#jsmess 2017-12-20,Wed

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Time Nickname Message
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13:20 🔗 db48x I pulled the 0.192 branch, built everything, and uploaded all the new js files
13:20 🔗 db48x and the four json files that I modified
13:26 🔗 db48x SketchCow: in emularity_engine_v1, we have a bunch of old builds called mess*.js.gz; we should delete those
15:42 🔗 SketchCow On it
16:04 🔗 SketchCow db48x: OK, they're all disappearing as we speak
17:52 🔗 db48x thanks :)
17:52 🔗 db48x there are probably some other stray files, but they're not a big deal
18:20 🔗 SketchCow So, they're gone.
18:21 🔗 SketchCow I'm watching it slowly slam through the backlog
18:39 🔗 db48x Bennett has a google docs spreadsheet with info for ~150 games that he's setting up
18:44 🔗 SketchCow For which
18:52 🔗 db48x he's setting them up on his own page, for use by his classes
18:53 🔗 db48x there are at least a dozen systems here that we haven't yet built
18:54 🔗 db48x I've already set up json files describing them, and I've run them through the build script
18:54 🔗 db48x he's got CFG files for them as well, to set up key bindings and joystick settings and whatnot
18:55 🔗 db48x I just need the romz
18:57 🔗 db48x which is going to take ages
18:59 🔗 db48x I'm downloading the 0.185 rom set from IA, but I'm only gettting ~2MB/s
19:01 🔗 SketchCow Ahhh
19:04 🔗 db48x maybe it will finish by christmas
19:11 🔗 DFJustin what's this class business
19:15 🔗 db48x he's a professor of some type at NYU
19:45 🔗 SketchCow I just talked extensively with Bennett at Moot's birthday party
19:45 🔗 SketchCow Bennett is the creator of Multibowl
19:45 🔗 SketchCow (The MAME Variant)
19:45 🔗 SketchCow Who also said "Fuck it, distribute Multibowl"
19:45 🔗 SketchCow Which I'm doing on Christmas
19:47 🔗 SketchCow shhhhh
19:47 🔗 SketchCow db48x: So you changed the emulators on archive.org?
19:48 🔗 SketchCow Yep, 0.192
20:14 🔗 SketchCow emularity_engine_v1 is now 100% caught up
20:25 🔗 db48x oh yea, Multibowl
20:32 🔗 SketchCow So, we're at the "0.192" breakpoint of the work, right
20:32 🔗 SketchCow milestone I guess people call it
20:45 🔗 db48x yep
21:03 🔗 SketchCow What's next? WASM
21:03 🔗 SketchCow I guess
21:15 🔗 bai and *cough* you know, the thing
22:06 🔗 db48x [2017-12-20 22:04:13] Building src/mame/drivers/1943.cpp into mame1943-wasm.js.gz
22:07 🔗 bai woo
23:39 🔗 SketchCow The party begins
23:39 🔗 SketchCow Do you think it "just works" or it'll need more loader fixup
23:44 🔗 SketchCow Help me remember how we do pce.
23:44 🔗 SketchCow Who has our fork
23:45 🔗 SketchCow Because the keyboard mapping problem is still there

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