#jsmess 2017-11-05,Sun

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Time Nickname Message
00:57 🔗 azakai has joined #jsmess
02:34 🔗 SketchCow I've increased the jankihacky of the screenshotter by 200%
02:36 🔗 SketchCow Result on other side are better dos shots.
02:37 🔗 SketchCow Many screenshots will be redone in the future, anyway
02:37 🔗 SketchCow db48x: How'
02:37 🔗 SketchCow db48x: How's the compiling
02:56 🔗 SketchCow 2017-11-05 02:53:41 (26.2 MB/s) - 'screenshot_00.jpg' saved [38043/38043]
02:56 🔗 SketchCow Image has a tad of the orange.
02:56 🔗 SketchCow Analyze.
02:56 🔗 SketchCow Needs shorty version.
02:56 🔗 SketchCow I think the disk image is ANTICX.zip.
02:56 🔗 SketchCow And so it's ANTICX
02:56 🔗 SketchCow Executing a delete.
02:56 🔗 SketchCow Deleting files from ANTICX
04:42 🔗 SketchCow http://teamarchive1.fnf.archive.org/DOSSCREENS/
07:02 🔗 SketchCow has quit IRC (Read error: Connection reset by peer)
07:02 🔗 SketchCow has joined #jsmess
07:21 🔗 db48x SketchCow: I've written a script that takes the list of systems you produced and builds all of them
07:21 🔗 db48x db48x@glowing-computing-machine:/src$ ./build-mame.sh
07:21 🔗 db48x Skipping dosbox because it has no source files (or it's not even a MAME driver)
07:21 🔗 db48x Building apple2ee
07:21 🔗 db48x Building spectrum
07:22 🔗 db48x Building a800
07:22 🔗 db48x Building apple2e
07:22 🔗 db48x etc
15:45 🔗 SketchCow So much evil
15:47 🔗 SketchCow Sounds great, though. Is it just going for hours and hours?
15:53 🔗 db48x yep
16:01 🔗 db48x it's done about 17% of the list
16:26 🔗 SketchCow So are these webassembly builds?
16:27 🔗 SketchCow Also, I used to have a list that was weighted towards number of items that it emulated, which meant that within the first whatever, it was done with like, 20 and those were 99%
16:43 🔗 db48x yes, that's the list I'm using
16:46 🔗 SketchCow Yeah, that's the good stuff.
16:46 🔗 SketchCow We can do things with the current compiles while the others take the 3-4 days
16:56 🔗 db48x emularity_engine_v1 is a mess
17:06 🔗 db48x all of the mess*.js.gz files are unused
17:06 🔗 db48x a800-json.json has a syntax error
17:11 🔗 db48x the a800 json files all refer to mameatari400.js.gz, but my script builds a800.js.gz
17:11 🔗 db48x (and it strips off the mame prefix, of reasons that escape me now)
17:11 🔗 db48x at least that's trivial to fix
17:46 🔗 SketchCow It IS a mess
17:46 🔗 SketchCow A lot of it is that we've not sat down to really focus on making it all functional and cleanly tested.
17:47 🔗 SketchCow DFJustin will have some opinions, but a800 is different than atari400 I think
17:57 🔗 SketchCow I'm driving a bit today and helping Rachel with even more mold remediation but hit me on slack or twitter if you need me to do actions.
17:57 🔗 db48x will do
17:57 🔗 SketchCow Including "take all these away from emularity_engine_v1" (I'll back them up away) or "add these"
17:57 🔗 SketchCow It's sunday, so we can't really bang the loader up, I think, until tomorrow
18:00 🔗 db48x coco3disk.json.FLOPPY?
18:22 🔗 SketchCow we were trying a hack
18:22 🔗 SketchCow coco3 has support for floppy drives
18:22 🔗 SketchCow super slow thow
18:56 🔗 DFJustin a800 is a member of atari400.cpp
21:17 🔗 db48x oh, right
21:17 🔗 db48x I forgot about that; I guess I'll have to amend my script
22:45 🔗 azakai has quit IRC (Quit: Ex-Chat)
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