Time |
Nickname |
Message |
02:10
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phe has quit IRC (Quit: Leaving) |
07:05
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SketchCow |
https://www.youtube.com/watch?v=eISP0dH6ti8&t=1m |
07:05
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SketchCow |
https://www.youtube.com/watch?v=u6TUdyTQ1u8&t=1h35m |
07:08
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SketchCow |
https://www.youtube.com/watch?v=Mf0lmjlTwYw&t=1m08s |
07:09
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SketchCow |
https://www.youtube.com/watch?v=oiekJGfzsHM&t=2h08m |
07:15
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SketchCow |
https://www.youtube.com/watch?v=hDejLQxcVo0&t=5m4s |
07:17
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SketchCow |
https://www.youtube.com/watch?v=dvqf_FgkLUo |
10:46
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phe has joined #jsmess |
13:33
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SketchCow |
http://simplebeep.com/podcast/e58-classic-mac-games |
13:39
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db48x |
"I wish there was a way I could drag it out of the emulator and onto something else" :) |
13:52
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13:52
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13:52
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14:11
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14:11
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14:11
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14:20
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14:20
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14:20
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14:28
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14:28
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14:28
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15:32
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SketchCow |
Yeah |
15:34
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SketchCow |
While I have all sorts of dreams for the emulators, we seriously should be working on the build box. |
19:48
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Vito` |
https://icculus.org/cgi-bin/finger/finger.pl?user=icculus&date=2017-05-01&time=14-21-19 |
19:48
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Vito` |
interesting that he's downloading assets to an indexeddb, I guess that was custom on his part |
19:53
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bai |
nice |
19:54
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bai |
yeah that's something I've always had on my list o' shit to play with, an indexeddb cache for large assets |
19:54
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bai |
but honestly for the type of sizes most stuff we're working with, redownloading another 3-5 megs is like, nothing |
19:55
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Vito` |
I think in this case it makes sense |
19:55
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bai |
and I thought indexeddb capped at 50mb, but I heard of some way to work around that |
19:55
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bai |
yeah, 100mb is definitely more int hat range |
19:55
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Vito` |
you'd probably want to do something similar in Emularity too |
19:55
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bai |
yeah |
19:56
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Vito` |
putting UnrealEngine support in there isn't crazy, there's a ton of old games built on it and they all work the same, a core engine that's like 5MB zipped and then hundreds of megs of game assets |
20:01
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SketchCow |
This is going to blow up my browser isn't it |
21:59
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godane has quit IRC (Quit: Leaving.) |
21:59
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22:30
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phe |
for ff indexddb is up to 50% of the hd free space, each tld is limited to 20% of this 50%, chrome 33% hd free space and 20% of 33% per tld |
22:45
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phe |
I dug for that a few weeks ago, I was surprised how much space can be taken by browser nowadays |
23:09
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bai |
ah ok, wow yeah they've improved it then |
23:10
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bai |
last I looked into it it was something more like 10mb per site but people were working around that by making a bunch of different subdomains just for localstorage purposes |