[00:59] *** godane has quit IRC (Leaving.) [01:12] *** godane has joined #jsmess [02:41] Ohhhhhhhhh [02:41] Good catch, db [02:42] So it sounds like we need to look at boot disks. :) [02:48] maybe [02:49] but I expected the PRAM change to work [03:32] I just like this problem. [03:32] These are the kinds of problems I'd hoped we'd have [03:40] figured out why dreamcast doesn't work [04:31] Hooray [04:31] Other things came with that, right [04:38] yeah probably anything with a dynamically recompiled cpu core [04:44] pushed https://github.com/mamedev/mame/commit/370a411987f3501de1bb595beac9801dc8671a47 [04:45] DFJustin: nice fix [04:50] yeah nothing checks the return from that function so if it fails all kinds of fun things happen [05:10] it's actually faster if you run with -nodrc because the c drc backend is slow but it crashed either way [05:59] Is there an example of dc running? [05:59] I'd love to see it [06:16] I should probably add more handhelds [06:16] Not a peep. Not a fuckin' PEEP from content owners [06:24] http://fos.textfiles.com/dfjustin/dccons/dc/ [06:24] it's not wasm so not as fast as it could be [06:27] WASM doesn't help speed quite yet [06:28] I believe it's running at 6% [06:28] Nope, wait, 3% [06:29] pretty sure it does help [06:29] Crazy that playstation goes at basically 100% but this is strugglin' [06:30] dreamcast is way more powerful than a playstation [06:32] Can MAME do N64? [06:32] I assume so. [06:33] yes [06:34] 2% here [06:35] Upgrade yer shit [06:35] yea, apparently I could get 50% more performance [06:35] moogly has almost gotten ps2 running this weekend [06:36] I bought some hard drives though, so I probably won't spend more just now [06:39] I've been super distracted - I'm assuming there's no major systems which are just a compile away from MAME [06:39] Or, I mean, compile away from working on IA [06:40] I think C64 is the big hole [06:40] One day [06:42] That's been the top-shelf clusterfuck [06:42] That poor guy [06:44] msx [06:46] https://archive.org/details/@hd64180 [06:46] Is there something that busts our nuts when we try to make it work? [06:47] By the way: https://archive.org/details/softwarelibrary_contribs [06:47] I automatically strip out the emulator-set uploads and shove them there [06:48] When I have time, they go into the main sections [06:49] wasm + removed the constant debug prints, should be a little faster http://fos.textfiles.com/dfjustin/dccons/dc/ [06:51] Went from 6% to 7% [06:53] that's up to 10% for me [07:15] works fine http://fos.textfiles.com/dfjustin/msx/hb10/ [07:30] *** godane has quit IRC (west.us.hub irc.Prison.NET) [07:30] *** db48x has quit IRC (west.us.hub irc.Prison.NET) [07:33] n64 has some kind of problem [07:47] *** godane has joined #jsmess [08:01] *** db48x has joined #jsmess [12:39] *** db48x` has joined #jsmess [12:40] *** db48x has quit IRC (Read error: Operation timed out) [18:16] *** azakai__ has quit IRC (Read error: Operation timed out) [18:40] *** db48x` has quit IRC (west.us.hub irc.Prison.NET) [19:10] *** db48x` has joined #jsmess [20:53] *** azakai__ has joined #jsmess