[02:14] Guess who's back [02:15] 15 miles of walking later [02:17] OK, so next I'm going to dump all the brokeys out of amiga pages into the workbench. [02:17] I will also likely end up moving all the "eyes" ones at once and putting them away. [02:18] eyes? [02:24] there's a set that boot but then need workbench [02:24] we don't have workbench, we lose [02:24] this...round [02:24] * SketchCow eyes narrow [02:28] Anyway, going to do this as fast possible [02:29] Throw everything on the workbench for a big fat snuggle. [02:39] ah [02:39] jvilk emailed me [02:49] *** SketchCow has quit IRC (Read error: Connection reset by peer) [02:55] *** SketchCow has joined #jsmess [03:27] Split off 350 and counting [03:54] aha, jvilk may have solved it [04:02] yep [04:02] and he gave me a way to test it on demand, because it has been failing like this in private browsing mode too [04:05] SketchCow: the fix is in the loaderlab :) [04:06] *** godane has quit IRC (Leaving.) [04:13] woo [04:13] gj jvilk [04:15] I love this: https://github.com/jvilk/BrowserFS/blob/master/src/backend/AsyncMirror.ts#L153 [04:16] that was being called by OverlayFS.init() right? [04:16] initialize() rather [04:17] yea, deltaFS is an AsyncMirrorFS, so OverlayFS was trying to use it and finding that it wasn't initialized [04:17] because of one IndexedDB problem or another [04:38] ah hah [04:38] well, glad you and he were able to track it down [05:01] db48x: Sadly, I can't activate it until tomorrow. [05:02] noooo [05:03] I'll ask, but it's had to get people in to dump things [05:04] no worries [05:53] *** godane has joined #jsmess [06:12] One thing I've been meaning to ask. With the compiled em-dosbox hosted at https://archive.org/details/emularity_engine_emdosbox, is there are reason for its emulated RAM to be capped at under 16MB, maybe a browser restriction? [06:13] there are browser limitations, but they're higher than that [06:13] https://www.n3rdabl3.co.uk/2016/08/09/160244/internet-archive-now-10000-amiga-games-play/ [06:14] it was probably chosen as a nice round number that would have been anywhere from decent to extravagent for systems of the era [06:14] "Forever the bringer of nostalgia" [06:14] nice [06:18] OK, wrecked the body on today's 15 mile walk. [06:18] Going to rest. [06:18] We're really in good shape with amiga! [06:18] heh, except for the fullscreen button [06:18] I hope naTmeg adds more features and I'll enjoy adding piles of cool things to the showcase. [06:19] The really "Let's do it!!" people have been focused on other features, so I get it. [06:19] Nobody touches the UI but tracey [06:20] I'm... starting to wonder if mouse buttons are reversed. [06:20] ops please [06:21] more tomorrow [06:22] SketchCow: nice work on that little hike btw, I usually get over it by 7 [06:22] db48x: ahh okay, i encounted some more modern dos demos that complain about a lack of available ram. [06:23] in that case we should look at providing a config with more ram [06:29] personally I'd like to have the full 64MB available at compile and then use dosbox.conf to lower it to 16 or whatnot? [06:30] it'll still have to allocate the whole 64mb array [06:31] Oh so that's the issue :) [06:37] yea [06:38] of course, it's possible that it's adjustable at run time and we're just not doing it right [06:40] I must sleep; back later [06:59] SketchCow, the games I played seemed to be mapping left and right mouse correctly - but I did notice a few which specifically wanted right click for basic interactions, maybe back then it was just normal enough to use either [06:59] that's half the fun of these, seeing how human-computer interaction has evolved over the years [08:38] what's the other half [08:47] *** yipdw sets mode: +o SketchCow [10:15] Vito`: the inevitable outcry of "how can they do this, is this even legal???" [10:15] we did it for the lulz [12:08] *** pfallenop has quit IRC (Ping timeout: 260 seconds) [13:18] https://twitter.com/patrickkettner/status/763228303058579456 [13:36] OK, going to work a little today on making a more generalized amiga. [13:50] Well, and a pile of other things. [15:43] Waiting for fix to go in, because another screenshotter went south [15:43] I will bring it up soon [16:15] *** naTmeg has joined #jsmess [16:16] evening [17:47] naTmeg: morning [17:47] db48x [19:51] *** Lord_Nigh has quit IRC (ZNC - http://znc.in) [20:11] *** Lord_Nigh has joined #jsmess [20:46] New loader installed [20:59] ....and the problem is solved, thank you [20:59] sweet [21:09] Yeah [21:09] Now building the list of showcase items [21:12] fixed something in loader? [21:14] Yes, it was the thing where due to a BrowserFS thing, it wouldn't clear stuff out properly and break. [21:14] And then you could never play Amiga again. [21:14] oh good [21:16] so, my main goals with amiga right now are: [21:16] - Find really nice items for http://archive.org/details/softwarelibrary_amiga_showcase [21:16] - Add another few hundred of these things [21:16] - Re-screenshot a lot of ones that just got the "orange problem" [21:16] - Work with naTmeg at some point to devise other possible machines/settings, to re-do broke ones [21:17] - Write our big announcement for probably Friday [21:17] sounds great. you are doing a very good job here! [21:18] When The Fight comes, I want it something worth fighting for. [21:18] :) [21:18] Plus we're getting hundreds of thousands of people using it now. [21:19] http://www.sopitas.com/652008-videojuegos-arcadia-maquinitas-amiga-gratis-navegador/ [21:24] is there a separate amiga demo showcase already? [21:24] maybe something for the showcase, does play very well [21:24] https://archive.org/details/Pinball_Fantasies_demo-playable_1992_21st_Century_17-Bit_Software [21:25] and what was the shareware scene like on amiga? [21:26] whenever people talk about this in the news or on social media the conversation normally revolves around the commercial stuff, and "how can they do this??" type stuff, but once you explain that there are demos and shareware mixed in people start to go "oh huh, ok..." [21:29] yep, many think IA does host illegal stuff or soft that isn't abandoned. i read plenty of these statements too [21:30] SketchCow did a nice job i sorting things out [21:31] Oh, let's be clear, IA is pushing boundaries. [21:31] I mean, look at your emulator [21:31] It's like we're driving a race car in the Formula 1 that is still glowing from the car robots who assembled it 8 minutes ago [21:31] heh [21:36] I've been explaining how archive.org is a library, and this is like going to your local library and checking out books, movies, and audio cds - much of that is copyrighted information, and the author gets nothing additional when someone checks out their work - or you could go to a book store and pay for it and own it. the two aren't at odds, they're complementary [21:41] And how's that going. [21:42] OK, I rewrote my "delete all the oranges" script so it's better and more efficient. [21:42] So I can re-run it against all the collections [21:42] bai: good statement and true. it's even positive, because it will most likely increase sales [21:42] SketchCow: well these are just irc conversations, I'm being very clear that I am in no way a spokesperson for archive.org :D [21:43] people generally respond positively to that message though [21:43] SketchCow: whats that orange-thing, i read sometimes about it? [21:43] When our thing was failing, it'd blow out a screenshot without actually running the program. [21:43] So it screenshotted the thing without having a useful shot. [21:43] Because of a trick we're doing, it's orange. [21:44] ic thx [21:44] generally people are like "well it's cool what they're doing, but I hope they've got good lawyers" [21:44] https://archive.org/details/softwarelibrary_amiga_collections?&sort=titleSorter&page=7 [21:45] You can see the orange ones here and there. [21:45] (They're deleting though, so look fast.) [21:46] ahh yes :) [21:49] bai: what IA currently does is a shock for the amiga and especially for the owners. never were so much titles 1: online, 2: to play and 3: to download. [21:51] ok, I made full screen work [21:51] gotta fix the button though, so I'll email Hank again [22:04] naTmeg: there's also an option to set something as "stream only" so people can play it (eg, "check it out") but not download it, that can be set per-item [22:06] bai: i know of that option but thought it would make problems that the emul could not be started when active. [22:06] well technically speaking it all works exaactly the same, it just doesn't have a download link :) [22:07] ok may i got something wrong then :) [22:09] there was definitely some problem when SketchCow tried it, but it wasn't a problem in the emulator [22:09] I think it just didn't add the emulator to the page [22:09] ah, weird. sorry, wasn't aware there was an active bug [22:09] it was a surprise :) [22:14] I now have 4 screenshotters aimed at https://archive.org/details/softwarelibrary_amiga_collections [22:15] (A pile of items were added.) [22:18] https://ia601507.us.archive.org/28/items/NewsFlash_Issue_06_1989_UGA_17-Bit_Software/screenshot_00.jpg [22:21] As discussed, I'll be darking out a lot of Cat-eye screens shortly. [22:21] That will help with sortability. [22:22] I can ALMOST script it. I should try. [22:22] An instant cleanout of such a thing would save me hours of clicking. [22:24] arg nap-time again, cya tomorrow [22:24] *** naTmeg has quit IRC (Leaving) [22:26] 5fd4ff181ef8bf34b62bdac67db62a9d cat eye! [22:26] Man, he runs :) [22:44] https://archive.org/details/amiga_nonworking [22:44] MARCH OF THE CATEYES [23:55] https://twitter.com/petecarr/status/762974345337704448