[00:15] I've got a bit of time now. I' [00:15] ... I'll see what I can do. [00:18] Great [00:20] I've had to modify the build instructions a bit, in order to prevent linker errors when trying to link to X11. We'lll see how this goes... [00:30] https://www.dropbox.com/s/wxpkkoypzbohmzs/pce-macplus-from-DavidL-3.zip?dl=0 [00:31] It seems to work with .dsk files, but further testing would be good [00:32] Fullscreen *is* working, too :-) [00:37] My dev machine crashed, so I'm not sure if this link came through: https://www.dropbox.com/s/wxpkkoypzbohmzs/pce-macplus-from-DavidL-3.zip?dl=0 [00:47] Uploading [00:48] 1. The shuddering noise is fixed [00:49] 2. The fullscreen works [00:53] 3. It books the .dsk files [00:53] So, let me know what credit you want, twitter link or name or what [00:54] Cool [00:54] Maybe my Twitter? @DavidLudwig [00:54] and/or name: David Ludwig [00:54] :-) [00:54] ... or not. I'm glad it's working! [00:56] On a similar, but different note, if+when y'all have time: why not use MAME for pre-OSX Mac emulation? [00:56] Two main reasons. [00:56] 1. Too slow [00:56] 2. Clunky compared to the PCE-JS hack [00:57] We'd love to get it working but the thing got really munched when emscripten compiles were attempted. [00:57] munched? [00:57] It's on DFJustin's way too long list to take a look and see if an answer can be found. [00:57] Yes, the emulation of the chipset of the more advanced machines for some reason turfs out when in emscriptenized versions. [00:57] In general, we prefer the MAME approach, so it's all consolidated. [00:58] But with some emulations, the alternate emulators are just zippier. [00:58] Fair [00:58] The pce-js thing is like a hack beyond hack [00:58] It does this crazy trick to make the mouse work, for example [00:58] Totally rips the current mouse position and just hard-wires it, but your brain doesn't care. [00:59] If you watched side by side, you'd go "ohhhh" regarding the way it moves to the original [00:59] Interesting [00:59] In the beginning, we couldn't make sound work [00:59] But it had the beep [00:59] And so we knew it was in there [00:59] At some point, James Friend was hanging [00:59] And he goes "Oh, I just play a .wav when it starts" [00:59] !! [00:59] Later ones did actual emulation, we used those [01:00] Haha [01:00] We want color very badly [01:00] Same here [01:00] The hope had been PCE would upgrade [01:00] But nooope [01:00] Do you remember how much slower MAME was, relative to PCE, roughly? [01:00] Like, very noticeably? [01:01] http://www.hampa.ch/pce/ [01:01] Are you hoping to find a way to wedge it in [01:01] Hoping, yes. Will it work, . [01:01] I mean, let's not wreck the new guy [01:01] you did good work, take the W [01:02] But if you want to talk to us about MAME as an emulator in the mess, I'm up for it [01:02] The problem is, as soon as you go past powerPC you're sad mac [01:02] Will do. I might play around with Emscripten + MAME. If I get any results, I'll be back. [01:02] DFJustin is your guy [01:02] I'd probably limit it to 68k emulation, though. [01:02] He has the insider knowledge [01:02] Cool. [01:02] Thanks! [01:04] Also, Josh's project is insane: https://www.v68k.org/advanced-mac-substitute/ [01:12] I've seen that. It's impressive. :-) [01:12] Mr. Friend just saw what we did [01:13] Run for the hills, boy [01:13] Don't keep the same habits, that's how he tracks you [01:13] So, in terms of platforms currently unemulated at the archive, the top two are probably Mac color, and Windows 95. [01:14] We have proof Windows 95/98 can be done, but we've never done all the hook work [01:14] What sort of stuff is involved in "hook work"? [01:15] http://copy.sh/v86/?profile=windows98 [01:15] Mouse cursor, I take it is one? [01:16] Well, sort of [01:16] So, most of this work on the MAME side is done [01:16] I.e. if it's MAME, we generate the hooks pretty well. [01:17] But when it's a brand new emulator, it's a little world of pain, can take a day or weeks. [01:17] Just ask Sgeo who spent 3 weeks but damn if we don't have C64 emulation [01:17] But Vice (a superior emulator to MAME in that platform) is worth the trouble [01:18] Interesting. c64's never been my forte. (pre-OSX MacOS, along with late-80s and early 90s OSes, though, get my nostalgia going. :-) ) [01:20] (... and mostly on x86 hardware, with the exception of Macs) [01:20] https://archive.org/details/softwarelibrary_c64_showcase [04:13] *** azakai_ has joined #jsmess [07:22] I hope to improve MAME emulation of Agat ("Soviet Apple ][") to the point it can be hosted on IA [07:22] some fun stuff there [07:24] f.e. this Alice in Wonderland fan translation - https://www.youtube.com/watch?v=gbjEco-Lx_I [16:11] *** azakai_ has quit IRC (Read error: Operation timed out) [18:43] Here is another 68k Macintosh emscripten emulator, Mini vMac [18:43] https://yksoft1.github.io/mvmacdemo.html [19:18] Ooooh, color [23:29] is this yours, pengan [23:36] no,it's not mine, it ported by yksoft1 https://github.com/yksoft1 [23:36] I mean, I'm shoving it in now [23:38] Doing all the emulation garbanzo makes it pretty easy. [23:40] - Shoved the bios into emularity_bios_ii [23:40] Cool [23:41] yksoft1 is not on IRC but he's on twitter https://twitter.com/yksoft1?lang=en [23:41] Doesn't follow me. Heartbreaking [23:41] I'm fascinating [23:41] OK, I shoved in something called colormac as an emulator. [23:43] Messing with colormac_test [23:45] Bear in mind that due to the archive system slowly dealing with the incoming files, it's not going to work for a few minutes. [23:47] yksoft1 is live in China and not connect to retro-computing community... Archive.org is also blocked by the great firewall.... [23:48] *** Sgeo_ has joined #jsmess [23:49] *** Sgeo has quit IRC (Read error: Operation timed out) [23:49] I've asked db48x to make an appearance to get this working. [23:50] https://archive.org/details/colormac_test feezes, could be a billion things [23:54] I took out the peripherals directive [23:59] Back to spam work, hopefully db48x and I can talk [23:59] It seems need some modification to emularity