[07:09] *** DopefishJ has joined #jsmess [07:10] *** Sgeo has quit IRC (Read error: Connection reset by peer) [07:19] *** DFJustin has quit IRC (Ping timeout: 745 seconds) [07:58] *** wdna has quit IRC (Quit: WeeChat 2.8) [08:00] *** wdna has joined #jsmess [12:16] *** DFJustin has joined #jsmess [12:23] *** DopefishJ has quit IRC (Ping timeout: 745 seconds) [13:55] *** Sgeo has joined #jsmess [15:28] *** Lord_Nigh has quit IRC (ZNC - http://znc.in) [15:31] *** Lord_Nigh has joined #jsmess [23:41] Is this the right place to discuss the storage bug where items bleed into each other? [23:42] The IndexedDBFS.Create call is wrong. loader.js is passing in a callback and a string representing the game's name. It should be {"storeName": key}, callback [23:42] (Where key is "fileSystemKey" in _game_data ? _game_data.fileSystemKey [23:42] : "emularity