Time |
Nickname |
Message |
01:03
🔗
|
omf_ |
Here is a funny story |
01:04
🔗
|
omf_ |
just happened |
01:04
🔗
|
omf_ |
My normal cell phone battery is dead so I used this backup prepaid I keep as a spare when traveling |
01:04
🔗
|
omf_ |
I call to order a pizza and they couldn't get a caller ID on the phone so they refused to take my order |
01:04
🔗
|
omf_ |
wtf is that |
01:08
🔗
|
DFJustin |
too many pranksters calling through anonymous services I guess |
02:38
🔗
|
godane |
i'm uploading the recordkeeping roundtable podcast |
02:38
🔗
|
godane |
cause i can't find it on archive.org |
02:44
🔗
|
godane |
here it is: https://archive.org/details/recordkeeping-roundtable-220611 |
02:45
🔗
|
godane |
SketchCow: you can make the link above better if you want |
03:49
🔗
|
godane |
SketchCow: you should work on a geocities documentary |
04:38
🔗
|
godane |
theguardian.com world articles are starting to get uploaded |
04:39
🔗
|
godane |
i got articles from 1990 to 1999-05 of world articles uploaded so far |
06:17
🔗
|
godane |
uploaded: https://archive.org/details/Judicial-Watch-Obtains-Defense-Department-Teaching-Documents-Suggests-Extremists-to-Mainstream-Conse |
07:43
🔗
|
omf_ |
So autodesk has confirmed they are going to the software rental model that Adobe is using now |
07:44
🔗
|
omf_ |
Another company I have lost all respect for and plan to never use their products again |
07:50
🔗
|
omf_ |
Then again the open source community has yet to produce a viable alternative to photoshop's mid to upper level professional features like responsive matte painting |
07:51
🔗
|
omf_ |
the counter point to that for autodesk though is Blender does have the majority of features that maya has and has proven to be a viable crossplatform replacement |
08:05
🔗
|
yipdw |
omf_: the counter-counter point to that is inertia in studio workflows |
08:05
🔗
|
omf_ |
true but the new subscription services cost more and the online versions are not as feature complete yet |
08:06
🔗
|
omf_ |
Paying more and getting less tends to piss people off |
08:06
🔗
|
yipdw |
in Adobe's case, the online versions are equivalent |
08:06
🔗
|
yipdw |
at least for Creative Cloud |
08:06
🔗
|
yipdw |
BUT |
08:06
🔗
|
yipdw |
I've a few friends at motion graphics studios in town, and they aren't fans of the change either |
08:06
🔗
|
yipdw |
the studio is going along with it, because investigating new tools and working it into their pipeline is a huge unknown cost |
08:07
🔗
|
yipdw |
whether or not that's a good long-term solution...who knows |
08:08
🔗
|
yipdw |
there is one interesting effect, which is that if you want their tools for short-term projects, you can now get them at (what is initially) a reasonable cost |
08:08
🔗
|
yipdw |
(by "their" I mean Adobe; I have every expectation that Autodesk will be bigger dicks) |
08:10
🔗
|
omf_ |
There is one feature the CS cloud suite does not support. CUDA and variants for using the gpu to help out processing is not in the web versions because browsers currently do not have support for it. |
08:10
🔗
|
yipdw |
I meant the rental model applied to the desktop versions |
08:11
🔗
|
omf_ |
The next version of CS is cloud only |
08:11
🔗
|
omf_ |
Sure many people will stick with older versions but that lasts only so long |
08:11
🔗
|
yipdw |
they're going to lock-in storage etc, yeah |
08:12
🔗
|
yipdw |
but the programs themselves aren't executing in a browser |
08:12
🔗
|
yipdw |
unless Adobe completed some crazy reengineering |
08:15
🔗
|
yipdw |
the proprietary file format they're using for e.g. Photoshop Creative Clown Edition is pretty funny |
08:15
🔗
|
yipdw |
it effectively gives them total control over your work |
08:15
🔗
|
yipdw |
I'm surprised there hasn't been more outrage on that, but I guess a demonstration of the effect is needed |
08:16
🔗
|
yipdw |
I mean, sure, John Nack talks about "oh you can export" but I'm sure he knows that's disingenous as fuck, as nothing but Photoshop will actually handle all Photoshop features, especially stuff like adjustment layers |
08:18
🔗
|
omf_ |
The current PSD format is fucking insane too |
08:23
🔗
|
omf_ |
I hope the moves Adobe is making encourages more developers to work on an open source version |
08:26
🔗
|
yipdw |
omf_: if CC is really that bad, I think what you'll see is people sticking with CS6 and a cottage industry of CS6 plugins to do what the new CC versions are doing |
08:27
🔗
|
yipdw |
they might not have the same level of UI integration, but hey, it worked for KPT for a while |
08:27
🔗
|
omf_ |
We do have gegl and vips now but neither is as fast as Photoshop for larger than ram operations |
08:27
🔗
|
omf_ |
yipdw, I have seen this some already. Adobe still has CS2 full published for free on their websites and many are just falling back to it |
08:28
🔗
|
omf_ |
a lot of the popular plugin kits work on CS2-6 |
08:29
🔗
|
yipdw |
they do -- the breaking point is probably going to be some killer UI feature that cannot be pluginized |
08:29
🔗
|
yipdw |
real-time canvas rotation in CS5(?) for example is massive |
08:29
🔗
|
yipdw |
for digital painting |
08:31
🔗
|
yipdw |
but, oh well |
08:31
🔗
|
yipdw |
benefit: if Adobe and Autodesk end up really fucking their customers, at least the free software types can go "I told you so" |
08:32
🔗
|
omf_ |
I think the clown storage and new format are enough for the I told you so |
08:32
🔗
|
yipdw |
it isn't yet |
08:32
🔗
|
omf_ |
How many other programs does shit like that break |
08:32
🔗
|
yipdw |
I'm not sure how many workflows it breaks |
08:32
🔗
|
omf_ |
Adobe is fucking every program that is designed to work with them |
08:33
🔗
|
yipdw |
but I do think that Adobe will at least make sure that e.g. import of Flash movies into AE will still work |
08:34
🔗
|
yipdw |
interchange between Adobe -> non-Adobe programs is of course done many places, but I wonder how many people do that and do not have the funding to get something working |
08:35
🔗
|
yipdw |
oh yeah, also stuff like live update between AE and Premiere Pro |
08:35
🔗
|
yipdw |
I expect they'll make sure that works, since they marketed it pretty heavily when that came out |
08:35
🔗
|
yipdw |
and I'm sure Adobe will announce some sort of Premier Partner Program |
08:35
🔗
|
yipdw |
what's old is new, etc. |
08:36
🔗
|
yipdw |
I guess what I'm getting at is that Creative Cloud turns the temperature up pretty high but I really don't think it's high enough |
08:37
🔗
|
yipdw |
but hey, who knows |
08:37
🔗
|
yipdw |
IMO, the only truly unique products Adobe has are AE and Photoshop |
08:37
🔗
|
yipdw |
so the task of replacing them is made a bit smaller |
08:38
🔗
|
yipdw |
oh |
08:38
🔗
|
yipdw |
InDesign, too |
08:38
🔗
|
omf_ |
What is a good Illustrator alternative? inkscape still locks up on large files |
08:38
🔗
|
omf_ |
I still use photoshop and illustrator |
08:39
🔗
|
yipdw |
hmm |
08:39
🔗
|
yipdw |
I guess I also forgot about AI |
08:39
🔗
|
yipdw |
ok, never mind, replacing them is going to be a pain in the ass |
08:39
🔗
|
omf_ |
it really doesn't change that much with new versions cause they figured most of it out already |
08:41
🔗
|
omf_ |
I will always give Adobe mad props for Illustrator |
08:42
🔗
|
omf_ |
Premiere already has better alternatives in Lightworks, Final Cut Pro (prior to the X version) and Avid. |
08:42
🔗
|
omf_ |
After Effects can easily be replaced by Houdini or Nuke |
08:42
🔗
|
omf_ |
both of which are cross platform already |
08:42
🔗
|
yipdw |
Nuke isn't really the same thing as AE |
08:43
🔗
|
yipdw |
I mean, yes, they're both compositors, but the workflow is very different |
08:44
🔗
|
yipdw |
AE's timeline approach is (from my observations) much more popular in the motion graphics crowd than Nuke's node-based approach |
08:44
🔗
|
yipdw |
they're both useful, but different domains |
08:44
🔗
|
yipdw |
which makes AE in combination with e.g. Cinema 4D a tool not just for compositing but also for animation |
08:44
🔗
|
yipdw |
Houdini, AFAIK, is also node-based |
08:46
🔗
|
yipdw |
the timeline approach definitely has one big advantage when you're working with operations that deal explicitly with time, not just dataflow |
08:46
🔗
|
yipdw |
for example, motion tracking |
08:47
🔗
|
yipdw |
you can do that in a node-based approach, sure, but having it as part of the project timeline has real advantages |
08:47
🔗
|
yipdw |
e.g. you can scrub across the timeline, manually set track targets at frame N, see how it plays with the rest of the composition there |
09:14
🔗
|
ivan` |
http://www.ebay.com/itm/Prototype-Hardware-from-Lockheed-Martin-Surveillance-Project-/221272094476? these images will be down any second now |
09:16
🔗
|
ivan` |
well, archive.is has them, so I guess not :) |
09:25
🔗
|
godane |
http://blog.modernmechanix.com/ |
09:25
🔗
|
godane |
that one looks interesting |
09:42
🔗
|
xmc |
in my personal warc repository |
09:42
🔗
|
xmc |
ivan`: I have it warc'd up now |
17:10
🔗
|
qwebirc12 |
For DFJustin and anyone else who was interested in getting their data + metadat off Flickr (or just backing it all up) -- check out Trovebox https://trovebox.com/ |
17:10
🔗
|
qwebirc12 |
Open source way to back up your images from multiple providers (including Instagram and Facebook too( |
17:10
🔗
|
qwebirc12 |
Can save data and images to S3 bucket or -- get this -- the Internet Archive. :-) |
17:12
🔗
|
dashcloud |
from the discussion earlier about Adobe products: here's a thread from cgsociety on alternative to Adobe products- http://forums.cgsociety.org/showthread.php?t=1107365 |
17:13
🔗
|
dashcloud |
if you're looking to do digital painting, also remember Krita |
17:24
🔗
|
omf_ |
Krita has the same slowdown problems and it is easily reproducible. Create a 300,000x300,000 pixel image at 32bit color depth. Select a brush and magnify its size by 2x or higher. Then try to draw on the canvas. You will see that the drawing on the canvas lagging behind the cursor. Now I fire up photoshop on the same machine and do the same thing and it does not fail at updating the screen correctly. The larger the image, more la |
17:24
🔗
|
omf_ |
yers, etc... the longer the lag becomes |
17:30
🔗
|
omf_ |
gimp 2.8+ warns you that the image is too large for RAM as soon as you try to create the image |
17:40
🔗
|
omf_ |
you can still create it but you will see an immediate slowdown of the whole system, it happens on my quad core with 16gb of RAM and nothing else running. |
17:47
🔗
|
SketchCow |
omf_: Moved most of your uploads out of opensource. |
17:48
🔗
|
SketchCow |
A few left. Most not. |
17:48
🔗
|
omf_ |
I still had stuff left in there? My bad |
19:21
🔗
|
godane |
SketchCow: did you see that podcast talk of you at record keeping that i uploaded? |
19:55
🔗
|
godane |
so i'm up to may 2000 with my world articles of theguardian.com |
19:56
🔗
|
omf_ |
My current upload count is 1.7tb |
20:11
🔗
|
DFJustin |
looks like the archive.org storage option at trovebox is currently not available while they iron out some issues |
20:11
🔗
|
DFJustin |
but thanks looks like they do have a proper flickr import, unlike 500px |
21:21
🔗
|
godane |
looks like IA is down |
21:21
🔗
|
godane |
i think s3 is still working |
21:21
🔗
|
Baljem |
was out drinking earlier with (one of?) the server admins for http://www.bailii.org/ - he mentioned their "in event of having to close for legal reasons, dump everything into a torrent and hope someone picks it up" plan. |
21:21
🔗
|
Baljem |
I think I convinced him to add IA to that plan, should something along those lines happen |
21:22
🔗
|
Baljem |
thought I'd mention it just in case! |
21:22
🔗
|
omf_ |
Even the s3stats page is off |
21:25
🔗
|
godane |
i must be uploading too much |
21:26
🔗
|
godane |
:P |
21:26
🔗
|
* |
xmc waves meekly |
21:26
🔗
|
xmc |
I tried to jam 25k things into the derive queue |
21:27
🔗
|
xmc |
seems to be back@! |
21:29
🔗
|
godane |
now i'm re-uploading episode 538 of tech news today :-/ |
21:29
🔗
|
godane |
i'm sadly will not be uploading hd episodes of tech news today |
21:30
🔗
|
godane |
i leave that to Famicoman |
21:33
🔗
|
godane |
also i may try to do a panic download of originaltrilogy.com forums |
21:33
🔗
|
godane |
found out that the topic id do a redirect to the topic so it makes it easier to mirror |
21:40
🔗
|
dashcloud |
In the upcoming week, I'll be adding more font CDs, and a "make your own screensaver" CD |
21:42
🔗
|
godane |
i also got printmaster version 11 to upload |
22:23
🔗
|
godane |
found something funny to day on jason scott twitter feed |
22:27
🔗
|
godane |
it was that he goes to ShakeShack and i know pat and stu are always going there in NY |
22:28
🔗
|
godane |
when there are there |
22:33
🔗
|
xmc |
ok I need to step away from the IA derive queue window |
22:42
🔗
|
godane |
Gilbert Taylor, Star Wars cinematographer, dies aged 99: http://www.bbc.co.uk/news/entertainment-arts-23808854 |