| Time | Nickname | Message | 
    
        | 00:02
            
                🔗 | naTmeg | try http://www.219.dic.at/tmp/add.js | 
    
        | 00:03
            
                🔗 | naTmeg | work from back to front for line-numbers | 
    
        | 00:03
            
                🔗 | db48x | that won't work | 
    
        | 00:04
            
                🔗 | db48x | I can configure a hook in SAERunner, but SAERunner isn't in the same scope as the splash, runner, or muted variables :) | 
    
        | 00:05
            
                🔗 | db48x | this._cfg.hook.event.started = function () { | 
    
        | 00:05
            
                🔗 | db48x | console.log("test hook called"); | 
    
        | 00:05
            
                🔗 | db48x | } | 
    
        | 00:05
            
                🔗 | db48x |  | 
    
        | 00:05
            
                🔗 | db48x | let's see if that gets called | 
    
        | 00:06
            
                🔗 | naTmeg | ic the problem :) | 
    
        | 00:06
            
                🔗 | db48x | yea, that got called | 
    
        | 00:07
            
                🔗 | db48x | naTmeg: what do you see? | 
    
        | 00:08
            
                🔗 | naTmeg | have you updated? | 
    
        | 00:08
            
                🔗 | db48x | updated what? | 
    
        | 00:08
            
                🔗 | naTmeg | ahm,i meant about the scope | 
    
        | 00:08
            
                🔗 | db48x | ah | 
    
        | 00:09
            
                🔗 | db48x | I added a simpler hook instead | 
    
        | 00:09
            
                🔗 | db48x | and yes, it calls the hook if I add it to the config earlier | 
    
        | 00:09
            
                🔗 | naTmeg | ok, thats the normal way | 
    
        | 00:11
            
                🔗 | naTmeg | all hooks works like that. they need to be setup prior to start() | 
    
        | 00:12
            
                🔗 | db48x | ok, I swapped it so that it calls onStarted before start | 
    
        | 00:14
            
                🔗 | db48x | bah, still doesn't work | 
    
        | 00:15
            
                🔗 | naTmeg | maybe making a Emulator.getRunnerSplash(), returning runner and splash pointers for hook.event.started() ? | 
    
        | 00:15
            
                🔗 | db48x | eww, no | 
    
        | 00:16
            
                🔗 | naTmeg | ugly :) | 
    
        | 00:19
            
                🔗 | naTmeg | or call  Emulator.started() from  hook.event.started(), a little less ugly | 
    
        | 00:19
            
                🔗 | db48x | also not doable, since it would have to be called on the Emulator instance, not the Emulator class or function | 
    
        | 00:20
            
                🔗 | naTmeg | hmm | 
    
        | 00:21
            
                🔗 | db48x | I don't see what it's not working | 
    
        | 00:21
            
                🔗 | db48x | the hook _is_ being called, now that I'm calling onStarted before start, but the sound is still playing | 
    
        | 00:25
            
                🔗 | naTmeg | call start() afer onStarted() ? | 
    
        | 00:25
            
                🔗 | db48x | I am | 
    
        | 00:25
            
                🔗 | naTmeg | is sae.mute() == 0 ? | 
    
        | 00:25
            
                🔗 | db48x | runner.onStarted(function () { | 
    
        | 00:25
            
                🔗 | db48x | if (muted) { | 
    
        | 00:25
            
                🔗 | db48x | runner.mute(); | 
    
        | 00:25
            
                🔗 | db48x | } | 
    
        | 00:26
            
                🔗 | db48x | splash.finished_loading = true; | 
    
        | 00:26
            
                🔗 | db48x | splash.hide(); | 
    
        | 00:26
            
                🔗 | db48x | }); | 
    
        | 00:26
            
                🔗 | db48x | runner.start(); | 
    
        | 00:26
            
                🔗 | db48x |  | 
    
        | 00:26
            
                🔗 | db48x | dunno, lemme check | 
    
        | 00:26
            
                🔗 | naTmeg | oh, you updated that :) | 
    
        | 00:28
            
                🔗 | naTmeg | i reloaed, now it's below, ok | 
    
        | 00:29
            
                🔗 | naTmeg | hmm, should work | 
    
        | 00:29
            
                🔗 | db48x | yes, it returns 0 | 
    
        | 00:30
            
                🔗 | db48x | 0 is success, right? | 
    
        | 00:30
            
                🔗 | naTmeg | yes | 
    
        | 00:31
            
                🔗 | naTmeg | could also return 2 for not running | 
    
        | 00:32
            
                🔗 | db48x | I've uploaded a new version; it prints out the error number if it isn't 0 | 
    
        | 00:41
            
                🔗 | naTmeg | i think it get overwriten in audio.js:384, cos reset_sound() belongs to "reset", which will be called after the hook | 
    
        | 00:43
            
                🔗 | naTmeg | muted = paused = false; | 
    
        | 00:44
            
                🔗 | db48x | why does it reset at the start of emulation? | 
    
        | 00:44
            
                🔗 | naTmeg | to clear and setup things | 
    
        | 00:45
            
                🔗 | db48x | that's initialization :) | 
    
        | 00:45
            
                🔗 | naTmeg | normaly :) | 
    
        | 00:45
            
                🔗 | naTmeg | +l | 
    
        | 00:45
            
                🔗 | db48x | :) | 
    
        | 00:46
            
                🔗 | naTmeg | can you trick that line. it's hard for me to update now. | 
    
        | 00:56
            
                🔗 | naTmeg | if i press the mute-button in chrome, i get an error-msg that the emul is not running, even if it's running | 
    
        | 00:56
            
                🔗 | db48x | yes, that's a known bug | 
    
        | 00:56
            
                🔗 | naTmeg | ah ok | 
    
        | 00:56
            
                🔗 | db48x | the page bypasses the loader and just tries to call SDL_PauseAudio | 
    
        | 00:57
            
                🔗 | db48x | since that doesn't exist, it just assumes that the emulator isn't loaded | 
    
        | 00:57
            
                🔗 | naTmeg | would a wrapper help? | 
    
        | 00:58
            
                🔗 | db48x | would a wrapper around what help with what? | 
    
        | 00:58
            
                🔗 | naTmeg | SDL_PauseAudio -> sae.mute | 
    
        | 00:58
            
                🔗 | db48x | heh, I guess that'd be one way to do it | 
    
        | 00:58
            
                🔗 | naTmeg | :) | 
    
        | 00:58
            
                🔗 | db48x | I'd rather just wait and fix the button | 
    
        | 01:01
            
                🔗 | db48x | how does the reset function in audio.js get called? | 
    
        | 01:03
            
                🔗 | naTmeg | on startup an so-called hardreset is called, means memeory is also cleared. also the cpu may call a softreset anytime. | 
    
        | 01:04
            
                🔗 | db48x | can we call the hook after the hard reset? | 
    
        | 01:04
            
                🔗 | naTmeg | it get call with many other in the soft/hardreset-routine | 
    
        | 01:05
            
                🔗 | naTmeg | maybe hook.events.reseted but i'm not sure when this exaltely get called now | 
    
        | 01:06
            
                🔗 | naTmeg | yes, try this. move the mute-stuff to reseted() and leave the rest in started() | 
    
        | 01:08
            
                🔗 | db48x | done and uploaded | 
    
        | 01:11
            
                🔗 | db48x | it worked :) | 
    
        | 01:12
            
                🔗 | naTmeg | so? here not | 
    
        | 01:12
            
                🔗 | naTmeg | reloading... | 
    
        | 01:12
            
                🔗 | db48x | did you run AJS.emulator.muted() before starting the emulation? | 
    
        | 01:13
            
                🔗 | naTmeg | ups | 
    
        | 01:15
            
                🔗 | naTmeg | yes, does work also here :) | 
    
        | 01:15
            
                🔗 | db48x | sweet | 
    
        | 01:16
            
                🔗 | db48x | of course, the button is still broken | 
    
        | 01:17
            
                🔗 | naTmeg | such a small button and such a troublemaker :p | 
    
        | 01:17
            
                🔗 | db48x | yep | 
    
        | 01:17
            
                🔗 | db48x | full-screen is worse though | 
    
        | 01:18
            
                🔗 | naTmeg | that is, another chapter. requires many work | 
    
        | 01:18
            
                🔗 | db48x | yes | 
    
        | 01:22
            
                🔗 | db48x | so what about this: | 
    
        | 01:22
            
                🔗 | db48x | diff --git a/sae/audio.js b/sae/audio.js | 
    
        | 01:22
            
                🔗 | db48x | index 3989f09..305015b 100644 | 
    
        | 01:22
            
                🔗 | db48x | --- a/sae/audio.js | 
    
        | 01:22
            
                🔗 | db48x | +++ b/sae/audio.js | 
    
        | 01:22
            
                🔗 | db48x | @@ -381,7 +381,7 @@ function SAEO_Audio() { | 
    
        | 01:22
            
                🔗 | db48x | } | 
    
        | 01:22
            
                🔗 | db48x |  | 
    
        | 01:22
            
                🔗 | db48x | function reset_sound() { //reset_sound() | 
    
        | 01:22
            
                🔗 | db48x | -               muted = paused = false; | 
    
        | 01:22
            
                🔗 | db48x | +               paused = false; | 
    
        | 01:22
            
                🔗 | db48x |  | 
    
        | 01:22
            
                🔗 | db48x | cache.readoffset = 0; | 
    
        | 01:22
            
                🔗 | db48x | cache.writeoffset = 0; | 
    
        | 01:27
            
                🔗 | naTmeg | please move muted = paused = false;  to the first line of setup_sound() | 
    
        | 01:34
            
                🔗 | naTmeg | ok merged. i was too slow, sorry for the abuse. | 
    
        | 01:34
            
                🔗 | db48x | abuse? | 
    
        | 01:34
            
                🔗 | naTmeg | :) | 
    
        | 01:35
            
                🔗 | db48x | I hadn't noticed any | 
    
        | 01:35
            
                🔗 | db48x | on the other hand, you do use tabs for indentation... | 
    
        | 01:37
            
                🔗 | naTmeg | yes? | 
    
        | 01:37
            
                🔗 | db48x | using tabs for indentation could be seen as a kind of abuse | 
    
        | 01:38
            
                🔗 | naTmeg | hehe | 
    
        | 01:39
            
                🔗 | SketchCow | Hey hey hey | 
    
        | 01:39
            
                🔗 | naTmeg | SketchCow | 
    
        | 01:55
            
                🔗 |  | n00b125 has quit IRC (Ping timeout: 268 seconds) | 
    
        | 02:29
            
                🔗 | SketchCow | Snapshotting at full bore | 
    
        | 02:32
            
                🔗 | SketchCow | Converting everything to stream_only just to avoid annoying people. | 
    
        | 02:35
            
                🔗 | SketchCow | Also, there should be no "orange errors" ones anymore. | 
    
        | 02:35
            
                🔗 | SketchCow | All should have been murdered | 
    
        | 02:48
            
                🔗 | SketchCow | OK! All stream_only now. | 
    
        | 02:48
            
                🔗 | SketchCow | All with proper metadata names. | 
    
        | 02:48
            
                🔗 | SketchCow | All with proper metadata dates, and authors, where that information was around. | 
    
        | 02:51
            
                🔗 | SketchCow | Now it's just screenshotting. | 
    
        | 02:51
            
                🔗 | SketchCow | There's a chance a couple of them finished a "first run" and then didn't regenerate, I'll double-check | 
    
        | 03:38
            
                🔗 | SketchCow | OK, db48x | 
    
        | 03:38
            
                🔗 | SketchCow | I now have it not working on both Chrome and Firefox on my home machine. | 
    
        | 03:38
            
                🔗 | SketchCow | "Failed to download game data!" | 
    
        | 03:39
            
                🔗 | SketchCow | I suspect when it was stream_only, it | 
    
        | 03:39
            
                🔗 | SketchCow | "poisioned" it the way something else was "poisioned" | 
    
        | 03:39
            
                🔗 | SketchCow | I wonder if there is a cookie or thing related to BrowserFS happening | 
    
        | 03:39
            
                🔗 | SketchCow | Happy to find something for you if needed to diagnose | 
    
        | 03:42
            
                🔗 | db48x | hrm | 
    
        | 03:44
            
                🔗 | naTmeg | SketchCow: some titles can not be started anymore. is that on purpose? | 
    
        | 03:46
            
                🔗 | SketchCow | It's a function of stream_only. I'm undoing stream_only | 
    
        | 03:46
            
                🔗 | naTmeg | oh :) | 
    
        | 03:46
            
                🔗 | SketchCow | Yeah | 
    
        | 03:47
            
                🔗 | SketchCow | I dumped a LOT of stuff into the queue, I have to wait for it to finish | 
    
        | 03:47
            
                🔗 | SketchCow | Might cause the poor screenshotters to fail on a lot. | 
    
        | 03:47
            
                🔗 | SketchCow | I can re-run the orange killer though | 
    
        | 03:54
            
                🔗 |  | GLaDOS has quit IRC (Ping timeout: 260 seconds) | 
    
        | 04:15
            
                🔗 |  | naTmeg has quit IRC (Leaving) | 
    
        | 04:17
            
                🔗 |  | GLaDOS has joined #jsmess | 
    
        | 04:20
            
                🔗 | SketchCow | OK, stream_only is out | 
    
        | 04:21
            
                🔗 |  | GLaDOS has quit IRC (Ping timeout: 260 seconds) | 
    
        | 04:22
            
                🔗 |  | GLaDOS has joined #jsmess | 
    
        | 04:33
            
                🔗 | db48x | SketchCow: can you show me a screenshot of a broken one with the messages in the console? | 
    
        | 04:35
            
                🔗 |  | GLaDOS has quit IRC (Ping timeout: 260 seconds) | 
    
        | 04:37
            
                🔗 | SketchCow | https://www.flickr.com/photos/textfiles/28225337143/in/dateposted/ | 
    
        | 04:37
            
                🔗 | SketchCow | https://www.flickr.com/photos/textfiles/28735535702/in/dateposted/ | 
    
        | 04:38
            
                🔗 | db48x | can you show the console instead of the debugger? | 
    
        | 04:40
            
                🔗 | SketchCow | https://www.flickr.com/photos/textfiles/28809107556/in/dateposted/ | 
    
        | 04:40
            
                🔗 | db48x | or go to the gear icon on the right-hand side there and set it to pause on exceptions, then reload | 
    
        | 04:40
            
                🔗 | db48x | oh, UnknownError from BrowserFS | 
    
        | 04:47
            
                🔗 | db48x | jvilk: I don't suppose you're lurking, are you? | 
    
        | 04:49
            
                🔗 | SketchCow | It's 12:48 where we both live, so maybe he won't be here until tomorrow or something. | 
    
        | 04:49
            
                🔗 | SketchCow | But it might be something baked in there. | 
    
        | 04:49
            
                🔗 | SketchCow | We have persistence for DOSBOX, maybe it's screwing us here | 
    
        | 04:50
            
                🔗 | SketchCow | (By the way, Hip Hop Mixtapes passed 8.3 million listeners as of end of July) | 
    
        | 04:53
            
                🔗 | * | bai Likes this | 
    
        | 04:53
            
                🔗 | SketchCow | Doing another pile of Orange screenshot murders, because I think they broke during all stream_only | 
    
        | 04:57
            
                🔗 | SketchCow | (and a bunch of other stuff) | 
    
        | 07:02
            
                🔗 |  | GLaDOS has joined #jsmess | 
    
        | 10:35
            
                🔗 | SketchCow | Oranges cleaned | 
    
        | 10:36
            
                🔗 | SketchCow | PILE of brand new Apples added | 
    
        | 11:00
            
                🔗 |  | mavs has joined #jsmess | 
    
        | 11:58
            
                🔗 |  | naTmeg has joined #jsmess | 
    
        | 12:36
            
                🔗 | SketchCow | Absolutely verified, Amiga screenshotters, all five, going at full bore | 
    
        | 12:39
            
                🔗 | naTmeg | hi SketchCow, it's going viral now. +500 views on some titels in the last 6h :) | 
    
        | 12:41
            
                🔗 | SketchCow | I saw | 
    
        | 12:41
            
                🔗 | SketchCow | It's going to flare | 
    
        | 12:41
            
                🔗 | SketchCow | It's too nice | 
    
        | 12:41
            
                🔗 | naTmeg | was to lazy to work today, changed with thursday. too much action :) | 
    
        | 12:42
            
                🔗 | naTmeg | or better too busy | 
    
        | 12:42
            
                🔗 | naTmeg | so many news-articles | 
    
        | 12:43
            
                🔗 | SketchCow | Ha | 
    
        | 12:43
            
                🔗 | SketchCow | In germany | 
    
        | 12:46
            
                🔗 | SketchCow | I can see referrers. | 
    
        | 12:46
            
                🔗 | SketchCow | http://www.cdaction.pl/news-46193/10-tysiecy-gier-z-amigi-za-darmo-dzieki-archiveorg.html | 
    
        | 12:46
            
                🔗 | SketchCow | http://www.heise.de/newsticker/meldung/Internet-Archive-10-000-Amiga-Spiele-online-spielen-3289718.html | 
    
        | 12:46
            
                🔗 | SketchCow | https://tweakers.net/ | 
    
        | 12:46
            
                🔗 | SketchCow | http://www.pcwelt.de/news/10.357-Amiga-Spiele-im-Browser-spielbar-10022956.html | 
    
        | 12:46
            
                🔗 | SketchCow | http://www.sweclockers.com/forum/trad/1438137-amiga-spel-gratis | 
    
        | 12:46
            
                🔗 | SketchCow | https://news.ycombinator.com/ | 
    
        | 12:46
            
                🔗 | SketchCow | http://betanews.com/2016/08/08/play-amiga-games-in-your-browser/ | 
    
        | 12:46
            
                🔗 | SketchCow | http://www.metafilter.com/ | 
    
        | 12:47
            
                🔗 | SketchCow | http://www.pcwelt.de/news/10.357-Amiga-Spiele-im-Browser-spielbar-10022956.html | 
    
        | 12:47
            
                🔗 | SketchCow | http://www.epicbundle.com/article/games-for-free-internet-archive-s-amiga-classics | 
    
        | 12:48
            
                🔗 | SketchCow | So... yeah | 
    
        | 12:48
            
                🔗 | naTmeg | people like it | 
    
        | 12:49
            
                🔗 | SketchCow | Well, of course they do. | 
    
        | 12:49
            
                🔗 | SketchCow | So yeah, I guess you're going to get more players this week than the entire length of your project. | 
    
        | 12:49
            
                🔗 | SketchCow | But it's a big public stage. | 
    
        | 12:50
            
                🔗 | naTmeg | yeah also some one sae.net now | 
    
        | 12:51
            
                🔗 | naTmeg | i'm so happy that we bring amiga back to light, it's big days | 
    
        | 12:52
            
                🔗 | SketchCow | Ans almost everybody is absolutely delighted! | 
    
        | 13:30
            
                🔗 | SketchCow | https://twitter.com/gschmidl/status/762641937996345345 | 
    
        | 16:56
            
                🔗 | SketchCow | db48x: When you're available, I'd like to track down possible solutions to the failing 4am collection boots. | 
    
        | 16:58
            
                🔗 | db48x | SketchCow: I'm available | 
    
        | 17:01
            
                🔗 | SketchCow | OK, one moment while I pretend I'm in a meeting | 
    
        | 17:02
            
                🔗 | db48x | :) | 
    
        | 17:02
            
                🔗 | SketchCow | Do you understand the situation with the 4am collection. | 
    
        | 17:02
            
                🔗 | db48x | not specificially | 
    
        | 17:04
            
                🔗 | SketchCow | OK. So, the main thing is that 4am really doesn't like avoiding using spaces in filenames. | 
    
        | 17:04
            
                🔗 | SketchCow | Having things named like "Bank Street Cooking Love (4am Crack).dsk" | 
    
        | 17:04
            
                🔗 | db48x | and somehow those are causing troubles | 
    
        | 17:04
            
                🔗 | SketchCow | We originally had a solution of "make a second image called 00playable.dsk". That made it Just Work. | 
    
        | 17:05
            
                🔗 | SketchCow | It would boot the thing up, off that. | 
    
        | 17:05
            
                🔗 | SketchCow | Now, the new "load everything in when we start up" made that stop working again. | 
    
        | 17:05
            
                🔗 | SketchCow | Hacky solution: Just load in alphabetical order, it will boot off the main disk. | 
    
        | 17:05
            
                🔗 | SketchCow | Might do that just to push it down the road. | 
    
        | 17:07
            
                🔗 | SketchCow | Let me experiment right now. | 
    
        | 17:08
            
                🔗 | SketchCow | No. | 
    
        | 17:09
            
                🔗 | SketchCow | jvilk: Your help needed, by the way. | 
    
        | 17:10
            
                🔗 | SketchCow | So, the problem is that the thing will try to download all the .dsk images, and it will fail because they have spaces. | 
    
        | 17:10
            
                🔗 | db48x | yea, I'm trying to figure out why it's failing | 
    
        | 17:11
            
                🔗 | SketchCow | It's definitely choking on spaces in filenames. That's the source of the problem, flat out. | 
    
        | 17:11
            
                🔗 | SketchCow | How we solve it is a different thing. | 
    
        | 17:11
            
                🔗 | SketchCow | Also, it's quite obvious that something is "wrecked" with the firefox on my machine. | 
    
        | 17:11
            
                🔗 | SketchCow | I will going to try clearing the cache and seeing if that "fixes" it | 
    
        | 17:12
            
                🔗 | db48x | yea, but spaces in the filename shouldn't cause an error | 
    
        | 17:13
            
                🔗 | SketchCow | Cleared cache and cookies in Firefox. | 
    
        | 17:13
            
                🔗 | SketchCow | Restarting | 
    
        | 17:14
            
                🔗 | SketchCow | No, it still fails. | 
    
        | 17:15
            
                🔗 | db48x | did you get the sourcemap for browserfs installed on the server? | 
    
        | 17:15
            
                🔗 | SketchCow | No. | 
    
        | 17:15
            
                🔗 | SketchCow | I don't know how | 
    
        | 17:15
            
                🔗 | SketchCow | I just uninstalled firefox. | 
    
        | 17:15
            
                🔗 | db48x | it's in the loaderlab, just copy it along with browserfs.js | 
    
        | 17:24
            
                🔗 | SketchCow | Complete re-install, problem is still there. | 
    
        | 17:24
            
                🔗 | db48x | SketchCow: as far as I can see, the problem is with the cors_get.php script | 
    
        | 17:27
            
                🔗 | db48x | downloading these files from the browser works because the request doesn't have to go through the php script | 
    
        | 18:21
            
                🔗 | SketchCow | And they will never support spaces. | 
    
        | 18:21
            
                🔗 | SketchCow | Not really. | 
    
        | 18:21
            
                🔗 | SketchCow | And I can't get them to move on it. | 
    
        | 18:24
            
                🔗 | db48x | is it because it's hard to fix, or because they don't want to sink time into something that's going to be replaced with an nginx configuration? | 
    
        | 18:35
            
                🔗 | db48x | maybe we can help them get rid of the cors_get.php script entirely? | 
    
        | 18:42
            
                🔗 | db48x | that would save a redirect and running the script on every request | 
    
        | 19:04
            
                🔗 | SketchCow | Another screenshotter "went orange" | 
    
        | 19:06
            
                🔗 | db48x | were you able to copy the sourcemap over? | 
    
        | 19:06
            
                🔗 | SketchCow | I need to get someone to do that. | 
    
        | 19:06
            
                🔗 | SketchCow | Let me see about that. What's the file? | 
    
        | 19:06
            
                🔗 | db48x | https://archive.org/download/loaderlab/browserfs.min.js.map | 
    
        | 19:07
            
                🔗 | SketchCow | Request made | 
    
        | 19:09
            
                🔗 | db48x | thanks | 
    
        | 19:11
            
                🔗 | db48x | back in a bit | 
    
        | 19:12
            
                🔗 | SketchCow | I have to chase down and destroy an errant screenshotter. | 
    
        | 19:13
            
                🔗 | SketchCow | Like a shitty version of Blade Runner | 
    
        | 19:29
            
                🔗 | SketchCow | Found it. | 
    
        | 19:29
            
                🔗 | SketchCow | Time..... to die | 
    
        | 20:26
            
                🔗 | db48x | heh | 
    
        | 20:38
            
                🔗 | SketchCow | https://archive.org/download/loaderlab/browserfs.min.js.map is going in | 
    
        | 20:43
            
                🔗 | db48x | awesome | 
    
        | 20:43
            
                🔗 | db48x | now when you stop at that exception in the debugger, it'll show you the real source | 
    
        | 20:44
            
                🔗 | db48x | and maybe we can figure out what's going on | 
    
        | 20:51
            
                🔗 | SketchCow | After I see why this screenshotter isn't working (might need to kill it, bringing us to just 4) | 
    
        | 20:51
            
                🔗 | SketchCow | I'll try out the problem | 
    
        | 21:09
            
                🔗 | SketchCow | OK, let's see. | 
    
        | 21:10
            
                🔗 | SketchCow | if (!this._isInitialized) { | 
    
        | 21:10
            
                🔗 | SketchCow | throw new ApiError(ErrorCode.EPERM, "OverlayFS is not initialized. Please initialize OverlayFS using its initialize() method before using it."); | 
    
        | 21:10
            
                🔗 | SketchCow | } | 
    
        | 21:23
            
                🔗 | db48x | hrm | 
    
        | 21:23
            
                🔗 | db48x | what's the next thing up the call stack? | 
    
        | 21:34
            
                🔗 | SketchCow | }private checkInitialized(): void { | 
    
        | 21:34
            
                🔗 | SketchCow | if (!this._isInitialized) { | 
    
        | 21:34
            
                🔗 | SketchCow | throw new ApiError(ErrorCode.EPERM, "OverlayFS is not initialized. Please initialize OverlayFS using its initialize() method before using it."); | 
    
        | 21:34
            
                🔗 | SketchCow | } | 
    
        | 21:35
            
                🔗 | db48x | see the call stack tab? | 
    
        | 21:35
            
                🔗 | db48x | to the left of the source? | 
    
        | 21:35
            
                🔗 | db48x | what's the next item up in the list? | 
    
        | 21:35
            
                🔗 | SketchCow | MountableFileSystem.ts | 
    
        | 21:36
            
                🔗 | db48x | next? | 
    
        | 21:37
            
                🔗 | db48x | I'm looking for the first one that's part of the loader, as opposed to part of browserfs | 
    
        | 21:39
            
                🔗 | SketchCow | https://www.flickr.com/photos/textfiles/28239409754/in/dateposted/ | 
    
        | 21:39
            
                🔗 | db48x | saveat, line 831 | 
    
        | 21:40
            
                🔗 | db48x | can you click on that and show me what line it is? | 
    
        | 21:41
            
                🔗 | db48x | it must be game_data.fs.writeFileSync('/'+ filename, new Buffer(data), null, flag_w, 0x1a4); | 
    
        | 21:43
            
                🔗 | db48x | which is weird | 
    
        | 21:44
            
                🔗 | db48x | oh, I see | 
    
        | 21:45
            
                🔗 | SketchCow | Verified, it is. | 
    
        | 21:45
            
                🔗 | db48x | ok, having clicked on that item in the call stack, can you look on the right-hand side and see what value the variable 'e' has? | 
    
        | 21:48
            
                🔗 | SketchCow | Where is that | 
    
        | 21:48
            
                🔗 | SketchCow | (I never do anything like this.) | 
    
        | 21:48
            
                🔗 | db48x | on the right, under variables | 
    
        | 21:48
            
                🔗 | SketchCow | e (optimized away) | 
    
        | 21:48
            
                🔗 | db48x | heh | 
    
        | 21:53
            
                🔗 | SketchCow | Ready to answer any other questions | 
    
        | 21:53
            
                🔗 | db48x | well, I don't quite know what's going wrong | 
    
        | 21:54
            
                🔗 | db48x | but | 
    
        | 21:55
            
                🔗 | db48x | ok, if you grab the new loader.js from the loaderlab, it should at least print out what e was | 
    
        | 21:55
            
                🔗 | db48x | part of the problem here is that I was ignoring a previous error | 
    
        | 21:56
            
                🔗 | db48x | we're initializing the OverlayFS, it has an error, we ignore the error and try to write to it anyway, we get a different error | 
    
        | 21:56
            
                🔗 | SketchCow | When you say "grab" | 
    
        | 21:56
            
                🔗 | SketchCow | You mean, make them shove it in? | 
    
        | 21:56
            
                🔗 | db48x | yep | 
    
        | 21:56
            
                🔗 | SketchCow | I could test it in the loaderlab with my thing | 
    
        | 21:56
            
                🔗 | SketchCow | Right? | 
    
        | 21:57
            
                🔗 | db48x | sure | 
    
        | 21:59
            
                🔗 | SketchCow | Failed to initialize the OverlayFS: Object { syscall: "", errno: 0, code: "EPERM", path: null, stack: "f@https://archive.org/download/load.", message: "Error: EPERM: OverlayFS is not init." } | 
    
        | 22:00
            
                🔗 | db48x | dwwell | 
    
        | 22:00
            
                🔗 | db48x | that seems to be telling us that we can't initialize the overlayfs because the overlayfs isn't initialized :P | 
    
        | 22:14
            
                🔗 | db48x | I sent him an email | 
    
        | 22:15
            
                🔗 | SketchCow | Great | 
    
        | 22:17
            
                🔗 | db48x | since he's such an inveterate lurker | 
    
        | 22:21
            
                🔗 | SketchCow | If you want fun: | 
    
        | 22:21
            
                🔗 | SketchCow | https://www-giovanni.archive.org/details/color-computer-magazine-1983-04 | 
    
        | 22:21
            
                🔗 | SketchCow | Click on the magnifying glass next to book reader | 
    
        | 22:22
            
                🔗 | SketchCow | Goes to full view | 
    
        | 22:22
            
                🔗 | SketchCow | click on 'search inside' | 
    
        | 22:22
            
                🔗 | SketchCow | book, search text in book | 
    
        | 22:22
            
                🔗 | db48x | neat | 
    
        | 22:34
            
                🔗 | SketchCow | db48x: So we're at "hey, jvilk" | 
    
        | 22:34
            
                🔗 | SketchCow | Right? | 
    
        | 22:35
            
                🔗 | db48x | yea | 
    
        | 23:17
            
                🔗 |  | naTmeg has quit IRC (Leaving) | 
    
        | 23:48
            
                🔗 | SketchCow | MAN, THAT GUY | 
    
        | 23:49
            
                🔗 | db48x | heh | 
    
        | 23:50
            
                🔗 |  | Coderjoe has quit IRC (Read error: Operation timed out) | 
    
        | 23:59
            
                🔗 |  | Coderjoe has joined #jsmess |