#jsmess 2016-08-11,Thu

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Time Nickname Message
00:13 🔗 SketchCow 439 Cat-eyes found so far.
00:34 🔗 db48x not 878?
00:37 🔗 SketchCow 509
00:37 🔗 SketchCow I got into the closed Facebook Amiga group
00:37 🔗 SketchCow ha ha
00:37 🔗 SketchCow There is now a RULE
00:37 🔗 SketchCow A RULE in the RULESET saying "Stop posting about the Internet Archive thing."
00:37 🔗 db48x hahahahah
00:40 🔗 db48x you win
00:42 🔗 SketchCow Yeah, so the big cleaves are happening now.
00:42 🔗 SketchCow All the dead stuff being shoved away.
00:43 🔗 SketchCow That'll drag it down below probably 8,000
00:43 🔗 SketchCow then I'll shove in another few thousand
00:43 🔗 SketchCow etc
00:43 🔗 * db48x nods
00:44 🔗 SketchCow I do find there's a whole pile in IPF format.
00:45 🔗 SketchCow Now have to try to convert IPF to ADF
00:45 🔗 SketchCow P.S. Cat-eye scan over!
01:17 🔗 SketchCow db48x: Anything left on your to-do with the amiga stuff? You slammed through a lot of shiznat
01:18 🔗 SketchCow All mine is "get as much as possible up as fast as possible"
01:20 🔗 db48x I have 7 in my list right now
01:21 🔗 db48x 5 once the fullscreen and mute buttons are working
01:21 🔗 SketchCow Has Hank indicated he's fine with the code?
01:21 🔗 SketchCow And adding it?
01:21 🔗 SketchCow (Tracey is way busy with stuff right now.)
01:22 🔗 db48x `it's up on www-hank for testing
01:22 🔗 db48x at least the mute button is
01:22 🔗 db48x but there's a bug that's causing the button state to be inverted
01:22 🔗 db48x it works, but it says the sound is off when it's playing, and playing when it's off
01:23 🔗 db48x the other 5 aren't things that people are likely to notice
01:25 🔗 db48x here's my list:
01:25 🔗 db48x 236/fa7:om: we should reuse game/bios files if they're already in the IndexDB; they'll show up in the filesystem so we can just check before downloading them
01:25 🔗 db48x 236/5ce:om: figure out how to support single-file zips
01:25 🔗 db48x 236/db8:om: clean up the use of git-annex for downloading emulators, in favor of a simple script to build them on command
01:25 🔗 db48x 236/1f0:om: support Modularized Emscripten programs (probably at the expense of non-modularized ones)
01:25 🔗 db48x 236/52e:om: refactor emscripten vs sae code right at the end where we actually run the emulator
01:26 🔗 SketchCow A solid set
01:50 🔗 bai db48x: I was able to run module and non-module using the same code in my loader - they work similarly enough
01:54 🔗 SketchCow By the way, I'm about to upload 5,000+ variations of games
01:54 🔗 SketchCow Many, many games.
01:56 🔗 bai :D
01:58 🔗 SketchCow They're mostly cracks, though
01:58 🔗 SketchCow But that'll be fine
01:58 🔗 SketchCow Relevant forces will jizz
02:14 🔗 db48x bai: that's good news :)
02:20 🔗 SketchCow Adding another 3,000 public domain games and variations
02:22 🔗 SketchCow So yeah, all those games people remember? Going up
02:24 🔗 db48x mute button works correctly on www-hank now
02:25 🔗 SketchCow Oh fantastic.
02:25 🔗 SketchCow And full-screen?
02:26 🔗 db48x not yet
02:33 🔗 SketchCow I hope naTmeg does the proper mouse lock, even if it doesn't benefit safari
02:33 🔗 SketchCow That makes a huge difference.
02:54 🔗 * db48x nods
02:55 🔗 SketchCow Also, I wonder if I need to do a telethon tomorrow for screenshot money
02:55 🔗 SketchCow Oh, to be broke AND want to use AWS Instances
02:55 🔗 SketchCow What is wrong with you, Jason
02:58 🔗 SketchCow db48x: ....
02:58 🔗 SketchCow I think it's crashing again
02:58 🔗 SketchCow a new way
02:58 🔗 SketchCow mmmm
02:58 🔗 SketchCow But let me do tests first before I waste your time
03:03 🔗 db48x :)
03:04 🔗 bai SketchCow: yeah he mentioned he'll be taking a crack at the pointerlock stuff tomorrow. it should be a pretty easy change
03:06 🔗 SketchCow Great
03:06 🔗 SketchCow I should be doing not-amiga stuff
03:06 🔗 SketchCow but this is too much fun
03:06 🔗 SketchCow Oh man, 11pm
03:06 🔗 SketchCow Spent 3 hours with friend today
03:06 🔗 SketchCow he was down
03:09 🔗 db48x sleep well :)
03:10 🔗 SketchCow ha ha sleep. Nooooo
03:25 🔗 SketchCow I need to stop watching hypnotic screenshotting
03:26 🔗 db48x heh
03:27 🔗 SketchCow And raise $200
03:27 🔗 SketchCow IN THAT ORDER
03:27 🔗 SketchCow Blocked an old friend on facebook. It was GLORIOUS
03:27 🔗 db48x IA should pay for that, really
03:27 🔗 SketchCow Yeah, going to bring it up with my boss tomorrow.
08:18 🔗 SketchCow Amiga project temporarily halted.
08:18 🔗 bai :(
08:34 🔗 SketchCow bai: Want a link from that page to something?
08:34 🔗 SketchCow I guarantee hundreds of thousands will see it.
08:39 🔗 bai which page, are you working on a "amiga is gone, sorry" page?
08:40 🔗 SketchCow https://archive.org/details/softwarelibrary_amiga
08:42 🔗 bai ah I see, hmm. maybe just my github I guess, https://github.com/jbaicoianu
08:42 🔗 bai I don't really have anything else set up that would be a good related link
08:44 🔗 SketchCow That's fine.
08:51 🔗 bai you mentioned the screenshots will be staying up right?
08:51 🔗 SketchCow Yes
08:51 🔗 SketchCow Although please give me a little time to process that.
08:52 🔗 SketchCow I may go back and focus on the Apple II for a bit
08:52 🔗 SketchCow And maybe have us discuss ways to refine the Emularity in general.
08:52 🔗 bai oh yeah of course. just wanna make sure I can come back and grab that stuff later and match it with....other things
08:58 🔗 bai sad refreshing and seeing the number of items slowly decline
08:59 🔗 SketchCow Yeah
08:59 🔗 SketchCow But enjoy the traffic. :)
09:01 🔗 bai thanks :D
09:01 🔗 SketchCow Least I can do.
09:01 🔗 bai guess I should fill out my github profile
09:01 🔗 SketchCow Also, I'm going to use what I learned to do tests against the apple stuff.
09:52 🔗 godane SketchCow: why does the amaga screenshotters costing money?
09:53 🔗 bai aws
09:53 🔗 godane ok
09:53 🔗 bai he was running several machines at once to churn through them as fast as possible
09:53 🔗 godane i thought it was been run on a IA server or a server at Jason place
09:54 🔗 bai the normal one is but it's a bit outdated, it was just easier to set up a new one in aws than try to upgrade the old one
09:55 🔗 godane ok
09:56 🔗 SketchCow Also, it was easier to put up a pile of screenshotters to do the work.
09:58 🔗 bai yeah, that's the curse of aws. once you can do one, it's just a function of how fast you can shovel money at it vs how patient you are :D
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16:17 🔗 naTmeg hi
16:27 🔗 SketchCow Hey, buddy
16:44 🔗 db48x SketchCow: you can link to my github page as well
16:47 🔗 SketchCow Done
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22:22 🔗 db48x` folks are adopting SAE: http://www.top80sgames.com/site/systems/commodore-amiga
22:32 🔗 bai nice. yeah he said he's getting something like 50 visits per minute when before he'd see 50 a week max
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