[03:57] *** SketchCo1 is now known as SketchCow [06:32] *** Sgeo_ has joined #jsmess [06:33] *** Sgeo has quit IRC (Read error: Operation timed out) [06:54] *** Lord_Nigh has quit IRC (Ping timeout: 265 seconds) [07:01] *** Lord_Nigh has joined #jsmess [10:18] *** dboard420 has quit IRC (se.hub efnet.deic.eu) [10:20] *** dboard420 has joined #jsmess [11:24] *** Lord_Nigh has quit IRC (se.hub irc.underworld.no) [11:28] *** LordNigh2 has joined #jsmess [11:39] *** LordNigh2 is now known as Lord_Nigh [12:02] *** db48x has joined #jsmess [12:29] *** Sgeo__ has joined #jsmess [12:30] *** Sgeo_ has quit IRC (Read error: Operation timed out) [13:06] arrg [13:06] http://db48x.net/temp/Screenshot_2019-07-14%20Atari%202600%20Pitfall%20Free%20Borrow%20Streaming%20Internet%20Archive.png [13:22] apparently emscripten is messing it all up [13:22] if I make the canvas 352x223, emscripten checks the size and makes no changes [13:22] if I make the canvas 704x446, emscripten sets it back to 352x223 [13:23] if I make the canvas 352x223 and add transform: scale(2) to the css, emscripten checks and sets the size to 704x446 [13:24] but it still has scale(2) so the browser draws it at 1408x892 [15:14] *** Sgeo_ has joined #jsmess [15:15] *** Sgeo__ has quit IRC (Read error: Operation timed out) [16:25] *** godane has joined #jsmess [17:14] You have the ability to remove scale(2) [17:14] I mean, you know that, but [17:14] Can I help [18:39] *** azakai_ has quit IRC (Read error: Operation timed out) [18:58] *** Sgeo__ has joined #jsmess [19:00] *** Sgeo_ has quit IRC (Read error: Operation timed out) [19:07] *** godane has quit IRC (Leaving.) [19:33] yea, I put the scale(2) in there to fix the scaling which is broken at the moment [19:34] using it is a bad idea though; it creates a feedback loop where emscripten doubles the size of the canvas every time you resize the window [19:39] I think the only thing I can do is to use MAME's command-line arguments to tell it to open a window at the higher resolution [19:39] even though that isn't as efficient [19:40] SketchCow: which systems have the full-screen bug where they go black and stay that way? [19:59] I can't reproduce it, so either I fixed it or it fixed itself [20:10] how's the webgl takeup these days, if you run mame with -video opengl there should be no performance hit to upscaling [20:24] that's worth trying too [20:25] but I have no idea how common it really is [20:27] heh: [20:27] abort@https://cors.archive.org/cors/emularity_engine_v1/mamemegadriv_wasm.js.gz:17256:43 [20:27] _glShadeModel@https://cors.archive.org/cors/emularity_engine_v1/mamemegadriv_wasm.js.gz:13010:2 [20:27] __ZN12renderer_ogl4drawEi [renderer_ogl::draw(int)]@https://cors.archive.org/cors/emularity_engine_v1/mamemegadriv_wasm.js.gz line 2146 > WebAssembly.instantiate:wasm-function[56462]:0x10b563a [20:27] __ZN15sdl_window_info6updateEv [sdl_window_info::update()]@https://cors.archive.org/cors/emularity_engine_v1/mamemegadriv_wasm.js.gz line 2146 > WebAssembly.instantiate:wasm-function[55768]:0x106ac83 [20:29] *** azakai_ has joined #jsmess [21:13] LEt me think which have the big. [21:13] bug [21:31] https://archive.org/details/Zaxxon_Japan.sg [21:31] bug still not fixed: https://archive.org/details/Zaxxon_Japan.sg&external_js=1 [21:32] Nice to have the scale back, though [21:33] yea [21:44] Fun to look at [23:03] *** DFJustin has quit IRC (Ping timeout: 745 seconds) [23:08] *** DFJustin has joined #jsmess