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00:12
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00:39
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00:39
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02:33
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SketchCo1 |
Boop |
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02:40
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Sgeo |
Testing keeping main/maincpu_mainloop/etc in the Emterpretify whitelist. Would alleviate a theoretical timing bug that would be my fault that I haven't observed, but introduces a theoretical slowdown that I'm not observing. |
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02:58
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SketchCo1 |
The screenshotter is down to H in games |
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02:58
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SketchCo1 |
I'm not adding any more items |
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02:58
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SketchCo1 |
(For now) |
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02:58
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SketchCo1 is now known as SketchCow |
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02:58
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SketchCow |
just screenshotting and quality control |
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03:44
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03:44
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04:51
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db48x |
Sgeo: about command-line arguments. it'll depend on how often they're needed |
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04:52
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db48x |
does every game need a different set of arguments? are there a handfull of common configurations? or is it somewhere in between? |
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04:53
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Sgeo |
Honestly, I can't really be sure without a random sample to look at I guess |
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04:54
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Sgeo |
I think most games don't need custom configurations |
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04:54
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Sgeo |
Some stuff is rather unique though, like a floppy drive music player would need the emulator to be told to play drive sounds |
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04:54
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Sgeo |
.d81 files might be a common needed configuration |
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05:08
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05:20
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06:25
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db48x |
in that case we'll probably have a small selection of json files for vice |
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06:25
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db48x |
vice32.json for most items, vice32-d81.json for those that need it, and vice32-floppy-drive-sound-effects.json for the one that plays music using the floppy drive |
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06:26
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db48x |
they can each have an extra_arguments property with the necessary command-line arguments |
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06:38
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Sgeo |
Hmm. We'd still be fine with allowing vice.conf in uploads? Because that should cover anything that would need more obscure command-line arguments. |
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07:12
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07:15
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SketchCow |
Things are now getting into crunch time at the archive in anticipation of the October bash. |
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07:15
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SketchCow |
I'm also imaging a bunch of stuff out of my storage unit, as well. |
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07:25
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SketchCow |
Going to go to bed right now. Plans for me: |
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07:25
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SketchCow |
- Allow screenshotter to keep going on current IA stuff |
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07:25
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SketchCow |
- There are 34,999 items in the Commodore 64 collection. |
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07:26
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SketchCow |
- Going to make vice-resid the default |
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07:26
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SketchCow |
- Going to curate out a set for the showcase |
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07:27
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SketchCow |
- Write up a blog entry, probably announce soonish |
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07:55
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SketchCow |
Fun fact: We added 1,178 arcade machines this year. |
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07:55
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SketchCow |
(Total is 1,700, which would have been 2,100 were it not for takedowns |
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14:53
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SketchCow |
6,300 are now in "final" state, i.e. vice-resid and screenshot |
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14:54
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SketchCow |
Bear in mind it's STILL setting the vice-resid |
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17:02
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17:06
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17:11
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17:23
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17:27
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17:27
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17:27
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17:29
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17:29
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services.int sets mode: +o CHANFIX |
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17:29
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CHANFIX sets mode: +oo DFJustin bai |
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17:29
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CHANFIX |
2 clients should have been opped. |
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17:29
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17:31
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DFJustin sets mode: +o SketchCow |
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18:09
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18:09
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services.int sets mode: +o CHANFIX |
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18:09
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CHANFIX sets mode: +o balrog |
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18:09
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CHANFIX |
1 client should have been opped. |
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18:09
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19:02
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19:02
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19:53
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19:53
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19:53
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19:53
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19:53
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20:39
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20:39
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20:39
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20:39
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20:39
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21:25
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SketchCow |
1,100 arcade machines announced |
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22:21
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22:32
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