Time |
Nickname |
Message |
00:45
π
|
SketchCow |
https://archive.org/details/flash-welcometointernet&external_js=1 |
00:48
π
|
SketchCow |
So, we thought that the PR would make things better, and then the ruffle creator came, and made a pile of repairs. |
01:10
π
|
db48x |
ok, I'm getting the mime type error |
01:12
π
|
db48x |
no indication of what it was trying to fetch, or what mime type it expected to see |
01:49
π
|
SketchCow |
wasm |
01:49
π
|
SketchCow |
I have the team aware (at IA and now they're just stepping through) |
02:25
π
|
db48x |
would it disrupt anything if I uploaded a new loader.js to test? |
03:09
π
|
SketchCow |
currently, no. I have a backup too. |
03:16
π
|
db48x |
excellent; one moment |
03:17
π
|
db48x |
or maybe two; my ia tool failed for a dumb reason |
03:29
π
|
db48x |
no luck |
03:29
π
|
db48x |
I'm pretty sure it's the wasm file that it's trying to load that has the wrong mime type |
03:32
π
|
|
tech234a has joined #jsmess |
03:36
π
|
SketchCow |
Yes |
03:36
π
|
SketchCow |
No, they were clear about that. It's the mime issue. |
03:36
π
|
SketchCow |
And now I've handed it to petabox and they're just pow-wowwing until they all agree it's not a major risk |
03:36
π
|
SketchCow |
Small sanity check |
03:37
π
|
db48x |
ok |
03:37
π
|
db48x |
who is writing the changes to loader.js? |
03:37
π
|
SketchCow |
I was. |
03:37
π
|
db48x |
ok |
03:37
π
|
SketchCow |
With suggestions from dude |
03:38
π
|
SketchCow |
And me trying to PR request, which is broken as ass, by the way. |
03:38
π
|
SketchCow |
I mean, thank the PR requester for trying but now |
03:38
π
|
SketchCow |
There's also a change in there by shane, who did the work and left it as a PR request that's in the final loader. |
03:39
π
|
db48x |
shane created a pull request? |
03:39
π
|
db48x |
I didn't see an email about it |
03:41
π
|
db48x |
oh, I see one from months ago now |
03:47
π
|
SketchCow |
Yes |
03:47
π
|
SketchCow |
It was so minor and there was no other movement so i didn't bother you with |
03:49
π
|
db48x |
ok. I'll merge that tomorrow. and once the mime issue is sorted out I'll clean up the rest of the changes in loader.js and commit them |
03:49
π
|
db48x |
for now I must sleep |
07:02
π
|
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07:02
π
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07:30
π
|
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07:57
π
|
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07:57
π
|
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15:08
π
|
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15:09
π
|
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16:12
π
|
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19:33
π
|
SketchCow |
Good morning, db48x` |
19:33
π
|
SketchCow |
We got it all through |
19:42
π
|
* |
db48x` yawns |
19:42
π
|
|
db48x` is now known as db48x |
19:42
π
|
db48x |
I may go back for a little nap |
19:46
π
|
SketchCow |
https://archive.org/details/flash_badger&external_js=1 |
19:48
π
|
db48x |
not that again |
19:49
π
|
SketchCow |
That's the dark side of emulation, you bring it alllll back |
19:49
π
|
SketchCow |
Ok, so there's, I believe 4 things sitting with the loader.js. |
19:49
π
|
SketchCow |
- Support for CHD |
19:49
π
|
SketchCow |
- Support for Ruffle |
19:50
π
|
SketchCow |
- Filesystem persistence only for DOSBOX |
19:50
π
|
SketchCow |
- fullscreen stretching issue in MAME, and others |
19:51
π
|
SketchCow |
(I think actually, just mame) |
19:51
π
|
SketchCow |
CHD should be completed except you tweaked so it just does it in MAME |
19:51
π
|
SketchCow |
Ruffle looks done |
19:51
π
|
SketchCow |
We had someone submit for filesystem persistence |
19:51
π
|
SketchCow |
Fullscreen, I dunno |
20:04
π
|
SketchCow |
Also happy to keep it at just CHD and Ruffle, and then put off Filesystem persistence/fullscreen for another day |
20:04
π
|
SketchCow |
We also have a set of people who can help |
20:12
π
|
db48x |
ok, I've cleaned up the ruffle and chd code a little bit |
20:12
π
|
SketchCow |
Great |
20:12
π
|
db48x |
let me upload it just to make sure that I didn't break anything |
20:13
π
|
SketchCow |
I'm consulting with Ruffle to make sure that they have a logo they prefer, I can make that go into archive.org properly so that will fix the broken image. |
20:13
π
|
db48x |
good idea |
20:14
π
|
SketchCow |
Ruffle seems to have bokrne. |
20:14
π
|
SketchCow |
I'm still checking. Let me know when it's in, I'll do a flush-cached version and test |
20:27
π
|
db48x |
just a typo :) |
20:27
π
|
db48x |
as soon as it notices that I've uploaded a fix, it should work |
20:36
π
|
db48x |
ok, done. it just took a few minutes for it to start the derive task |
20:54
π
|
SketchCow |
I'm seeing it panic out.Great. |
20:54
π
|
SketchCow |
So Ruffle is down. How's CHD |
20:56
π
|
db48x |
works for me⦠|
20:57
π
|
SketchCow |
I'll do a round of testing after we decide what breakpoint you'd like. |
20:58
π
|
SketchCow |
The other two. Stretch and persistence. |
20:58
π
|
SketchCow |
The persistence is absolutely breaking Macintosh, for example. And others shouldn't have it either, other than DOSBOX. |
20:58
π
|
db48x |
can you give me an example? |
20:59
π
|
db48x |
I used a hypercard item last week, and it worked then |
20:59
π
|
SketchCow |
An example of Mac not working? |
20:59
π
|
db48x |
yes |
20:59
π
|
SketchCow |
The hypercards tend to work. Others don't. |
20:59
π
|
SketchCow |
because it's keeping all the disks. |
21:00
π
|
SketchCow |
So over time, you'll see more and more floppies arrive on the desktop |
21:00
π
|
db48x |
heh |
21:02
π
|
db48x |
how can I reproduce this problem myself? |
21:02
π
|
SketchCow |
Try playing... 3-4 of the games in softwarelibrary_mac |
21:03
π
|
SketchCow |
Over time, you'll see the disks arrive. |
21:03
π
|
SketchCow |
Just keep playing. |
21:04
π
|
SketchCow |
If you don't see it, I'm willing to say we table it until we can effectively reproduce it |
21:18
π
|
SketchCow |
When you merged in the ruffle guy, you didn't actually merge in his code, did you |
21:21
π
|
SketchCow |
That stuff was a prodigious amount of broken |
21:45
π
|
db48x |
ah, I think I figured it out |
21:47
π
|
db48x |
yea, tests look good |
21:47
π
|
db48x |
with external_js=1, MacPaint no longer boots up with a Lode Runner disk inserted |
21:47
π
|
SketchCow |
Good. |
21:48
π
|
SketchCow |
Want to tackle the stretch thing |
21:48
π
|
SketchCow |
That'll be everything, then I'll do a massive round of testing. |
21:49
π
|
SketchCow |
(Gathering example) |
21:50
π
|
SketchCow |
Table it. I don't see the behavior and it can wait. |
21:50
π
|
SketchCow |
One generation of compiles didn't work. I think they're working again. |
21:50
π
|
SketchCow |
Is the current state of loader.js in the loaderlab the one you want to submit into production after testing? |
21:51
π
|
db48x |
yes |
21:51
π
|
SketchCow |
Ok, I'm going to do a round of tests. |
21:56
π
|
SketchCow |
One last thing |
21:56
π
|
SketchCow |
https://archive.org/details/arcade_tetgiant&external_js=1 |
21:56
π
|
SketchCow |
The way the bottom of the theater doesn't go down. Is that on us or on the IA system |
22:00
π
|
db48x |
yes |