Time |
Nickname |
Message |
02:34
🔗
|
SketchCow |
At the hotel. |
02:34
🔗
|
SketchCow |
bai: Any luck on the keyboards? |
02:36
🔗
|
bai |
working on it now. I'm thinking the best route forward would be to export the _SDL_SendKeyboardKey function so we can just call it directly instead of injecting events manually |
02:36
🔗
|
bai |
so we could just call Module._SDL_SendKeyboardKey(SDL_PRESSED, scancode) |
02:37
🔗
|
bai |
gotta cook some dinner then I'll try this build I just made |
03:36
🔗
|
db48x |
just in time to rebuild everything :) |
05:03
🔗
|
bai |
yeah, I poked at the event injection stuff a bit but didn't make any progress unfortunately |
05:03
🔗
|
bai |
not really sure quite why it's not working like it should - first I thought maybe it was just a matter of the events being bound to the canvas element but that didn't fix it |
05:04
🔗
|
bai |
how far into rebuilds are we, or have we not started the bulk build yet? |
05:34
🔗
|
SketchCow |
We did a bulk build but can always redo it |
05:34
🔗
|
bai |
ok. hope to have something tonight |
05:35
🔗
|
bai |
and it should be a bit less fragile than what we have been using |