Time |
Nickname |
Message |
00:05
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00:07
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SketchCow |
Trying to get it working in IA |
00:07
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SketchCow |
As usual, a nightmare |
00:07
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bai |
yeah I'm not sure we've done any with a background like that yet, have we? presumably that's an external resource file we'll need to map to the filesystem and then add an extra argument? |
00:08
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SketchCow |
Nah, it's in the zip and gets called with an artpath |
00:08
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SketchCow |
We did samplepath, we can do artpath |
00:09
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bai |
ah ok |
00:09
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bai |
yeah, should be the same then |
00:09
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SketchCow |
It's just a thousand little things to remember. :) |
00:10
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bai |
is the artwork for the surrounding physical object also in the zip somewhere? |
00:11
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bai |
I feel like with these handhelds, the screen without the surrounding artwork is kind of contextless |
00:11
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SketchCow |
No idea |
00:11
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DFJustin |
it can be done but has not been for this particular handheld |
00:11
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bai |
ah ok |
00:12
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SketchCow |
https://ia601906.us.archive.org/7/items/emularity_engine_v1/hh_sm510.json look right? |
00:12
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DFJustin |
SyntaxError: JSON.parse: expected ':' after property name in object at line 9 column 29 of the JSON data |
00:13
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bai |
oh, yeah file_locations is malformed |
00:13
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bai |
probably just want to get rid of the "" |
00:17
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SketchCow |
How about now? |
00:18
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SketchCow |
https://archive.org/details/hh_tmchammer |
00:19
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DFJustin |
that should be good |
00:19
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DFJustin |
really emularity should be setting artpath though |
00:19
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SketchCow |
The loader does fine once it loads, to give errors. |
00:19
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SketchCow |
But before then is very general. |
00:19
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SketchCow |
So I never know where to look. |
00:22
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DFJustin |
ok so I think you can't do a generic hh_sm510.json, it has to be like the arcade games where you have a joust.json even though joust is part of the williams driver https://ia801906.us.archive.org/7/items/emularity_engine_v1/joust.json |
00:25
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SketchCow |
OK, knocking around |
00:27
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SketchCow |
https://archive.org/details/hh_tmchammer blowing up, not surprising |
00:27
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SketchCow |
dog in computer I have no idea what I'm doing.gif |
00:29
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DFJustin |
I think it needs "arcade": "1", |
00:31
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SketchCow |
Insanity. |
00:32
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SketchCow |
https://ia801906.us.archive.org/7/items/emularity_engine_v1/tmchammer.json unless I fucked this too |
00:32
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00:33
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SketchCow |
Fucked native resolution, one moment |
00:35
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SketchCow |
At least now it's blowing up with an actual error, like the gods intended |
00:36
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SketchCow |
Removing art path, in case |
00:39
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SketchCow |
Hmm |
00:40
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SketchCow |
Stumped (again) |
00:43
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SketchCow |
Yeah, it's blowing up from the file locations directive. |
00:44
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SketchCow |
Uploading the fixed json |
00:48
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SketchCow |
Found another bug in the json |
00:52
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SketchCow |
OK, the json lines up with joust, of of ideas here |
00:52
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SketchCow |
out of ideas, I mean |
00:57
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SketchCow |
Is the driver name right? |
01:05
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DFJustin |
I dunno it looks fine to me |
01:05
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SketchCow |
It looks fine here too |
01:06
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SketchCow |
I could repack the rom |
01:06
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SketchCow |
I could, I dunno, kill a chicken |
01:07
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DFJustin |
the = isn't supposed to be in extra_args, joust is wrong there |
01:07
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SketchCow |
Interesting. |
01:07
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SketchCow |
But joust works |
01:07
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SketchCow |
OK |
01:08
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SketchCow |
extra_args with no = uploaded |
01:49
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02:33
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SketchCow |
So I guess drag db48x in next |
02:33
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hub.efnet.us sets mode: +oooo DFJustin SketchCow balrog arkiver |
02:51
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02:58
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SketchCow |
Yeah |
02:58
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SketchCow |
I think the way db48x compiles stuff needs different stuff |
03:55
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DFJustin |
yeah I think it's something along those lines |
06:26
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19:07
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DFJustin |
https://mamedev.emulab.it/haze/2017-new-focus/ |
19:10
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