[01:39] I'm enjoying bfod and his many, many, many requests [01:55] SketchCow: http://gcserver.magnet.nyu.edu/~bennett/emu/antattack-spectrum.html [01:55] SketchCow: requests plus action [02:01] Well, I'm glad to hear that, at least. [02:04] While sitting in a rainy car today, I had an epiphany about next-gen Emularity [02:04] Now I have to check with all of you if you have time and interest in giving time towards it [02:05] I believe arkiver bai devesine and Vito have indicated they're out. :) [02:06] I'm always interested in ideas :) [02:29] Excellent. [02:29] I'm wondering if I dump them here or in a doc [02:33] advantages to both [02:34] Well, it's nothing I am trying to hide or perfect before discussing. [02:34] In summary: COMPUTERLAB.ARCHIVE.ORG [02:35] We've wanted to do "full virtual machine" for some time now, and we've been dreading trying to shoehorn it all into the archive's interface [02:35] So fuck it, we make an interface that uses IA resources, but is completely geared for this. [02:35] So you go there, check out a machine, and you can save and load disks and the whole rest [02:35] :) [02:35] With the ability to reference disks in the Internet Archive's collection, etc. [02:35] And then it's everything we want. [02:36] And we're not falling backwards through 25 painful layers of CORS and misery [02:36] I like [02:36] And db48x doesn't keep getting good excuses not to take his free time and spend it on * [02:36] Because oh boy, turns out obscurity.php makes keyboards not work [02:36] I'm trying to prevent a hanging, is what I'm saying [02:38] Murder suicide [02:38] A spree [02:38] by whom? [02:39] You, if we try to do COMPUTERLAB in the System [02:39] As opposed to a nice start from scratch thing where emularity stretches its legs [02:39] And we can try to solve the real problems, like image saving and screenshotting and so on [02:39] And keyboard through browser [02:40] Without finding things getting seized up by IA infracoding [02:40] heh [02:41] I mean, make no mistake, I really really really want webassembly going on IA as soon as you can [02:41] But I think this higher-level computer lab thing, where we bring up this thing that will do the thing we all want.... [02:41] ...I think that's the true endgame for anything beyond using Emularity as a "player" on IA [02:43] So, there's things like https://www.scullinsteel.com/apple2/ [02:43] And http://www.virtualapple.org/ [02:44] I feel like there's real pros and cons to Skeumorphic-a-tastic version [02:44] But I also hate when things look like a spreadsheet [02:45] spreadsheets are pretty much my skill level for web design [02:45] Right, you wouldn't be doing the design [02:45] Or me [02:45] We'd get someone [02:45] And we'd probably try to be flexible, so we could have skins [02:46] There's probably 4,192,222,122 (checks watch) 4,192,222,129 people who can do the whole "make a website out of these components" thing [02:46] I think IA's approach has a lot of merit [02:46] I do not [02:46] I do too I mean [02:46] Wow, that was a typo [02:46] with IA's model you get a big list of concrete goals: play game X, play game Y [02:47] Agreed [02:47] you click on it, and we configure the emulator for you [02:47] I think as a player model it works [02:47] It's just we keep nibbling at "more than a player" [02:47] you don't have to muck about with 13 different options for the expansion slots [02:47] That means a menu [02:47] that means not this or that [02:48] I also like the options, though. [02:48] but there is merit to the other approach [02:48] https://defacto2.net/f/ae2c29?name=-&platform=dos§ion=-&sort=date_desc&dosmachine=svga&dosaudio=gus&dosspeed=max [02:48] given a list of printers available for machine X, compare the print output from software Y [02:48] I am just having the rain-based epiphany that it makes sense to try to make a site that's easy to use but lets you go deeper [02:49] But could also be used by kids [02:49] or people tinkering [02:49] Or people with Mac disk images [02:49] bing, here's your mac [02:49] Click in a disk [02:49] Save out a disk [02:49] Even have minimal versions where you can literally be working in a word processor from beyond time and still use it now [02:55] Anyway, that's the idea. We should continue to make the player better but not try to turn it into a Transformer combined with a swiss army knife [02:56] I think it's a good idea [02:57] I'll assemble some things into a doc as soon as I'm back from Japan [03:21] SketchCow: just wanna clarify, I'm not *out*, just particularly busy at the moment, I'm always here to spitball ideas or make incremental changes, just hard for me to commit to the big stuff [03:23] I mean from committing to this particular thing right now [03:23] I know that devesine is just waiting for that next big thing to jump into with us [03:23] I will ping icc again [03:28] I feel like that's just sitting there [03:28] Waiiiiting [03:28] A huge performance jump, maybe the last big one [04:39] indeed [11:33] *** zino has quit IRC (Ping timeout: 255 seconds) [11:41] *** zino has joined #jsmess [11:53] *** zino has quit IRC (Remote host closed the connection) [15:20] *** balrog has quit IRC (Read error: Operation timed out) [18:13] *** datajerk has quit IRC (Read error: Operation timed out) [18:55] *** datajerk has joined #jsmess [19:24] *** azakai has quit IRC (Ping timeout: 255 seconds) [20:57] *** balrog has joined #jsmess [21:49] *** Ipggi has joined #jsmess [21:49] *** azakai has joined #jsmess