[00:13] 439 Cat-eyes found so far. [00:34] not 878? [00:37] 509 [00:37] I got into the closed Facebook Amiga group [00:37] ha ha [00:37] There is now a RULE [00:37] A RULE in the RULESET saying "Stop posting about the Internet Archive thing." [00:37] hahahahah [00:40] you win [00:42] Yeah, so the big cleaves are happening now. [00:42] All the dead stuff being shoved away. [00:43] That'll drag it down below probably 8,000 [00:43] then I'll shove in another few thousand [00:43] etc [00:43] * db48x nods [00:44] I do find there's a whole pile in IPF format. [00:45] Now have to try to convert IPF to ADF [00:45] P.S. Cat-eye scan over! [01:17] db48x: Anything left on your to-do with the amiga stuff? You slammed through a lot of shiznat [01:18] All mine is "get as much as possible up as fast as possible" [01:20] I have 7 in my list right now [01:21] 5 once the fullscreen and mute buttons are working [01:21] Has Hank indicated he's fine with the code? [01:21] And adding it? [01:21] (Tracey is way busy with stuff right now.) [01:22] `it's up on www-hank for testing [01:22] at least the mute button is [01:22] but there's a bug that's causing the button state to be inverted [01:22] it works, but it says the sound is off when it's playing, and playing when it's off [01:23] the other 5 aren't things that people are likely to notice [01:25] here's my list: [01:25] 236/fa7:om: we should reuse game/bios files if they're already in the IndexDB; they'll show up in the filesystem so we can just check before downloading them [01:25] 236/5ce:om: figure out how to support single-file zips [01:25] 236/db8:om: clean up the use of git-annex for downloading emulators, in favor of a simple script to build them on command [01:25] 236/1f0:om: support Modularized Emscripten programs (probably at the expense of non-modularized ones) [01:25] 236/52e:om: refactor emscripten vs sae code right at the end where we actually run the emulator [01:26] A solid set [01:50] db48x: I was able to run module and non-module using the same code in my loader - they work similarly enough [01:54] By the way, I'm about to upload 5,000+ variations of games [01:54] Many, many games. [01:56] :D [01:58] They're mostly cracks, though [01:58] But that'll be fine [01:58] Relevant forces will jizz [02:14] bai: that's good news :) [02:20] Adding another 3,000 public domain games and variations [02:22] So yeah, all those games people remember? Going up [02:24] mute button works correctly on www-hank now [02:25] Oh fantastic. [02:25] And full-screen? [02:26] not yet [02:33] I hope naTmeg does the proper mouse lock, even if it doesn't benefit safari [02:33] That makes a huge difference. [02:54] * db48x nods [02:55] Also, I wonder if I need to do a telethon tomorrow for screenshot money [02:55] Oh, to be broke AND want to use AWS Instances [02:55] What is wrong with you, Jason [02:58] db48x: .... [02:58] I think it's crashing again [02:58] a new way [02:58] mmmm [02:58] But let me do tests first before I waste your time [03:03] :) [03:04] SketchCow: yeah he mentioned he'll be taking a crack at the pointerlock stuff tomorrow. it should be a pretty easy change [03:06] Great [03:06] I should be doing not-amiga stuff [03:06] but this is too much fun [03:06] Oh man, 11pm [03:06] Spent 3 hours with friend today [03:06] he was down [03:09] sleep well :) [03:10] ha ha sleep. Nooooo [03:25] I need to stop watching hypnotic screenshotting [03:26] heh [03:27] And raise $200 [03:27] IN THAT ORDER [03:27] Blocked an old friend on facebook. It was GLORIOUS [03:27] IA should pay for that, really [03:27] Yeah, going to bring it up with my boss tomorrow. [08:18] Amiga project temporarily halted. [08:18] :( [08:34] bai: Want a link from that page to something? [08:34] I guarantee hundreds of thousands will see it. [08:39] which page, are you working on a "amiga is gone, sorry" page? [08:40] https://archive.org/details/softwarelibrary_amiga [08:42] ah I see, hmm. maybe just my github I guess, https://github.com/jbaicoianu [08:42] I don't really have anything else set up that would be a good related link [08:44] That's fine. [08:51] you mentioned the screenshots will be staying up right? [08:51] Yes [08:51] Although please give me a little time to process that. [08:52] I may go back and focus on the Apple II for a bit [08:52] And maybe have us discuss ways to refine the Emularity in general. [08:52] oh yeah of course. just wanna make sure I can come back and grab that stuff later and match it with....other things [08:58] sad refreshing and seeing the number of items slowly decline [08:59] Yeah [08:59] But enjoy the traffic. :) [09:01] thanks :D [09:01] Least I can do. [09:01] guess I should fill out my github profile [09:01] Also, I'm going to use what I learned to do tests against the apple stuff. [09:52] SketchCow: why does the amaga screenshotters costing money? [09:53] aws [09:53] ok [09:53] he was running several machines at once to churn through them as fast as possible [09:53] i thought it was been run on a IA server or a server at Jason place [09:54] the normal one is but it's a bit outdated, it was just easier to set up a new one in aws than try to upgrade the old one [09:55] ok [09:56] Also, it was easier to put up a pile of screenshotters to do the work. [09:58] yeah, that's the curse of aws. once you can do one, it's just a function of how fast you can shovel money at it vs how patient you are :D [16:17] *** naTmeg has joined #jsmess [16:17] hi [16:27] Hey, buddy [16:44] SketchCow: you can link to my github page as well [16:47] Done [18:59] *** Coderjoe has quit IRC (Read error: Operation timed out) [19:08] *** Coderjoe has joined #jsmess [22:01] *** naTmeg has quit IRC (Leaving) [22:22] *** db48x` has joined #jsmess [22:22] folks are adopting SAE: http://www.top80sgames.com/site/systems/commodore-amiga [22:32] nice. yeah he said he's getting something like 50 visits per minute when before he'd see 50 a week max [23:14] *** SketchCo1 has joined #jsmess [23:15] *** db48x` has quit IRC (west.us.hub irc.Prison.NET) [23:15] *** SketchCow has quit IRC (west.us.hub irc.Prison.NET) [23:15] *** db48x has quit IRC (west.us.hub irc.Prison.NET) [23:31] *** SketchCo1 is now known as SketchCow [23:40] *** naTmeg has joined #jsmess