Time |
Nickname |
Message |
00:15
🔗
|
naTmeg |
great! |
00:22
🔗
|
naTmeg |
making the shots is a hardcore-test for sae and it's configurations. wonder how may will fail or crash completely |
00:23
🔗
|
naTmeg |
i noticed something |
00:24
🔗
|
naTmeg |
everytime i start a new game/demo, the roms are re-downloading. it could be optimzed to cache the roms, like i do on the sae-site. that would increase starting time alot also also would same bandwidth.. |
00:25
🔗
|
bai |
yeah that's a problem with archive.org in general, and how they're serving up the CORS files |
00:25
🔗
|
bai |
the cors_proxy.php script needs to send better cache-control headers |
00:27
🔗
|
naTmeg |
ok |
00:42
🔗
|
db48x |
they should just cut out the middle-man, and do cors headers all the time |
00:42
🔗
|
bai |
I agree |
00:43
🔗
|
bai |
is that something which was hacked up specifically for our project, or something they already had in place? |
00:48
🔗
|
db48x |
I don't know |
00:52
🔗
|
db48x |
of course, for all I know they fixed that ages ago and the cors proxy is depreciated |
00:52
🔗
|
db48x |
but I require comestibles, so I can't investigate that now |
01:08
🔗
|
|
Coderjoe has quit IRC (Read error: Operation timed out) |
01:20
🔗
|
DFJustin |
I think it was hacked up for us |
02:07
🔗
|
|
Coderjoe has joined #jsmess |
04:09
🔗
|
naTmeg |
n8 |
04:09
🔗
|
|
naTmeg has quit IRC (Leaving) |
04:48
🔗
|
* |
db48x yawns |
04:48
🔗
|
db48x |
I didn't get much accomplished today |
05:06
🔗
|
|
taisel has joined #jsmess |
06:16
🔗
|
|
taisel has quit IRC (Quit: wait why am I on?) |
09:20
🔗
|
SketchCow |
I've uploaded another thousand programs for the demogroup when it's finished |
09:22
🔗
|
SketchCow |
Unfortunately? I can't make it keep going after it stops, I'll be at a wedding all day and night |
09:22
🔗
|
SketchCow |
But then I can set them all off again. |
09:27
🔗
|
SketchCow |
Ok.... found a way. |
09:27
🔗
|
SketchCow |
ia search "emulator:sae*" --itemlist | sort --random-sort > amiga.txt;for each in `cat amiga.txt`; do DELAY=20 bash HEADSHOT $each space; done |
09:27
🔗
|
SketchCow |
And then I run in 3 times. |
09:27
🔗
|
SketchCow |
So all the screenshotters, upon finishing, will build random lists of all added items and keep screenshotting. |
09:28
🔗
|
bai |
boom, HEADSHOT |
09:30
🔗
|
SketchCow |
Yeah |
09:30
🔗
|
SketchCow |
OK! Now they're all going. This will greatly increase the set. |
09:30
🔗
|
SketchCow |
MANY more to go |
10:55
🔗
|
SketchCow |
I love coming back from a walk, looking at the uploading queue, and it's STILL uploading. |
10:56
🔗
|
SketchCow |
It's only down to the C's in demopacks, and T's in applications. |
12:53
🔗
|
|
naTmeg has joined #jsmess |
13:34
🔗
|
|
i0npulse has quit IRC (leaving) |
13:39
🔗
|
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i0npulse has joined #jsmess |
15:30
🔗
|
|
db48x has quit IRC (Read error: Operation timed out) |
15:30
🔗
|
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Coderjoe has quit IRC (Ping timeout: 260 seconds) |
15:32
🔗
|
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db48x has joined #jsmess |
16:08
🔗
|
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Coderjoe has joined #jsmess |
20:35
🔗
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azakai has joined #jsmess |
22:24
🔗
|
SketchCow |
It's going well! |
22:35
🔗
|
SketchCow |
https://archive.org/details/softwarelibrary_amiga_pd is 100% screenshot |
22:43
🔗
|
db48x |
a fair number of interesting ones |
22:44
🔗
|
naTmeg |
i know, i'd hit f5 a few times over the day :) |
22:45
🔗
|
naTmeg |
those showing the requester with four buttons have been crashed |
22:46
🔗
|
naTmeg |
would most likely work with original roms |
22:46
🔗
|
naTmeg |
+they |
22:47
🔗
|
SketchCow |
Another 1,000 disks being added now |
22:47
🔗
|
db48x |
nice: https://archive.org/details/Mr._Brownstone_1994_Delight_Games |
22:48
🔗
|
naTmeg |
SketchCow: you plan to add all 20k titles from tosec? :p |
22:48
🔗
|
db48x |
nice sequence of screenshots in this one: https://archive.org/details/Push_and_Pull_1994_Phillip_A._F1_Licenceware_LW |
22:50
🔗
|
DFJustin |
wonder if he still lives at that london address |
22:50
🔗
|
SketchCow |
https://archive.org/details/softwarelibrary_amiga_musicdisks |
22:50
🔗
|
SketchCow |
I intend to add all non-multi-disk TOSECs |
22:51
🔗
|
naTmeg |
great |
22:54
🔗
|
SketchCow |
https://archive.org/details/softwarelibrary_amiga?and[]=mediatype%3A%22collection%22 |
22:54
🔗
|
naTmeg |
softwarelibrary_amiga_musicdisks will drive some users insane. good that i added support for mute. ah, wait a sec.. |
22:55
🔗
|
db48x |
still need to hook up mute/unmute :) |
22:55
🔗
|
db48x |
the good news is that we can probably mute/unmute MAME pretty easily now, with only a small modification to MAME |
22:55
🔗
|
db48x |
(and a recompile) |
22:56
🔗
|
naTmeg |
yea, in sae it's also just 1 line hacked in |
23:01
🔗
|
naTmeg |
the sound is still played. on mute it just does e.outputBuffer.data = 0.0; |
23:05
🔗
|
naTmeg |
is it just here or does the stuff not start "Failed to download game data!" or on purpose? |
23:06
🔗
|
db48x |
naTmeg: I haven't seen any failures; is it failing on a specific item? |
23:07
🔗
|
SketchCow |
So, there's a bunch of little feature requests I'd make |
23:07
🔗
|
SketchCow |
But for now, just enjoying watching the things flood in and (mostly) work |
23:08
🔗
|
naTmeg |
db48x: ok chrome seems to work. i'll check that.. |
23:15
🔗
|
db48x |
SketchCow: request away :) |
23:16
🔗
|
SketchCow |
For naTmeg |
23:16
🔗
|
SketchCow |
Like.... IPF support? |
23:17
🔗
|
naTmeg |
maybe i add IPF, but that's many code |
23:19
🔗
|
SketchCow |
I also strongly believe mouse should disappear when window has focus. |
23:22
🔗
|
naTmeg |
you mean when it's over the canvas? |
23:23
🔗
|
SketchCow |
Yes |
23:24
🔗
|
naTmeg |
i thought about that, but did not added it because different mouse-speeds under diff. resolutions |
23:25
🔗
|
SketchCow |
The human brain will handle it. |
23:25
🔗
|
naTmeg |
this belongs to the input-section that i plan to rework. |
23:25
🔗
|
SketchCow |
Better than the mirrored mouse nightmare |
23:25
🔗
|
db48x |
the technical term is 'mouse lock' |
23:26
🔗
|
db48x |
there's an html5 api for that, which was discussed the other day |
23:26
🔗
|
naTmeg |
i see what i can do |
23:26
🔗
|
SketchCow |
I'm adding a 2,500 disk collection |
23:27
🔗
|
SketchCow |
The screenshotter processes have a command of "when done, do a search for all emulations for amiga, randomize, start screenshotting new ones" |
23:27
🔗
|
SketchCow |
They each have several iterations. |
23:28
🔗
|
naTmeg |
i like that method |
23:29
🔗
|
SketchCow |
It is not enjoying life, that machine |
23:31
🔗
|
naTmeg |
idle-time is over |
23:40
🔗
|
SketchCow |
Nintendo Power is disappearing |
23:40
🔗
|
SketchCow |
(Nintendo wrote us) |
23:40
🔗
|
db48x |
naturally :P |
23:46
🔗
|
SketchCow |
Anyway, collections going |
23:47
🔗
|
SketchCow |
(We'll take Nintendo down Monday, give the world a nice weekend |