| Time | Nickname | Message | 
    
        | 00:00
            
                🔗 | Sgeo_ | AFK food | 
    
        | 01:07
            
                🔗 | Sgeo_ | SketchCow, I believe I have a workaround if I cannot find a real solution to what's going on: Change native resolution to 0, 0 | 
    
        | 01:07
            
                🔗 | Sgeo_ | I still want to find out why this is happening, but I believe that adjustment will work | 
    
        | 01:21
            
                🔗 | db48x | that sounds like an unlikely fix | 
    
        | 01:23
            
                🔗 | Sgeo_ | I think it's equivalent to removing the nativeResolution parameter | 
    
        | 01:28
            
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        | 02:01
            
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        | 02:20
            
                🔗 | Sgeo_ | Current hypothesis: Something in Emscripten is failing to set widthNative if there's already a width | 
    
        | 02:25
            
                🔗 | Sgeo_ | if (width !== canvas.width || height !== canvas.height) { | 
    
        | 02:25
            
                🔗 | Sgeo_ | SDL.settingVideoMode = true; // SetVideoMode itself should not trigger resize events | 
    
        | 02:25
            
                🔗 | Sgeo_ | Browser.setCanvasSize(width, height); | 
    
        | 02:25
            
                🔗 | Sgeo_ | SDL.settingVideoMode = false; | 
    
        | 02:25
            
                🔗 | Sgeo_ | } | 
    
        | 02:29
            
                🔗 | Sgeo_ | bai, how can I tell what version of Emscripten something was built with? | 
    
        | 02:30
            
                🔗 | Sgeo_ | EM-DOSBOX's GitHub says it uses SDL2 by default. This issue would be with Emscripten's SDL1 only | 
    
        | 02:32
            
                🔗 | Sgeo_ | bai, do you know why this check for width and height exists in library_sdl.js? | 
    
        | 02:33
            
                🔗 | Sgeo_ | I don't know if I should rebuild with some change to that or just ask for nativeresolution to die | 
    
        | 02:37
            
                🔗 | bai | probably to keep the sdl canvas size in sync with the main canvas if it rrsizes | 
    
        | 02:45
            
                🔗 | Sgeo_ | Just tested locally that changing resolution to 0, 0 does the job | 
    
        | 02:45
            
                🔗 | SketchCow | Like, in the conf? | 
    
        | 02:45
            
                🔗 | Sgeo_ | I think Emularity will choke if you try to remove it alltogether | 
    
        | 02:45
            
                🔗 | Sgeo_ | Yes | 
    
        | 02:45
            
                🔗 | SketchCow | The json? | 
    
        | 02:46
            
                🔗 | Sgeo_ | The json | 
    
        | 02:46
            
                🔗 | SketchCow | OK, I mean, I'm willing to try | 
    
        | 02:47
            
                🔗 | SketchCow | There it goes.... | 
    
        | 02:47
            
                🔗 | SketchCow | Give it a few to figure out what's going on | 
    
        | 02:52
            
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        | 02:53
            
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        | 03:22
            
                🔗 | SketchCow | Seems to work? | 
    
        | 03:24
            
                🔗 | Sgeo | :) | 
    
        | 03:25
            
                🔗 | SketchCow | That is a super problematic approach | 
    
        | 03:25
            
                🔗 | SketchCow | But whey hey works for now | 
    
        | 03:33
            
                🔗 | Sgeo | Just noticed I misread the check. So I could probably just flat out remove it, I don't think unconditionally calling setCanvasSize should be dangerous? | 
    
        | 04:49
            
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        | 04:51
            
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        | 05:20
            
                🔗 | Sgeo_ | db48x, I got your hint, might as well act on it now rather than later | 
    
        | 05:47
            
                🔗 | Sgeo_ | ....attempting to apply my own .patch file is not going so well | 
    
        | 05:56
            
                🔗 | db48x | I think I missed something | 
    
        | 05:56
            
                🔗 | db48x | Sgeo_: what's up? | 
    
        | 05:57
            
                🔗 | Sgeo_ | db48x, VICE.js was dying when being given a NativeResolution matching what it was trying to set itself. | 
    
        | 05:57
            
                🔗 | Sgeo_ | Also, I saw your comment in the VICE example | 
    
        | 05:58
            
                🔗 | db48x | ah :) | 
    
        | 06:07
            
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        | 06:07
            
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        | 06:07
            
                🔗 | CHANFIX | 1 client should have been opped. | 
    
        | 06:07
            
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        | 06:37
            
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        | 06:37
            
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        | 06:37
            
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        | 07:04
            
                🔗 | Sgeo_ | https://github.com/Sgeo/vice32.js not tested | 
    
        | 07:31
            
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        | 09:30
            
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        | 13:01
            
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        | 18:09
            
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        | 22:50
            
                🔗 | SketchCow | Hi, time to focus on this, now that Webamp shipped |