[00:48] Next time I go to Walmart I'm going to see if they still have NetZero CDs at checkout [00:48] They had them a year or two ago [00:54] !status http://packetlife.net/wiki/ [00:54] oops wrong channel [03:07] yet another innocent(in my eyes) youtube uploader who gets his content ruined because of copyright [03:07] http://www.youtube.com/watch?v=PVCjGZsvSdc [03:08] An upload from a fan of Killzone 2 put a video of all the cut scenes in HD. the whole audio of the video is removed because the song copyright holder had a problem with it being on there. lol it's in the game. he didn't add it in on his own. [03:09] what probably ~2 minute track had to ruin a 52 minute video [03:09] end of rant. [03:18] PI is BS [03:22] ? [03:32] Intellectual Property is BullSh*t [04:32] oh huh, cool -- I just realized that Beatport displays the tempo and key of tracks on their site [07:21] http://youtu.be/BPVl4TMUz8k [08:24] !!! [08:24] arkhive: yeah well he didn't have permission to post it on youtube [08:25] what up tonight all [08:55] joepie91: Guerilla Games didn't care. just the song that Guerilla Games legally put in the game was the problem [08:56] because the song writer or probably record label bitched [08:56] I'm thinking about making a Killzone Liberation playthrough video and a cutscene only video [09:32] arkhive: it was in jest ;) [09:32] yep :) [12:58] tor: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.14' not found (required by tor) [12:59] building on unstable, deploying on stable, #epic #fail [19:16] aaaaand we're live! http://cryto.net/~joepie91/blog/ [19:36] SketchCow: http://christianheilmann.com/2014/02/02/why-just-use-adblock-should-never-be-a-professional-answer/ [19:36] * joepie91 sighs [20:02] Yeah, everyone's making fun of that article. [20:04] seems like it vanished from HN, haha [20:05] https://news.ycombinator.com/item?id=7166588 [20:05] BUT NOT FROM THE WEB [20:11] Yeah, everyone's making fun of that article. [20:11] really? that is better than I expected [20:12] though it doesn't look like anybody's addressing the fallacious "the internet wouldn't exist without ads" assumption [20:12] :/ [20:16] No, of course. [20:16] It's OK, it's just some dope. [20:40] would anybody happen to have an ebook named "Sonny's House Of Spies" lying around? [20:44] shareware cd archive helping mess development: https://github.com/startaq/mame/commit/30970bbb79ed18d72c97ea7b568c4ef78c9e0910 [20:45] https://archive.org/details/dvdrom-wap-apple3 [21:02] https://github.com/joepie91/wpcom-to-jekyll [21:48] http://dist.blizzard.com/downloads/blackthorne/5e1a0ce1d84e3ee3005dd26181e14a2f/Blackthorne-Setup.exe [21:50] Hoooray [22:09] SketchCow: i'm uploading my api.cnet.com video meta data now [22:10] i think its very close to all of there video metadata [22:14] Great [22:19] the video metadata is from 50000000 to 50161650 [22:20] there maybe more cause 50161650 to 50161652 say there invalid numbers [22:20] but 50161653 is not invaild [22:22] anyways it at least has i think all cbsnews metadata from late 2003 to 2008 i think [22:28] perhaps someone here knows the answer [22:28] is there a way I can get X libraries to shut the fuck up? [22:28] I keep getting "Failed to use the XRandR extension while trying to get the desktop video modes" in a test suite that needs to use an OpenGL context, and I'm not sure what's spitting that out, but it's a lot of annoying noise in the test report [22:28] but that error doesn't seem to impact the test run at all [22:33] oh wait, never mind, it's actually a real problem [22:33] MESA_LOG_FILE=/dev/null ? [22:33] xvfb says it's initializing randr but xrandr on the xvfb display says "XRandR extension missing" [22:33] X: Accurate Error Reporting Since Never [22:35] https://bugs.freedesktop.org/show_bug.cgi?id=26391 [22:35] I guess it's a real bug [22:35] yipdw: your message is generated by SFML [22:36] yeah [22:36] it is [22:36] but it's a real problem in xvfb, so I guess I can't ignore it [22:36] I'm going to see if the latest updates in debian jessie fix it [22:38] (why are you usingg xvfb and not xephyr ?) [22:38] Xvfb is very easy to set up, and there's a nice Jenkins plugin to start and stop it [22:39] is there equivalent tooling for Xephyr? [22:40] i do not know [22:40] it's the ease-of-use thing :P [22:40] xvfb mostly works, except now my tests trigger texture loading and blow the test harness sky-high [22:44] Xephyr need an host X11 server [22:44] oh [22:44] yeah, I can't do that then :P [22:44] but you can everything in it [22:45] I mean, in that case, I'd be running Xephyr in Xvfb [22:45] because it supports every x11 extensions [22:45] even if its host server doesn't? [22:45] yes [22:45] (the docs say so) [22:45] how does it pull that off? [22:45] oh [22:46] ok [22:46] so all it needs from its host is a window [22:46] and then it handles everything on its own [22:46] hmm [22:46] Xephyr is a kdrive based X Server which targets a window on a host X Server as its framebuffer. Unlike Xnest it supports modern X extensions ( even if host server doesn't ) such as Composite, Damage, randr etc (no GLX support now). [22:46] I'll see if this xvfb update fixes things; if it doesn't, I'll look into how hard it'd be to get xephyr-on-xvfb working [22:47] but this page is old [22:47] that said, I'm supposed to be working on things like implementing game mechanics, not fixing the build harness :P [22:48] look like somebody implemented glx for xephyr [22:48] but gotta do what must be done [22:48] GLX works in Xvfb [22:48] via the software rasterizer [22:48] er, rather, GLX works in Xvfb and the software rasterizer is loaded to handle all gl* calls [22:49] http://marc.info/?l=freedesktop-xorg&m=122761232713651 [22:49] > "Xephyr supports GLX. It's even accelerated in 1.5. I think the [22:49] > acceleration support requires the use of a DRI driver under the skin [22:49] > (ie, not nVidia's driver), but I could be wrong." [22:49] yeeah out-of-date project homepage [23:03] https://pbs.twimg.com/media/BffKOFFCMAAnI3n.jpg [23:04] :D [23:05] * SadDM sighs [23:09] http://pjsho.ws/torrents/ [23:13] jiminy!