| Time |
Nickname |
Message |
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01:16
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DFJustin has joined #jsmess |
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04:57
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db48x |
hrm |
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04:57
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db48x |
error: Objective-C Garbage Collection mode differs in PCH file vs. current file |
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04:57
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db48x |
1 error generated. |
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04:57
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db48x |
ERROR:root:compiler frontend failed to generate LLVM bitcode, halting |
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07:21
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fzzzy has quit IRC (Ping timeout: 245 seconds) |
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07:28
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fzzzy has joined #jsmess |
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07:34
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DFJustin |
if you update a thing you gotta delete the pch (or just the whole build folder because it will amount to the same thing) |
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07:35
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db48x |
yea, I couldn't find anything specific about it so I just nuked the build directory |
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07:36
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db48x |
anyway, compare https://archive.org/details/simple-emulated-test-item&external_js=1 with https://archive.org/details/sg_Sonic_the_Hedgehog_Rev_1_1991_Sega_JP-KR_en |
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10:36
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10:36
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n00b949 |
Hi I don't suppose there's anybody here that worked on the browserfs implementation of messjs is there? |
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10:36
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n00b949 |
here is there* |
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10:43
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n00b949 has quit IRC (Quit: Page closed) |
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15:28
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Vito` |
Does the VLC 3.0 release get us any closer to vlc.js? |
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15:37
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SketchCow |
When you see n00b* that's a website that lets you connect to IRC |
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15:37
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SketchCow |
Guaranteed short login time. |
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15:40
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SketchCow |
db48x: Looks good in terms of loading up. Was Sonic always so slow? |
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16:40
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18:17
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db48x has quit IRC (Remote host closed the connection) |
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18:41
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18:41
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db48x |
well, that was annoying |
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18:41
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db48x |
Gnome crashed when I plugged in my phone |
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18:41
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db48x |
SketchCow: they both run about the same speed here |
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19:26
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SketchCow |
YEah |
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19:26
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SketchCow |
I've seen that stupid platform (Sega, running Sonic) jump between 100% and 70% over time |
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19:26
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SketchCow |
Randommmm |
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19:26
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SketchCow |
Also thank you for Webassembly test |
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19:26
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SketchCow |
If webassembly isn't in the item, does it explode or do the right thing |
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19:31
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SketchCow |
I'll make a webassembly splash |
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19:48
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SketchCow |
Made, given to the coders |
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19:48
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SketchCow |
We can tune it as needed |
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20:37
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db48x |
I made it a separate emulator just to make it easier to test without disrupting the existing items |
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20:37
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db48x |
all we have to do is add a wasm_filename property to genesis.json and it would work there as well |
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20:51
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db48x |
one problem I've noticed is that the webassembly version doesn't respect the canvas scale that we set up |
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21:07
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SketchCow |
Oh, wait, I see the confusion |
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21:16
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SketchCow |
db48x: I don't mean to cause more work; I didn't know it'd be a lot to add a splash |
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21:18
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SketchCow |
I'll create a smallby |
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21:22
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* |
db48x nods |
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21:23
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SketchCow |
Smallyby created |
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21:24
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SketchCow |
But are we going to blow out the MAME logo by doing this |
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21:26
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SketchCow |
If so, then F it for now., |
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21:27
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SketchCow |
I'll just blast the webassembly logo in the announcements and twitterings |
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21:27
🔗
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* |
db48x sighs |
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21:28
🔗
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db48x |
it's no trouble to go back to the mame and dosbox logos later |
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21:29
🔗
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SketchCow |
We don't need to make it replace things. I'll just blast it in announcements and news and so on |
|
21:29
🔗
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SketchCow |
Those groups are understandably likely to be unhappy if we get a blast of attention and it makes Webassembly look like it's the emulator. |
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21:30
🔗
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SketchCow |
So that's fine. |
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21:30
🔗
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SketchCow |
Let's keep going! |
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21:30
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SketchCow |
Do you need me to make files or something or anything for webassembly stuff |
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21:30
🔗
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db48x |
not really |
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21:30
🔗
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db48x |
I need to update all the json files |
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21:30
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db48x |
then rerun the build script |
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21:31
🔗
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db48x |
then upload the files to IA |
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21:31
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SketchCow |
urrah |
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21:31
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SketchCow |
hurrah |
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21:31
🔗
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SketchCow |
I'm in a tear to empty out FOS of all the stuff needing uploading |
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21:32
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SketchCow |
And get a bunch of mail out the door |
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21:32
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SketchCow |
And generally get us kicking ass |
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21:33
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SketchCow |
I've been repairing MS-DOS programs that weren't working |
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23:12
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db48x |
I love jq |
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23:45
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23:45
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23:45
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23:54
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23:54
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23:54
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23:54
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