#jsmess 2017-03-15,Wed

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Time Nickname Message
03:17 🔗 SketchCow https://archive.org/details/testevalobject6066
03:18 🔗 SketchCow Test works
03:21 🔗 bai yup, works here
03:22 🔗 bai I mean uh....I don't know what I'm looking at here...
03:22 🔗 bai never saw anything
03:22 🔗 bai is this a wasm build or just regular?
03:23 🔗 SketchCow Regular
03:24 🔗 bai sound is just on the verge of working well, the wasm build probably runs like butter
03:24 🔗 bai a few pops and clicks here and there as it is
03:25 🔗 bai oh, it's a lot worse in ff
03:25 🔗 bai but either way
03:27 🔗 SketchCow I want a wasm, yes.
04:31 🔗 DFJustin wascally wasm
04:32 🔗 DFJustin hmm with firefox nightly my alt keypresses are activating the menu bar
04:38 🔗 SketchCow Ripping... so many.... Apple Disks...
04:38 🔗 SketchCow Officially want this done. :)
09:25 🔗 X-Scale has quit IRC (Quit: HydraIRC -> http://www.hydrairc.com <- Chicks dig it)
09:55 🔗 bwn has quit IRC (Read error: Operation timed out)
10:17 🔗 bwn has joined #jsmess
13:01 🔗 phe has joined #jsmess
15:10 🔗 X-Scale has joined #jsmess
15:36 🔗 SketchCow http://mbebenita.github.io/WasmExplorer/
17:13 🔗 db48x` yes, I was playing with that the other day :)
17:27 🔗 db48x` hrm, for some reason I can't log in to my vps
17:54 🔗 me is now known as yipdw
18:47 🔗 bai oh cool, is that compiling in the browser or via a service?
18:49 🔗 db48x` service
18:50 🔗 db48x` would be pretty funny to do it in the browser
19:05 🔗 bai that would be my dream, if the IA emscripten compiler system was just a website with a big green button that says "go" :P
19:08 🔗 db48x` heh
19:08 🔗 SketchCow What's left to do... a build in the new system?
19:09 🔗 SketchCow Since we know WASM "just works", and won't change the stupid binary format thing
19:09 🔗 db48x` I'm shaving a yak at the moment
19:10 🔗 SketchCow I'm about to go north of 600 Apple II floppy images from this collection I was sent
19:10 🔗 bai I can do some compiles
19:10 🔗 SketchCow And then it gets mailed to 4am (stuff that didn't read) and IA (the rest)
19:11 🔗 bai we still have the paperboy mystery, let's hope we don't run into more of those
19:53 🔗 db48x` ok, yak successfully shaved
19:57 🔗 SketchCow all hail
20:13 🔗 SketchCow Can I help with anything?
20:14 🔗 bai well, I can do some individual compiles if you want to test any specific systems before we get the full automated stuff up
20:14 🔗 bai or I can just tell you the argument to add to get wasm builds
20:14 🔗 SketchCow I think my system's super out of date.
20:14 🔗 SketchCow Did you do an Apple2e wasm build?
20:15 🔗 bai no I haven't yet, but I can
20:16 🔗 bai oh I guess technically I have, I did a full build of all systems earlier, now it's just a matter of just linking together the final systems
20:18 🔗 SketchCow Officially bored with disk imaging, ready to do the next phase of comparison and screenshotting
20:18 🔗 SketchCow I made a hashcheck for new Apple II stuff.
20:19 🔗 bai http://assets.metacade.com/emulators/emulators/mame/mameapple2e.wasm http://assets.metacade.com/emulators/emulators/mame/mameapple2e.wasm.js
22:24 🔗 db48x` ok, with all the yaks throughly shaved, it's building emscripten on the new machine
22:25 🔗 db48x` bai: I also had to install cmake
22:38 🔗 bai ah, yes, forgot about emscripten's build-deps, and that cmake isn't included in build-essential
22:44 🔗 db48x` I should have remembered to specify -j4 or something

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