#jsmess 2016-09-01,Thu

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Time Nickname Message
00:07 🔗 SketchCow Apple IIgs working again.
00:10 🔗 SketchCow So, floppy disk sound emulation. Any hints?
00:10 🔗 SketchCow I don't see floppy sounds in extras
00:25 🔗 SketchCow I just spent some time on it, obviously, recordings need to be made of an Apple II drive
01:33 🔗 DFJustin the sounds are shipped with the mame release I think
01:34 🔗 DFJustin I haven't tried it out yet
01:35 🔗 SketchCow I don't see an Apple II support
01:39 🔗 balrog there's sounds but I don't think they've been set up with Apple II
01:39 🔗 SketchCow YEah.
01:39 🔗 SketchCow I did a call out to the Apple II community to help ut something together.
01:39 🔗 SketchCow (Write an Apple II program that makes the drive do the right thing, etc.)
01:45 🔗 DFJustin it looks like it's enabled for apple II, need to figure out how to turn it on
01:49 🔗 DFJustin SketchCow: here's a link to explain more to people http://www.ninerpedia.org/index.php?title=MAME_Floppy_sound_emulation
01:50 🔗 SketchCow Read it
01:51 🔗 SketchCow At this point, it's just a matter of "get samples" and "what settings in command line" for me.
01:51 🔗 DFJustin I have the samples but I'm trying to figure out the latter
01:53 🔗 SketchCow In theory, I guess I could put them into a samples directory, like we did with the arcade machines
01:53 🔗 DFJustin ah seems that it's on by default as long as you have the files, but it's on in e.g. ti99_4a and not on in e.g. apple2e and pc
01:53 🔗 SketchCow (Although those stopped working, and I should fix that)
01:54 🔗 DFJustin yeah that's pretty much what you do
01:54 🔗 DFJustin the nice thing is we're set up to build from source so I could just give you a patch to enable it
01:56 🔗 SketchCow Happy to do it for an experiment.
01:59 🔗 DFJustin looks easy, but I haven't built for a week or so so it's taking a while
01:59 🔗 DFJustin native that is
02:00 🔗 DFJustin might play with the js tomorrow night
02:16 🔗 SketchCow Understood
02:20 🔗 DFJustin hmm doesn't seem to work that well with apple2e, you get a little whirr whenever the motor spins up, so you can tell when you've done something new in zork at least
02:20 🔗 DFJustin but there's no thunk of the drive head when you start it up or seeking sounds
02:21 🔗 DFJustin probably needs some more work inside the a2 floppy drive code
02:29 🔗 SketchCow Yeah, not a massive priority, considering.
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