[00:02] 1.5 [00:57] yeah that's probably it then [01:10] Boris doesn't see it, works fine on his Chrome 56in Ubuntu [01:53] *** Ravenloft has joined #jsmess [02:39] https://github.com/kripken/emscripten/issues/4991 [02:39] Assuming it gets fixed, it'll be a case of a re-compile [02:58] *** Ravenloft has quit IRC (Ping timeout: 260 seconds) [03:14] bai: [03:14] The problem seems already fixed in current master https://github.com/emscripten-ports/SDL2 … . You should be able to use it by downloading, building and then either manually re-doing the final link with the library you built or ./configure --with-sdl2=/path/to/SDL2 [03:15] https://github.com/emscripten-ports/SDL2/commit/f9e76e476d9e9ff97f6efa2b3518b23aff005a04 is the fix they did [03:23] hmmm, I built with the latest stuff I thought...I'm heading home now, will check it out when I get tbere [03:25] also I'll check in chrome 57 because I had an almost identical bug with something else and they said it was fixed in top-of-tree, but nit sure if that made it to r56 [03:38] Maybe it wasn't pushed out [03:38] But there you go, boris is likely right [03:38] he tends to be [03:39] "You're welcome. The latest incoming Emscripten (1.37.3 04255b4) automatically uses a version of SDL 2 that's new enough to include the fix. I closed the bug report because of this." [03:51] Another fun fact - all windows programs now don't work [03:52] Let me see if I can get boris to build us one [03:55] I'm snapping in the old dosbox items until then [03:56] HE's given me one [04:04] He gave it to me, I hope I got the stupid renaming right [04:05] I did not. [04:08] *** Ravenloft has joined #jsmess [04:11] Ipggi: Do you remember the renaming we did [04:15] root@teamarchive0:/0/JSMESSWORK/FOF# ls -l [04:15] total 5812 [04:15] -rw-r--r-- 1 root root 103435 Mar 1 22:38 dosbox.html [04:15] -rw-r--r-- 1 root root 319163 Mar 1 22:37 dosbox.html.mem [04:15] -rw-r--r-- 1 root root 5522409 Mar 1 22:38 dosbox.js [04:15] He handed me these, not sure what they are supposed to be. [04:18] right that's just the end result from emscripten [04:19] you don't need dosbox.html just the other two [04:20] https://github.com/db48x/emularity/tree/master/emulators/em-dosbox [04:20] there it's listed as dosbox.js and dosbox-sync.mem but I don't know what you guys did at the IA end [04:26] SketchCow: ahh, gotta build with incoming, ok [04:26] SketchCow: those are the sync versions, so you can throw out dosbox.html, rename dosbox.html.mem to dosbox-sync.mem and dosbox.js to dosbox-sync.js, then gzip 'em [04:28] why is everything so hard [04:28] Renamed, uploading [04:30] Same uncaught error [04:31] derf [04:31] oh, are you testing with a game that uses sync? [04:31] Emulator dosbox [04:31] I think most of them use the regular (no sync) version [04:31] Uncaught Error: Don't know how to find file: dosbox.html.mem [04:32] yeah that's regu....uh....oh, did you also replace the dosbox.js that was there with his new version? [04:32] dosbox.js == nosync [04:32] dosbox-sync.js == sync [04:32] only dosbox-sync.js should look for any .mem file [04:32] I am sure I did [04:33] maybe this is the best argument for just going with sync across the board :D [04:33] Yeah [04:33] cd ../ [04:33] ls [04:33] and god even knows what -alt is [04:34] So, just rename dosbox-sync.json into dosbox.json and call it? [04:35] mv dosbox-sync.json dosbox.json [04:35] Went in, renamed driver [04:36] root@teamarchive0:/0/JSMESSWORK/FOF# ia upload emularity_engine_v1 dosbox.json [04:36] emularity_engine_v1: uploading dosbox.json: [################################] 1/1 - 00:00:00 [04:36] root@teamarchive0:/0/JSMESSWORK/FOF# [04:37] OK, working now. [04:39] ok, so basically you forced everyone to sync just by making both versions sync, rather than by changing metadata [04:39] guess that's easier :D [04:40] yes [04:50] OK, I think we're stable [04:50] That's quite enough for now [04:50] Do your things [04:50] yay [04:55] As a "it would be interesting" [04:55] I'd love to know what the improved dosbox does [04:55] Boris says he added no features, just has been keeping current to the dosbox project [04:55] well, he added options for compiling with wasm, at least [04:56] Right [04:56] Also [04:56] https://ia601507.us.archive.org/20/items/The_Nazi_Loop_1996/screenshot_14.jpg [04:56] YES [04:56] Kudos to DFJustin [04:56] https://github.com/dreamlayers/em-dosbox/commits/em-dosbox-svn-sdl2 includes both his changes and the upstream changes itemized, I think [04:56] For having a win31 where we can run quicktime [04:56] not sure which version we were running previously [04:57] sounds like general graphics and sound clean-ups which help certain games [04:59] Showing 61 changed files with 1,660 additions and 805 deletions. [04:59] I mean, that's one rev jump, he did 3 [04:59] https://github.com/Henne/dosbox-svn is the one he uses [04:59] Let me see if it lists somewhere convenient [07:32] hmm, what network was the archive.org irc channel on again? getting a lot of server errors [07:36] archive.org has an IRC channel? [07:51] oh, I thought it did. maybe I'm thinking of the archive team channel [07:51] which specifically says it's not the archive.org irc channel :D [07:56] Yes [07:56] EFNet [07:56] #archiveteam [15:36] *** DopefishJ has joined #jsmess [15:37] *** DFJustin has quit IRC (Ping timeout: 260 seconds) [16:26] *** DopefishJ is now known as DFJustin [18:50] Everything looks good. [19:43] *** Ravenloft has quit IRC (Ping timeout: 633 seconds) [22:01] *** Lord_Nigh has quit IRC (Read error: Operation timed out) [22:11] *** Lord_Nigh has joined #jsmess [23:30] Once again, my screenshotter seems to be "usually" getting MS-DOS stuff. So weird. [23:30] Another round of seeing why. Probably related to some changes in the HTML so it renders differently. [23:33] Naturally, db48x is quite right (as were others) - the only real way to do this is by direct canvas grab.