[02:34] At the hotel. [02:34] bai: Any luck on the keyboards? [02:36] working on it now. I'm thinking the best route forward would be to export the _SDL_SendKeyboardKey function so we can just call it directly instead of injecting events manually [02:36] so we could just call Module._SDL_SendKeyboardKey(SDL_PRESSED, scancode) [02:37] gotta cook some dinner then I'll try this build I just made [03:36] just in time to rebuild everything :) [05:03] yeah, I poked at the event injection stuff a bit but didn't make any progress unfortunately [05:03] not really sure quite why it's not working like it should - first I thought maybe it was just a matter of the events being bound to the canvas element but that didn't fix it [05:04] how far into rebuilds are we, or have we not started the bulk build yet? [05:34] We did a bulk build but can always redo it [05:34] ok. hope to have something tonight [05:35] and it should be a bit less fragile than what we have been using