Time |
Nickname |
Message |
02:29
🔗
|
SketchCow |
All the c's and the #'s going in. |
02:47
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DFJustin has joined #jsmess |
03:18
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SketchCow |
I am now deleting all *.cfg files out of emularity_engine_v1. |
03:18
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|
SketchCow |
The idea here is that they are in emularity_config_v1 where they belong. |
03:18
🔗
|
SketchCow |
Also, I am going to mirror all *.json files in emularity_json_v1 with the goal being that's what we eventually use in the future. |
03:34
🔗
|
SketchCow |
I am now removing the old-school non-WASM builds. |
03:34
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|
SketchCow |
*_wasm.wasm.gz and *_wasm.js.gz |
03:38
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|
db48x |
unless you've changed the names, those are the wasm builds |
03:39
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|
SketchCow |
I've changed the names. |
03:39
🔗
|
SketchCow |
All different nowwwwwwwwwwwwwwwww |
03:39
🔗
|
SketchCow |
Rip Van Db48x |
03:39
🔗
|
db48x |
heh |
03:40
🔗
|
SketchCow |
It's all WASM now and all built a different way under MAME (DF's been busy) |
03:40
🔗
|
SketchCow |
I left them in a few rounds but now they need to go. |
03:40
🔗
|
db48x |
are you keeping the git repository that I created up to date with your builds? |
03:40
🔗
|
SketchCow |
I don't understand git worth anything. |
03:40
🔗
|
SketchCow |
I figure we can work it out. |
03:40
🔗
|
db48x |
ah |
03:40
🔗
|
SketchCow |
All I do is traceable and clear. |
03:40
🔗
|
db48x |
I guess you're doing backups some other way |
03:41
🔗
|
SketchCow |
Yes. |
03:59
🔗
|
SketchCow |
DFJustin: MAME a2600 (just one I'm checking) seems to have significantly slowed: https://archive.org/details/atari_2600_donkey_kong_1987_atari_cx26143 |
05:49
🔗
|
DFJustin |
seems fine here |
06:02
🔗
|
SketchCow |
Oh no, wait |
06:03
🔗
|
SketchCow |
Yeah, you're right, my apologies |
06:03
🔗
|
SketchCow |
There's a thing going on. |
06:04
🔗
|
SketchCow |
I have two machines running at my desk, the laptop and the desktop, and the desktop is set to a ridiculous resolution |
06:04
🔗
|
SketchCow |
And for some reason, at this density, chrome runs emulation slow |
06:33
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Sgeo has quit IRC (Read error: Connection reset by peer) |
06:39
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|
SketchCow |
I was going to work to track it down... but later. |
06:39
🔗
|
SketchCow |
I'm going to let the system finish and get the emularity up and running and the object cleaned out. |
09:33
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09:34
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11:35
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11:39
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14:49
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Sgeo has joined #jsmess |
16:30
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16:33
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16:48
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16:51
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18:06
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balrog has quit IRC (Bye) |
18:07
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19:34
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19:38
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21:55
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SketchCow |
https://archive.org/download/emularity_json_v1 is slowly building up. |
22:23
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|
SketchCow |
db48x: When you have a moment, I think we should bite the bullet and make a loader.js mod that uses emularity_json_v1 instead of the same emularity_engine_v1 item. |
22:23
🔗
|
SketchCow |
Just like we have for .cfg. |
22:24
🔗
|
SketchCow |
Perhaps not surprisingly with the system, it is going to take a while for the whole thing to copy and move things around, double-check it's going to be seemless. |
22:24
🔗
|
SketchCow |
But unless I'm mistaken |
22:25
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|
SketchCow |
https://github.com/db48x/emularity/blob/05390a4c915790825b67431803cada9ef66fa97f/loader.js#L619 |
22:25
🔗
|
SketchCow |
becomes emularity_json_v1 and that's it. |
22:30
🔗
|
db48x |
yes, that's all it needs |
22:45
🔗
|
SketchCow |
Great. It'll be quite a bit before the JSON is in the right place. |
22:46
🔗
|
SketchCow |
Compiling is down to the M's. |