#jsmess 2018-04-24,Tue

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15:44 🔗 SketchCow OK, so.
15:44 🔗 SketchCow The sheet of what's "left" from the arcade listing and what's up at the archive in a "to be checked state":
15:44 🔗 SketchCow https://docs.google.com/spreadsheets/d/1dJJBn4VALeljkpdqJ2HUy-mj8UHxQIW9MJCT5suhWk8/edit?usp=sharing
15:45 🔗 SketchCow The question, really, is how much DFJustin and others want to look at them to suggest repair, or declare them "not currently working" and I'll dark them out.
15:45 🔗 SketchCow In one case, it's tons o' CHDs. All the "Uses CHDs?" sets are of course missing the files, and I'm finding it hard to figure out the settings to say "download this, and also the CHDs"
15:46 🔗 SketchCow So if we know a formula for loading the CHDs AND the .ZIPs for the driver, we could revisit probably half of them.
15:46 🔗 SketchCow Another set are just exploding.
15:54 🔗 DFJustin the chd thing probably needs db48x
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21:18 🔗 db48x can you show me an example?
21:23 🔗 db48x I'm looking at arcade_bm1stmix
21:23 🔗 db48x where is the chd that it needs, and what device is it supposed to load it into?
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21:24 🔗 DFJustin it looks like sketchcow has kind of made a hash of that one by zipping the chd
21:25 🔗 DFJustin the way it's supposed to work is in your rom folder you have bm1stmix.zip and bm1stmix/753jaa11.chd
21:25 🔗 DFJustin it doesn't load into the device it's part of loading the game itself
21:27 🔗 DFJustin mame will look for the chd file automatically for but I think emularity needs to grab the file and put it into the filesystem first
21:27 🔗 DFJustin so I guess you'd want to have bm1stmix.zip and 753jaa11.chd on the same archive.org item and have a thing in the json to specify the chd filename
21:30 🔗 DFJustin emularity would have to put the chd into a folder with the same name as the driver name
21:37 🔗 DFJustin ok actually mame looks in the rompath as well so the subdirectory is not required
21:38 🔗 DFJustin so maybe we can just add the chd to the bios files string
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21:40 🔗 DFJustin SketchCow: you wanna try that, have both the .zip and .chd on the item and put the .chd in the json in bios_filenames
21:41 🔗 DFJustin or hm does bios_filenames pull from a central location and not the current item
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22:16 🔗 db48x yes, bios_filenames refers to files in the emularity_bios_v1 item
22:22 🔗 DFJustin ok so we need a thingy to tell it to load the chd file in addition to the zip
23:00 🔗 db48x if the chd file is going to be used for some mame peripheral, then we can use the mame_peripheral_foo metadata property, where foo is the name of the peripheral
23:01 🔗 db48x otherwise, I just uploaded to loaderlab a version of the loader that can accept a comma-separated list of extensions in the emulator_ext property
23:02 🔗 DFJustin ah that might do it
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