#jsmess 2018-04-28,Sat

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Time Nickname Message
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03:33 🔗 SketchCow appears to not be deployed
03:34 🔗 SketchCow I'm getting letters
03:34 🔗 bai all friendly and supportive, no doubt?
03:37 🔗 SketchCow not mean
03:37 🔗 SketchCow just confused
03:45 🔗 SketchCow what needs to be done to deploy the change
03:45 🔗 SketchCow they might not do it all weekend
04:34 🔗 db48x you'll have to ask Tracey
04:36 🔗 SketchCow Asked her
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14:23 🔗 SketchCow It was fixed last night, then I collapsed.
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20:09 🔗 SketchCow https://archive.org/details/arcade_qbert blows up with an audio error
20:10 🔗 SketchCow https://archive.org/details/arcade_berzerk does not
20:15 🔗 SketchCow There's definitely some broken-ness in the new push
20:54 🔗 SketchCow ops, @bai
20:54 🔗 SketchCow @db48x I think t's time for me to make a screenshotting test harness
20:55 🔗 SketchCow Maybe it runs once of every emulator, to see what happened
21:19 🔗 bai sets mode: +o SketchCow
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23:55 🔗 db48x interesting, I'm not sure why qbert is failing
23:56 🔗 db48x _abort@https://cors.archive.org/cors/emularity_engine_v1/mamegottlieb_wasm.js.gz:8099:2
23:56 🔗 db48x __ZNSt3__220__throw_system_errorEiPKc [std::__2::__throw_system_error(int, char const*)]@https://cors.archive.org/cors/emularity_engine_v1/mamegottlieb_wasm.js.gz:419129:1
23:56 🔗 db48x __ZNSt3__26threadC2IRFPvS2_EJRP16work_thread_infoEvEEOT_DpOT0_ [std::__2::thread::thread<void* (&)(void*), work_thread_info*&, void>(void* (&&&)(void*), work_thread_info*&&&)]@https://cors.archive.org/cors/emularity_engine_v1/mamegottlieb_wasm.js.gz:4917069:1
23:56 🔗 db48x __Z20osd_work_queue_alloci [osd_work_queue_alloc(int)]@https://cors.archive.org/cors/emularity_engine_v1/mamegottlieb_wasm.js.gz:8677200:1
23:56 🔗 db48x __ZN16laserdisc_deviceC2ERK14machine_configRKN3emu6detail16device_type_implEPKcP8device_tj [laserdisc_device::laserdisc_device(machine_config const&, emu::detail::device_type_impl const&, char const*, device_t*, unsigned int)]@https://cors.archive.org/cors/emularity_engine_v1/mamegottlieb_wasm.js.gz:3511758:1
23:56 🔗 db48x the stack is hard to read
23:57 🔗 db48x but if I get rid of some of the noise:
23:57 🔗 db48x _abort
23:57 🔗 db48x std::__2::__throw_system_error(int, char const*)
23:57 🔗 db48x std::__2::thread::thread<void* (&)(void*), work_thread_info*&, void>(void* (&&&)(void*), work_thread_info*&&&)
23:57 🔗 db48x osd_work_queue_alloc(int)
23:57 🔗 db48x laserdisc_device::laserdisc_device(machine_config const&, emu::detail::device_type_impl const&, char const*, device_t*, unsigned int)

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