[00:05] Arcade is still more important. [02:21] seems like nobody capped this https://www.youtube.com/watch?v=D0nYZfgtFJk [02:21] at least not released it [02:21] on the interwebs [02:21] the host seems kinda lame, but the subjects are nice [02:31] https://www.npmjs.org/package/4chan-downloader [03:42] be careful when running strings on unknown files: http://lcamtuf.blogspot.com/2014/10/psa-dont-run-strings-on-untrusted-files.html (other tools impacted as well, but an extra emphasis on strings because it's not something I'd ever think of) [08:18] ugh, I just saw Matthew Moulton in a list of responses to Brianna Wu [08:18] how that guy is still on the internet is odd [08:19] for those who don't know, that guy also goes by Onideus Mad Hatter; he latches onto some community or internet current and just keeps riding it out [14:00] fuck latex [14:02] is that a search query? :) [14:04] haha [18:22] .tw https://twitter.com/joepie91/status/526437624484233216 [18:22] New blog post: The Great Bitcasa Purge http://cryto.net/~joepie91/blog/2014/10/26/the-great-bitcasa-purge/ (@joepie91) [18:41] too bad for bitcasa, I was thinking of mentioning them or crashplan for Valhalla [18:43] :/. [18:43] :/ * [18:48] if anybody with a HN account around, https://news.ycombinator.com/item?id=8511856 [18:56] whoa [18:56] jquery-file-upload's bower package version is 9.8.0 [18:56] that's so unusual to see in web stuff [18:56] maybe the author is just really good about semver [18:57] heh [18:57] 0.x.x all the things! [18:57] it is your get-out-of-backwards-compatibility-jail-free card [18:58] although, now that I look at it, none of my app's bower components have 0.x versions so maybe the JS frontend developers are better about this [19:02] maybe you read the version backwards [19:04] if that's the case then I'm somehow on d3 13.4.3 [19:05] though now I wish I didn't step into the crazyass world of HTTP file uploads [19:05] like look at the README on https://github.com/thoughtbot/paperclip [19:05] and the docs for https://github.com/blueimp/jQuery-File-Upload [19:05] all I want to fucking do is upload CSVs [19:06] Couldn't you just do that without the fancy jquery? [19:06] you can but the plural is the problem [19:06] standard file upload methods give you one file, as far as I can tell [19:06] client is not happy about that [19:08] yipdw: what, specifically, do you need? [19:08] multipart form data should support multiple files. I remember doing so back in the early 2000s [19:08] as specifically described as possible [19:08] I would like a way to upload multiple CSVs to an endpoint and to save them off for async processing [19:08] okay [19:09] using a file upload dialog that lets you select multiple at once? [19:09] or is one file input per file acceptable? [19:10] I think one visually represented input is the goal, whether or not that turns into multiple inputs behind the scenes is irrelevant [19:10] okay [19:10] yipdw: do you need cross-browser support, eg. older IE? [19:10] nope [19:10] or is just modern chrome and firefox okay? [19:10] it it works on latest Chrome, Firefox, Safari then it's fine [19:10] okay [19:10] I would prefer to not break compatibility capriciously th [19:10] o [19:10] http://www.w3schools.com/tags/att_input_multiple.asp [19:11] IE10+ supported, below that you're screwed on IE [19:11] oh that actually works eh [19:11] crazy [19:11] it does now :) [19:11] huh [19:11] you can also specify a filetype, somehow [19:11] to filter by [19:11] I wonder if Mobile Safari supports that [19:11] * yipdw checks [19:12] http://caniuse.com/#feat=input-file-multiple woo [19:12] neat, that saves me all sorts of frontend js hell [19:13] I guess I won't get upload progress, but meh, it's probably fine to let the browsers catch up to doing that [19:13] yipdw: you can get upload progress in modern browsers I think [19:13] but Chrome already shows you that in its status bar anyway [19:14] :) [19:14] I wonder when browsers will just abandon all UI and expose hooks for everyone to write their own UI [19:14] we're well on that road anyway [19:16] we can call it the OpenGLESification [19:19] Don't say that, it already drives me nuts that websites can change scroll bars. [19:19] if you're Ello you also change the back button [19:19] namely, you make it not work [19:19] oh man [19:20] are we back in 2002 [19:20] aaaaaaaaa: well, that's kind of reasonable tbh [19:20] scrollbars are often part of your page or 'application' (as in, they live in its screen space) [19:21] so it makes no sense to not be able to bring them in line with the rest, design-wise [19:21] can you apply CSS transforms to scrollbars [19:21] it'd be awesome to rotate a scrollbar 180 just to fuck with people [19:22] usability, consistent user experience across apps. [19:22] that's so 20th century [19:22] get out of here [19:22] Get off my lawn [19:24] aaaaaaaaa: they're not mutually exclusive... [19:25] (you don't really *want* a truly consistent user experience - to have something that really works well, you have to deviate from the common standard depending on the purpose of the application... only consistency across similar applications/actions makes sense) [19:26] (otherwise you just end up trying to shoehorn things into stuff it wasn't made for; see also, GTK, Qt, etc.) [19:27] oh boo transform doesn't work on webkit-scrollbar-thumb [19:27] lol [19:27] if it did, you could just make it move between two off-center points constantly [19:27] :P [19:28] yeah [19:28] "wtf? what's my ACTUAL scrollbar position?!" [19:29] I guess that'll be fixed in Chrome 38 or something [19:29] then we can finally have no clue where we are on a page [19:29] innovation, you see [19:29] well I guess infinite scrolling already makes that possible [19:29] hehehe [19:29] infinite scrolling, when done properly, is good [19:30] prerequisite for "done properly" is that it is used in an applicable usecase [19:30] and not anywhere a scrollbar exists [19:44] joepie91: i love you hardcore @ your bitcasa post [19:45] !a http://igrosale.com/download/ [19:45] Sue_: :D [19:45] I tend to be... rather direct on my blog [19:45] :p [19:46] the advantage of not having a reputation to protect [19:46] you can lash out at anybody who deserves it, any time [19:46] :D [20:20] SketchCow: sorry to hear you missed your flight [20:20] based on what i'm reading on your twitter account [20:48] so looks like all playstation 1 games are saved in bin/cue format :-D [20:48] godane: ? [20:50] i'm downloading psx 1 games [21:06] aha [21:06] :P [21:09] underground volume 2 issue 1 has Master theater 3000 in it [21:20] disc 1 had only 2 import demos and then just videos [21:20] which is nice [21:24] I have some old ps1/2 demo discs, will need to go through and copy them sometime [21:24] playing pizza hut demo cd [21:26] remember some nice yaroze demos from those discs, they were pretty awesome [21:27] just know official U.S. PlayStation Magazine demos look to be all there [21:27] 1 thur 54 [21:32] shiny, I wonder whether Aussie PlayStation Magazine differs in any way [21:32] or whether same content, just different label [21:36] they would be different i think [21:37] Ops, please. [21:38] SketchCow: done [21:39] Yes, I missed my flight. [21:39] But they booked me a new one. [21:39] It's punishing, but I am willing to take the punishment. [21:39] Flight is 1:40am, I get in at 7am. Speech around noon, then on a plane at 7pm. [21:39] Back at midnight. [21:40] Hosting Internet Archive all next day. [21:40] Wednesday: Jason Scott, RIP (1970-2014) [21:41] i think alot of coffee will be in order [21:42] SketchCow: sorry, not allowed to die until todo list completed [21:42] :) [21:44] .tw https://twitter.com/Qthrul/status/526471129632763904 [21:44] 2011: @bitcasa offers unlimited backups 2014: @bitcasa offers unlimited backpedalling (@Qthrul) [21:48] https://www.reddit.com/r/DataHoarder/comments/2jvhd1/the_problem_with_cloud_storage_when_you_have_a/clgcrtp [21:55] godane you know that Jason from game-rave.com, who have the most complete collection of original ps games, are an IRC regular here on efnet [21:55] I usually see him in #nesdev [21:56] I am 100% positive that he have some discs that arent available online [21:57] ok [21:57] and if a collective effort was made to rip his entire collection, to confirm the already trusted images, and possible add to the pool [21:57] would be a nice preservation enterprise [21:58] by the way, sony did a good job on cataloguing the releases for the system themselves, specially compared to the other companies at the time [22:22] I had (no longer do), the 8mb Playstation versions of 3-4 games. [22:22] You know that horseshit, right [22:23] Where Sony said the Playstation would have 8mb of memory, and then they decided a month or two before to make it 2 [22:23] Maybe it was six months. Felt short. [22:23] (I was working at Psygnosis when this happened.) [22:23] And Sony threw Psygnosis developers at a range of games to help them go from 8mb to 2mb versions [22:24] In the case of The Adventures of Lomax, they ripped out 2-3 parallax backgrounds [22:24] In the case of nightstalkers, they yanked 2 characters [22:24] etc [22:33] Ooh, that's shiny [22:39] thats an awesome piece of history [22:39] and fun [22:39] :P [22:57] danneh_: it's only shiny when it's available on IA :) [22:57] until then, it's dusty [22:57] :D [22:59] :D [23:00] I went through some forums a while ago, downloaded sdks and some old net yaroze website backups someone had posted [23:02] * tfgbd didn't know the PS once had 8MB [23:08] I thought it was originally supposed to have 1MB, but I can't remember where I heard that.