#jsmess 2017-09-08,Fri

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Time Nickname Message
03:44 🔗 SketchCow Can we do coco3?
03:47 🔗 SketchCow We can't currently compile out a coco3 right now, can we? DFJustin?
04:40 🔗 DFJustin I don't see why not
04:42 🔗 DFJustin mame's coco3 is world class
04:45 🔗 SketchCow Can you compile one? I just don't know my build machine stuff well
04:46 🔗 SketchCow We can shove it in and get this pacman working
04:46 🔗 SketchCow (This pacman thing is insane)
04:46 🔗 SketchCow https://nowhereman999.wordpress.com/2016/12/29/zilog-z80-to-motorola-6809-transcode-part-001/
04:46 🔗 SketchCow It goes and goes and goes and ends in a .dsk
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04:59 🔗 DFJustin http://fos.textfiles.com/dfjustin/coco3/coco3/
05:50 🔗 SketchCow Still a miracle, every time
05:57 🔗 DFJustin oh yeah, that miracle, yeah whatever
06:02 🔗 SketchCow It's "working"
06:02 🔗 SketchCow https://archive.org/details/pacman_transcode_v1.01
06:03 🔗 SketchCow Needs me to mess with the image, unless you have imgtool sitting around
06:03 🔗 SketchCow And want to spend the moment
06:05 🔗 SketchCow imgtool put coco_jvc_rsdos PACMAN.DSK roms/pacman/pacman.5e PACMAN.5E
06:05 🔗 SketchCow Except pacman_transcode_v1.01.dsk
06:05 🔗 SketchCow Sitting in the coco3
06:07 🔗 SketchCow I also have to find the setting for "jam memory up to 512k"
06:07 🔗 DFJustin 512k is the default
06:07 🔗 SketchCow Oh good
06:11 🔗 DFJustin I don't think you need to imgtool it runs as is
06:12 🔗 DFJustin LOADM "GO/BIN:0"
06:12 🔗 DFJustin colon is mapped to -
06:15 🔗 DFJustin "extra_args": ["-autoboot_command","LOADM \"GO/BIN:0\"\n"]
06:16 🔗 DFJustin oh coco3 has floppy sound support too
06:17 🔗 DFJustin ...and you would want the extra args as a metadata thing on the item and not in the json duh
06:18 🔗 SketchCow Can we do that?
06:19 🔗 DFJustin pretty sure
06:19 🔗 SketchCow I'm fairly sure the pacman will fail
06:20 🔗 SketchCow It needs that rom in it - he implies strongly he intentionally didn't include it
06:22 🔗 DFJustin not sure how to do the parameter thing you'll have to bug db48x
06:23 🔗 SketchCow https://github.com/fesh0r/mame-full/tree/master/samples/floppy
06:23 🔗 SketchCow Should I throw those into the coco3.zip?
06:25 🔗 DFJustin /0/home/dfjustin/pacman_transcode_v1.01.dsk
06:26 🔗 DFJustin well https://github.com/mamedev/mame/tree/master/samples/floppy
06:26 🔗 DFJustin I don't know if that will work or not and I'm going to bed
06:26 🔗 SketchCow No problem. Night!
06:29 🔗 DFJustin even if it does work what you would probably want to do is make a floppysounds.zip and add that to the bios filenames list for whichever machines
06:34 🔗 DFJustin actually it would have to be in a floppy.zip that is the name it would be looking for
06:41 🔗 SketchCow 1. It works
06:41 🔗 SketchCow 2. Sound doesn't work, we'll have to consider that
06:41 🔗 SketchCow But ha ha, it works
06:42 🔗 SketchCow Talk tomorrow
08:18 🔗 SketchCow https://archive.org/details/pacman_transcode_v1.01
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15:24 🔗 DFJustin 1) floppy.zip needs to be a separate file, not inside coco3.zip
15:24 🔗 DFJustin 2) it doesn't seem to work unless the 35_ wavs are in it too
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16:09 🔗 SketchCow Weeird
16:44 🔗 SketchCow Now to figure out where that's called
16:44 🔗 SketchCow bios, I assume
16:45 🔗 SketchCow Ok, I have to do some daywalker bullshit, back and I'll do it. Also asked IA to put the scaling in
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22:09 🔗 SketchCow So, I THOUGHT I had this working.
22:09 🔗 SketchCow {
22:09 🔗 SketchCow "name": "Tandy Color Computer 3 Floppy",
22:09 🔗 SketchCow "js_filename": "mamecoco3.js.gz",
22:09 🔗 SketchCow "bios_filenames": ["coco3.zip","floppy.zip"],
22:09 🔗 SketchCow "peripherals": ["flop1"],
22:09 🔗 SketchCow "native_resolution": [640,480],
22:09 🔗 SketchCow "extra_args": [""],
22:09 🔗 SketchCow "driver": "coco3"
22:09 🔗 SketchCow }
22:10 🔗 SketchCow root@teamarchive0:/HTML/dfjustin/coco3/coco3/samples# unzip -l floppy.zip
22:10 🔗 SketchCow Archive: floppy.zip
22:10 🔗 SketchCow Length Date Time Name
22:10 🔗 SketchCow --------- ---------- ----- ----
22:10 🔗 SketchCow 26540 2017-09-08 22:02 35_seek_12ms.wav
22:10 🔗 SketchCow 44144 2017-09-08 22:02 35_seek_20ms.wav
22:10 🔗 SketchCow 7450 2017-09-08 22:02 35_seek_2ms.wav
22:10 🔗 SketchCow 22230 2017-09-08 22:03 35_seek_6ms.wav
22:10 🔗 SketchCow 17708 2017-09-08 22:03 35_spin_empty.wav
22:10 🔗 SketchCow 17684 2017-09-08 22:03 35_spin_end.wav
22:10 🔗 SketchCow 17708 2017-09-08 22:03 35_spin_loaded.wav
22:10 🔗 SketchCow 17708 2017-09-08 22:03 35_spin_start_empty.wav
22:10 🔗 SketchCow 35308 2017-09-08 22:03 35_spin_start_loaded.wav
22:10 🔗 SketchCow 6878 2017-09-08 22:03 35_step_1_1.wav
22:10 🔗 SketchCow 22764 2017-09-08 06:24 525_seek_12ms.wav
22:10 🔗 SketchCow 30060 2017-09-08 06:25 525_seek_20ms.wav
22:10 🔗 SketchCow 5336 2017-09-08 06:25 525_seek_2ms.wav
22:10 🔗 SketchCow 14860 2017-09-08 06:24 525_seek_6ms.wav
22:10 🔗 SketchCow 8864 2017-09-08 06:24 525_spin_empty.wav
22:10 🔗 SketchCow 8864 2017-09-08 06:25 525_spin_end.wav
22:10 🔗 SketchCow 17708 2017-09-08 06:25 525_spin_loaded.wav
22:10 🔗 SketchCow 11180 2017-09-08 06:25 525_spin_start_empty.wav
22:10 🔗 SketchCow 17708 2017-09-08 06:26 525_spin_start_loaded.wav
22:10 🔗 SketchCow 6628 2017-09-08 06:26 525_step_1_1.wav
22:10 🔗 SketchCow --------- -------
22:11 🔗 SketchCow So, everything's in there
22:16 🔗 DFJustin you need -samplepath . in the extra_args like in gorf.json
22:16 🔗 SketchCow Please don't die, Justin
22:17 🔗 DFJustin don't plan to
22:21 🔗 SketchCow Still failure. Let's see...
22:21 🔗 SketchCow {
22:21 🔗 SketchCow "name": "Tandy Color Computer 3 Floppy",
22:21 🔗 SketchCow "js_filename": "mamecoco3.js.gz",
22:21 🔗 SketchCow "bios_filenames": ["coco3.zip","floppy.zip"],
22:21 🔗 SketchCow "peripherals": ["flop1"],
22:22 🔗 SketchCow "native_resolution": [640,480],
22:22 🔗 SketchCow "extra_args": ["-samplepath","."],
22:22 🔗 SketchCow "driver": "coco3"
22:22 🔗 SketchCow }
22:26 🔗 SketchCow I'm playing"
22:26 🔗 SketchCow I'm playing "And where does floppy.zip go" games
22:26 🔗 DFJustin everything looks ok to me but it's not trying to access floppy.zip whereas my command line native version does
22:27 🔗 SketchCow Like, not even trying or failing
22:27 🔗 DFJustin not even trying
22:27 🔗 SketchCow Maybe it does a scan and it's not in the right place
22:27 🔗 DFJustin well I guess I can't say that for sure
22:27 🔗 SketchCow Where do we put .... ohhhh
22:27 🔗 SketchCow One moment
22:28 🔗 SketchCow MAYBE put it in the item?
22:28 🔗 SketchCow Harmless to try
22:31 🔗 SketchCow I tried, seems not to work
22:35 🔗 SketchCow I'm running out of ideas. BUT, the scaling is now fixed.
22:42 🔗 DFJustin try -samplepath emulator instead of -samplepath .
23:12 🔗 SketchCow That did it
23:14 🔗 DFJustin you should be able to take it out of the item
23:16 🔗 SketchCow Done
23:20 🔗 SketchCow SO scratchy

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