Time |
Nickname |
Message |
00:00
🔗
|
SketchCow |
https://archive.org/details/hh_snspell in case anyone sees something I don't |
00:03
🔗
|
SketchCow |
Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value 268435456, (2) compile with -s ALLOW_MEMORY_GROWTH=1 which allows increasing the size at runtime, or (3) if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 |
00:06
🔗
|
DFJustin |
you should probably just replace the huge png with a web-res jpg and adjust the filename in the .lay |
00:06
🔗
|
* |
SketchCow slowly takes his hands away from the .sh messing |
00:07
🔗
|
SketchCow |
root@teamarchive2:/0/CDROMS/WOW/S/artwork# identify snspell.png |
00:07
🔗
|
SketchCow |
snspell.png PNG 5554x7842 5554x7842+0+0 8-bit sRGB 82.13MB 0.000u 0:00.000 |
00:15
🔗
|
|
balrog has quit IRC (Quit: Bye) |
00:18
🔗
|
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balrog has joined #jsmess |
00:18
🔗
|
SketchCow |
Did they JUST change the ROMs or something? |
00:21
🔗
|
SketchCow |
Fixed it |
00:22
🔗
|
SketchCow |
No idea what happened |
00:23
🔗
|
SketchCow |
I had it working. Then it stopped. |
00:24
🔗
|
SketchCow |
Now it's working again. |
01:23
🔗
|
DFJustin |
not working here |
01:23
🔗
|
DFJustin |
oh works in chrome |
01:25
🔗
|
DFJustin |
works in waterfox so it's probably just my firefox nightly being weird |
01:27
🔗
|
DFJustin |
nice, the buttons are clickable too |
01:36
🔗
|
db48x |
must be a pretty detailed scan :P |
02:40
🔗
|
SketchCow |
Thanks again for the .png to reduced resolution ida. |
02:40
🔗
|
SketchCow |
That made a galactic difference |
03:06
🔗
|
SketchCow |
I found out our stats are now updating 48-72 hours lagged |
03:06
🔗
|
SketchCow |
That is super sad |
03:06
🔗
|
SketchCow |
But the numbers are going to blow p when they do |
05:10
🔗
|
|
godane has quit IRC (Read error: Operation timed out) |
06:14
🔗
|
|
godane has joined #jsmess |
16:22
🔗
|
SketchCow |
A report that Edge shows blank screen with webassembly |
16:22
🔗
|
SketchCow |
I'll see if I can get more details |
16:56
🔗
|
bai |
the answer is, "edge is bad and they should feel bad" |
16:56
🔗
|
bai |
"failed to asynchronously prepare wasm: CompileError: Function body too big" |
16:58
🔗
|
bai |
cool, I closed the tab and the whole browser crashed |
16:58
🔗
|
bai |
quality all around |
16:59
🔗
|
bai |
there is this open ticket https://github.com/kripken/emscripten/issues/5069 |
17:00
🔗
|
bai |
actually wait no, google is just bad too, that's a different error |
17:01
🔗
|
bai |
no one else seems to have run into this wasm "function body too big" problem |
17:02
🔗
|
bai |
seems related to the old asm.js problem with large main functions, but I thought that was solved a long time ago - seems there may still be some browser-specific limits |
18:28
🔗
|
Vito` |
that's weird |
18:28
🔗
|
Vito` |
we run ue1 in wasm for unrealty |
18:28
🔗
|
Vito` |
I can't imagine that's smaller than a portion MAME |
18:28
🔗
|
Vito` |
in edge |
18:29
🔗
|
Vito` |
I have a Win10 box I can check it in if you have a URL |
18:49
🔗
|
DFJustin |
it sounds like a single monster function rather than overall code size |
18:50
🔗
|
DFJustin |
which is definitely something mame could trip although I cut down the biggest beast a while back |
20:14
🔗
|
balrog |
is there a way to paste into emularity? |
20:55
🔗
|
db48x |
balrog: no :) |
20:55
🔗
|
balrog |
ah that's too bad |
20:55
🔗
|
balrog |
was hoping to paste preformatted text into dectalk's console |
21:21
🔗
|
balrog |
(specifically, singing) |
21:57
🔗
|
bai |
it could theoretically be done, with paste events and programatic clipboard access |
21:58
🔗
|
bai |
at least, on the web side. getting it injected into underlying systems would be emulator-dependent |
21:58
🔗
|
bai |
and getting clipboard data back out would be similarly tricky |
22:13
🔗
|
db48x |
for systems like the DECTalk, where all input is going in via a serial port anyway, pasting would just be implemented by typing in whatever is in the paste buffer |
22:13
🔗
|
db48x |
you can do that with an external program, if you want |
22:17
🔗
|
bai |
true |
22:21
🔗
|
DFJustin |
the injection into the underlying system is already handled by mame through the keyboard setup |
22:21
🔗
|
DFJustin |
you can paste into native mame from the OS clipboard |
22:23
🔗
|
bai |
oh ok cool, yeah then we could probably wire something up for mame pretty easily |
22:23
🔗
|
bai |
SAE and dosbox might be different, but again, dosbox I think has some similar capability |
22:55
🔗
|
balrog |
> getting it injected into underlying systems would be emulator-dependent |
22:55
🔗
|
balrog |
I mean just typing what's in the paste buffer to the keyboard |
22:55
🔗
|
balrog |
yeah |