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ny.us.hub sets mode: +oo Vito` ted |
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09:25
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SketchCow |
I don't hit it a lot but that sometimes happens |
13:32
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18:25
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22:02
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22:23
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22:58
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SketchCow |
db48x: I can't source /src/emsdk/emsdk_env.bat |
22:59
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SketchCow |
So I can't build seattle.json |
23:15
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db48x |
bat files are for Windows, this is Linux |
23:16
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db48x |
you want emsdk_env.sh |
23:39
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SketchCow |
So, I know you want a world where your environment is one where I understand things and can build in them. |
23:39
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SketchCow |
But... I don't think that world exists |
23:39
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SketchCow |
I've done what I think was right, and I did a build |
23:39
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SketchCow |
But while it showed things, it seems to have not built mameseattle* |
23:39
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SketchCow |
But it could be like 10 reasons |
23:39
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SketchCow |
I don't like making you spend time on this |
23:39
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SketchCow |
I just don't quite know what I'm doing. |
23:40
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SketchCow |
I did the source |
23:40
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SketchCow |
Then did the build script |
23:40
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SketchCow |
It paused on mameseattle* |
23:40
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SketchCow |
But I guess didn't build? |
23:42
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SketchCow |
My plan is for us to go back and build an awful lot of drivers |
23:43
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SketchCow |
Since things have calmed down nicely and stuff is working as fast as possible with webassembly |
23:43
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SketchCow |
And a bunch of arcade machines were missed |
23:45
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DFJustin |
there's been some notable additions in mame too |
23:47
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DFJustin |
I don't expect seattle to run well or at all fwiw |
23:47
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SketchCow |
really |
23:47
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DFJustin |
150MHz main cpu |
23:47
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SketchCow |
Am I being Emulation Icarus, flying too close to the sun |
23:51
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DFJustin |
it only runs okay in native mame because the cpu core has a dynamic recompiler to x86 assembly and the voodoo rendering is multi-threaded, neither of which are available in the web port |
23:53
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SketchCow |
I see. |
23:53
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SketchCow |
Well, I'm still seriously cargo-culting the drivers |
23:54
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SketchCow |
I want to not bother people and run tests |
23:54
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SketchCow |
I'm sad dreamcast can't work |
23:56
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DFJustin |
there's no theoretical reason why it can't at least run, it just needs more debugging work put in |
23:56
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DFJustin |
but it's gonna be real slow |
23:56
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db48x |
SketchCow: it created a log file, /src/mame/seattle.log |
23:57
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db48x |
is there anything interesting in it? |
23:57
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db48x |
hmm, yes |
23:59
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DFJustin |
like I said above seattle uses a lot of 'goodies' in the mame framework so it wouldn't suprise me if the compile hits something new we haven't provided for yet |
23:59
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db48x |
looks like a tooling problem though |