big ones in this environment. [16:48] But so far, nothing too bad. I hope people keep their copies of stuff they uploaded, when possible, until they see it active on archive.org. [16:54] 06:54 < Schbirid> there is a 17 gb Video Game Manual Collection 2.0 and a 14gb "Manuals from The Game Manual Archive (2006-06-19)" at undergroundgamer [16:55] I am interested but skeptical this is not some collections I already have. [16:57] And I wonder if my Sega Master System game manuals are included in that [18:06] http://www.archiveteam.org/index.php?title=Javascript_Mess [18:18] (I think that's what it was called) [18:18] SketchCow: you don't think it's smarter to port it to PNaCl? [18:20] NaCI can go screw itself [18:20] it obviously only works with chrome/android ;o [18:21] ersi: and x86, but PNaCl intends to solve that part [18:21] the issue would be dynarec in MAME [18:21] still, running MAME in javascript … that's gonna be pathetically slow [19:15] a relatively small percentage of mame/mess stuff uses the dynarec [19:16] DFJustin: I know… and doesn't that generally have fallbacks? [19:16] dynarec wouldn't work with PNaCl [19:16] still, JS … is that really worth it? [19:16] there is a C fallback which is why I'm a bit confused that the nacl guys disabled all the games instead [19:19] I thought it was dumb at first but I'm starting to come around looking at the crazy shit people are doing with js now [19:19] I know, but still … [19:20] personally I think it would be more valuable to improve MAME itself [19:20] there's plenty of room for improvement [19:24] sure [19:24] not everyone has that skillset though [20:03] so SketchCow, IA is or will be hosting game manuals as well? [20:24] i realize this is the worng channel for this, but one of my major ( and only) gripes about IA is you can't browse the archives sites offline, like a mirror wget. how hard would it be on the backend, to merge the deltas of all the crawls into a 7z and offer that for those who want it? dont prune if its not in the next crawl just keep adding to it, is what im saying ) mirror but dont prune the 7z) [20:24] to clarify merge the crawls for any given site [21:00] the .warc files go into the main collection, they're just not so easy to browse [22:21] what was the pastebin-like site where you could post huge amounts of text? [22:21] <500kb is enough [22:57] SketchCow & ersi: "base64 -d asd > asd.7z && 7z x asd.7z && rm asd asd.7z" with http://pastebin.com/mKEEBKJd for the file lists of those two game manual torrents. sorry for the awkward way to post... [22:57] night