#jsmess 2017-06-03,Sat

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WhoWhatWhen
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JohnTalenhi. [12:03]
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JohnTalen pokes SketchCow. [12:19]
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JohnTalenis there anyone..... out there?
<wooooo>
is there anyone.... out there. <slow guitar riff>
[18:06]
Vito`sup [18:16]
JohnTalenVito`: :) [18:16]
Vito`did you need something jsmess-/emularity-related in particular [18:17]
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JohnTalenWell, I'm new here. I wanted to know what SketchCow needed me to work on.
I'm a Volunteer.
johntalent.com
[18:45]
Vito`ah
well, the jsmess repo in the title is deprecated, but if emularity has issues in its github, there are those
I think they've also been looking for someone to add in VICE and x86 support to emularity
best to ask questions and then idle, it's not a super active channel
[18:46]
JohnTalenyes. I'm looking at em-dosbox and how it relates to windows 95.
tehre i nothing official as per my query.
[18:50]
Vito`for win9x, there are some images that apparently work, but I haven't actually been successful at replicating them
especially given that we probably don't really want to boot up a full win9x install, but just the minimum necessary to run an app
there's v86, though, which is an x86 emulator that can boot win9x and that might be better than dosbox
https://copy.sh/v86/
[18:58]
JohnTalenthats the thing. unlike dos, dependecies are some orders of magnitudes more/
ok
thanks. i'll look at that.
[18:59]
Vito`generally we treat getting the emulator working in emularity as a separate problem from whittling down the images it uses [19:00]
JohnTalenok
well, thats the thing. Either it's an amped out install that can handle any images of that year or there is the whole nasty issue of tracking depencies manually for each image.
[19:00]
Vito`we have multiple win3.1 bases, I'm sure the same is feasible for win9x
it's just harder, and again, I couldn't even get win9x booting in em-dosbox properly
[19:03]
baifor win95 the tricky part is you have to use a proper msdos install in an .img and boot from that, rather than using dosbox's fake dos [19:08]
Vito`yeah I still couldn't get it to set video properly and the like
was running at like 640x480x16
[19:08]
baithere are guides for doing that in dosbox native, just do that on your laptop to prepare the image, then you can mount that and pass the same parameters to em-dosbox [19:09]
Vito`yeah, had a working image, couldn't get it working in em-dosbox [19:09]
baiyeah from there you need drivers and maybe dosbox.conf tweaks, dosbox can emulate a few different video cards and I think the default is just the most dos-friendly svga one
but you can configure for like an s3 trio64 or whatever and it'll work better for windows
[19:09]
JohnTalenwell fellows, it's just like back in the day. the hardward specific video drivers were CRITICAL for executing the operating system at any level. otherwise, it too would crash.
s/hardward/hardware
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and , of course, by operating system i do mean Windows 95. [19:39]
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baiyeah, the emulators are definitely faithful in that way, doesn't take much to trigger general protection faults :D [20:39]
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SketchCowHi, hi
Sorry, as the twitter might show, I'm surprisingly wrapped up in the CD-ROM ingestion and getting the automatic machine to Do The Right Thing.
I've just come out of that - it's now basically humming
Now I'm checking IRC.
JohnTalen and I talked extensively this week, about his volunteering.
He wants to help, I have some ideas, but also I wanted him to ramp up on this.
So I asked him to look at v86 as potentially adding it in, and also looking at the whole structure from a new viewpoint, so we can close any gaps in explanation or implementation.
v86 is the way to go for things like Windows 9x and Linux and so on, and it's good to have the option.
Anyway, sorry for the slowness there in getting here.
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godanehey SketchCow
did you see my pm?
[21:57]
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JohnTalenThanks SketchCow. [23:00]
SketchCowno problem.
godane: Probably
[23:01]
JohnTalenSVGA is not really a standard. It's more of a guideline than a rule. Hardware specific video drivers sealed the deal for supporting Windows itself. Even if it's just the desktop. Not evening mentioning the added bonus of hardware accleration. What I remember using back then was the Matrox Millenium. Perhaps if we can find open sourced video drivers we can get the ball rolling. This is a bit critical to get working. Hell I'll get the original [23:03]
all thats needed to really start is one open source video driver. i may manually have to ROM dump a video card.
i am open to suggestions.
[23:13]
baiwell, it's probably best to just start with the drivers dosbox already implements, https://www.dosbox.com/wiki/Dosbox.conf#.5Bdosbox.5D - all the tutorials for how to get win95 to work say to use svga_s3. at some point there were patches to add 3dfx/glide support to dosbox, not sure if they were ever merged with the main project
looks like it should be possible http://dosbox95.darktraveler.com/guide%20voodoo.html
oh yeah, that site has a big list of drivers that'll help too
http://dosbox95.darktraveler.com/guide%20part%204.html
[23:20]
JohnTalenbai: if I rip the hardware emulation from DOSBox and port it to x86 this may help.
v86 rather.
[23:24]
baiif that's the level you work at, that sounds great [23:25]
JohnTalenbai: the only detriment I'm facing atm, is specific hardware emulation. if it's in am emulator and *working*; it's open house. [23:28]

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