#jsmess 2018-05-21,Mon

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Time Nickname Message
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15:40 🔗 SketchCow OK, I'
15:40 🔗 SketchCow OK, I'm doing a few bespoke things for this project while I'm whipping around
15:40 🔗 SketchCow I want to fix a few graphics. I understand our simon artwork is shit
15:40 🔗 SketchCow And I suspect we have the wrong resolution set on the Speak and Spell, by my eye
15:54 🔗 DFJustin you suspect correctly
15:56 🔗 DFJustin snspell.png is 5554x7842 so it should have that ratio
15:59 🔗 SketchCow The image I have in there is 1000x1412
16:00 🔗 SketchCow Spell EYEBALLED
16:00 🔗 SketchCow I assume I fucked the JSON
16:00 🔗 DFJustin there's no point in having the output resolution and the image be different
16:01 🔗 SketchCow I get that. I wonder why I did this
16:01 🔗 SketchCow Maybe it's getting the resolution from the general driver?
16:01 🔗 DFJustin the image was resized as a rush job to stop it downloading 90mb every time
16:01 🔗 SketchCow Right
16:02 🔗 DFJustin the json has 640x480 which looks defaulty
16:02 🔗 SketchCow Well, if the action item comes to you, I'll instantly do it
16:03 🔗 SketchCow https://ia801906.us.archive.org/7/items/emularity_engine_v1/snspell.json
16:03 🔗 SketchCow I did 640x480, that's horseshit, obviously
16:03 🔗 DFJustin 640x904 or 340x480 would be the correct ratio
16:03 🔗 SketchCow 500x706, I bet
16:04 🔗 DFJustin or that
16:05 🔗 SketchCow Ok, I'm uploading the replacement json
16:05 🔗 SketchCow Also, the speak and spell gives me the template for Simon
16:06 🔗 SketchCow https://archive.org/details/Simon_19xx_Buraglio_Claudio is cute
16:07 🔗 SketchCow Ok, I see.
16:08 🔗 SketchCow It was a holdover from when it didn't have the image.
16:22 🔗 SketchCow Took the simon art from 24mb to 800k
16:27 🔗 SketchCow https://archive.org/details/hh_simon works right now.
16:34 🔗 SketchCow https://archive.org/details/hh_snspell is now sane.
16:34 🔗 SketchCow While I'
16:34 🔗 SketchCow While I'm in this mindset, any other artworks we're missing out on?
16:34 🔗 SketchCow That make sense
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17:10 🔗 DFJustin snmath / snread?
17:11 🔗 DFJustin http://mrdo.mameworld.info/mame_artwork_ingame.php
19:23 🔗 wdna Hey guys. I just wanna thank you for the emscripten project, I mean what began it. I know how much work has been done here ;)
19:29 🔗 SketchCow You're welcome, almost everyone involved with it is in here
19:49 🔗 wdna yeah I know I've been around for while, ... it enables today much more than I guess was intended. I work with an OpenGL engine that compiles just fines into JS with bullet physics and stuff, it's just amazing.
20:01 🔗 bai wdna: nice. which engine?
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