[02:10] *** phe has quit IRC (Quit: Leaving) [07:05] https://www.youtube.com/watch?v=eISP0dH6ti8&t=1m [07:05] https://www.youtube.com/watch?v=u6TUdyTQ1u8&t=1h35m [07:08] https://www.youtube.com/watch?v=Mf0lmjlTwYw&t=1m08s [07:09] https://www.youtube.com/watch?v=oiekJGfzsHM&t=2h08m [07:15] https://www.youtube.com/watch?v=hDejLQxcVo0&t=5m4s [07:17] https://www.youtube.com/watch?v=dvqf_FgkLUo [10:46] *** phe has joined #jsmess [13:33] http://simplebeep.com/podcast/e58-classic-mac-games [13:39] "I wish there was a way I could drag it out of the emulator and onto something else" :) [13:52] *** gamingrob has quit IRC (hub.dk efnet.port80.se) [13:52] *** Vito` has quit IRC (hub.dk efnet.port80.se) [13:52] *** Ipggi has quit IRC (hub.dk efnet.port80.se) [14:11] *** gamingrob has joined #jsmess [14:11] *** Vito` has joined #jsmess [14:11] *** Ipggi has joined #jsmess [14:20] *** gamingrob has quit IRC (hub.dk efnet.port80.se) [14:20] *** Vito` has quit IRC (hub.dk efnet.port80.se) [14:20] *** Ipggi has quit IRC (hub.dk efnet.port80.se) [14:28] *** gamingrob has joined #jsmess [14:28] *** Vito` has joined #jsmess [14:28] *** Ipggi has joined #jsmess [15:32] Yeah [15:34] While I have all sorts of dreams for the emulators, we seriously should be working on the build box. [19:48] https://icculus.org/cgi-bin/finger/finger.pl?user=icculus&date=2017-05-01&time=14-21-19 [19:48] interesting that he's downloading assets to an indexeddb, I guess that was custom on his part [19:53] nice [19:54] yeah that's something I've always had on my list o' shit to play with, an indexeddb cache for large assets [19:54] but honestly for the type of sizes most stuff we're working with, redownloading another 3-5 megs is like, nothing [19:55] I think in this case it makes sense [19:55] and I thought indexeddb capped at 50mb, but I heard of some way to work around that [19:55] yeah, 100mb is definitely more int hat range [19:55] you'd probably want to do something similar in Emularity too [19:55] yeah [19:56] putting UnrealEngine support in there isn't crazy, there's a ton of old games built on it and they all work the same, a core engine that's like 5MB zipped and then hundreds of megs of game assets [20:01] This is going to blow up my browser isn't it [21:59] *** godane has quit IRC (Quit: Leaving.) [21:59] *** godane has joined #jsmess [22:30] for ff indexddb is up to 50% of the hd free space, each tld is limited to 20% of this 50%, chrome 33% hd free space and 20% of 33% per tld [22:45] I dug for that a few weeks ago, I was surprised how much space can be taken by browser nowadays [23:09] ah ok, wow yeah they've improved it then [23:10] last I looked into it it was something more like 10mb per site but people were working around that by making a bunch of different subdomains just for localstorage purposes